Triang3l
|
913e1e949c
|
[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
|
2021-04-26 22:12:09 +03:00 |
|
Triang3l
|
0c13b239fd
|
[D3D12] DXILConv disassembly dumping option
|
2020-08-22 23:15:50 +03:00 |
|
Triang3l
|
b7a5c24bb1
|
[D3D12] d3d12_break_on_error + fix PerformSwap descriptor heap wrap
|
2020-05-17 00:26:04 +03:00 |
|
Triang3l
|
fccebae703
|
[D3D12] PIX: Capture with F4, disable tiled resources when attached
|
2018-10-08 12:05:15 +03:00 |
|
Triang3l
|
90f586383a
|
[D3D12] Make tiled resources optional - not available on old Intel HD Graphics
|
2018-10-02 17:36:10 +03:00 |
|
Triang3l
|
2183a969af
|
[D3D12] Make tiled resource toggleable, disable debug layer by default
|
2018-07-30 20:18:52 +03:00 |
|
Triang3l
|
c0ff73a588
|
[D3D12] Build and code format fixes
|
2018-07-24 15:14:16 +03:00 |
|
Triang3l
|
87aecfa1b8
|
[D3D12] Shaders (not all compiling yet)
|
2018-07-24 14:57:21 +03:00 |
|
Triang3l
|
d7701ae86b
|
[D3D12] D3D12Context initialization
|
2018-07-19 12:48:11 +03:00 |
|
Triang3l
|
03682e81d1
|
[D3D12] ID3D12Device creation
|
2018-07-18 20:30:49 +03:00 |
|