Commit Graph

2 Commits

Author SHA1 Message Date
Triang3l
04d5c40d0d [GPU/UI] XeSL readability improvements + float suffix
Use the _xe suffix instead of the xesl_ prefix for quicker visual
recognition of identifiers, also switch to snake_case for consistency.

Also add the f suffix to float32 literals because the Metal Shading
Language is based on C++.
2025-08-19 21:36:06 +03:00
Triang3l
7a4732e14f [GPU] XeSL swap shaders 2022-06-24 23:24:30 +03:00