Commit Graph

7 Commits

Author SHA1 Message Date
Triang3l
153c6bf713 [D3D12] Refactor EDRAM load/store pipelines into modes 2018-08-19 21:11:16 +03:00
Triang3l
19401f03d0 [D3D12] EDRAM load, fix EDRAM depth encoding 2018-08-11 23:39:27 +03:00
Triang3l
c7da5f0572 [D3D12] Count dirty RT rows rather than tiles 2018-08-11 21:04:14 +03:00
Triang3l
9b303c64ba [D3D12] EDRAM storing and random cleanup 2018-08-11 20:33:33 +03:00
Triang3l
952bb91c3f [D3D12] Render target binding 2018-08-10 18:06:21 +03:00
Triang3l
c0c0ca263d [D3D12] Overlap detection when adding RTs 2018-08-08 20:04:17 +03:00
Triang3l
52a1a80200 [D3D12] Rough outline of render target architecture 2018-08-07 22:40:24 +03:00