Triang3l
6584a2421c
[Vulkan] Faceness-related rasterization state
2020-11-20 23:47:19 +03:00
Triang3l
8b4a52aeed
Merge branch 'master' into vulkan
2020-11-20 23:16:38 +03:00
Triang3l
00a7d1a067
[D3D12] Cleanup rasterizer state
2020-11-20 23:12:12 +03:00
Triang3l
4fab2cc4d3
Merge branch 'master' into vulkan
2020-11-19 23:56:08 +03:00
Triang3l
44a3f200c3
[GPU] Rename PrimitiveTwoFaced to PrimitivePolygonal, add rects to it and ignore fill modes for non-polygons
2020-11-19 23:55:49 +03:00
Triang3l
1e818dca4b
[Vulkan] Include Vulkan Android header and fix some warnings
2020-11-19 11:38:20 +03:00
Triang3l
a94301d967
[Vulkan] Viewport from draw_util and vtx_fmt
2020-11-18 12:48:12 +03:00
Triang3l
c0550bafe9
Merge branch 'master' into vulkan
2020-11-18 12:28:38 +03:00
Triang3l
99bb82fd1c
[GPU] Separate GetHostViewportInfo X and Y bounds
2020-11-18 12:27:36 +03:00
Triang3l
44e4849e1a
Merge branch 'master' into vulkan
2020-11-16 23:17:50 +03:00
Triang3l
10d7bcde93
[GPU] Viewport in draw_util with host API flexibility
2020-11-16 23:03:42 +03:00
Sandy Carter
382dd8860f
[threading] Change thread names to suit pthread
...
Shorten names to 16.
Rename Win32 to Windowing.
Shorten GraphicsSystem thread names due to 16 length limit of pthread.
Without this change, both show up as GraphicsSystem.
Remove redundant "Worker" and "Thread" from names.
Remove redundant thread handle from thread name.
2020-11-15 11:12:05 -06:00
Triang3l
c2e8d23139
[Vulkan] Scissor from draw_util
2020-11-15 17:26:41 +03:00
Triang3l
791326ff9b
Merge branch 'master' into vulkan
2020-11-15 16:34:53 +03:00
Triang3l
56a07c1773
[GPU] Scissor in draw_util
2020-11-15 16:34:23 +03:00
Triang3l
715d614f5e
[Vulkan] Float controls properties
2020-11-15 15:08:50 +03:00
Triang3l
8febf02a39
Merge branch 'master' into vulkan
2020-11-15 14:06:15 +03:00
Joel Linn
8b1ebe1130
Premake: Reorder links to speed up building.
...
- Re-enable LTO on clang.
- Set AR on travis so it builds with LTO.
2020-11-14 13:30:06 -06:00
Triang3l
fe9b5b4a8f
[D3D12] Cleanup: remove inline
2020-11-14 17:02:09 +03:00
Triang3l
6b988d43c7
[D3D12] Cleanup: pipeline state -> pipeline, other things
2020-11-14 16:43:18 +03:00
Triang3l
0ec215a8a0
Merge branch 'master' into vulkan
2020-11-14 14:17:54 +03:00
Triang3l
65c8d2b28e
[Vulkan] Basic draw call architecture + [D3D12] Some cleanup
2020-11-14 14:16:04 +03:00
Gliniak
87a3c5fac2
[GPU] Added Stub for Packet: PM4_WAIT_FOR_IDLE
2020-11-10 22:48:00 +03:00
Triang3l
93f6a00201
[Vulkan] Transient descriptor pool + other cleanup for future drawing
2020-11-07 23:18:28 +03:00
Triang3l
afe304b328
[Vulkan] Shared memory descriptor set
2020-11-07 20:43:45 +03:00
Triang3l
d7341f9873
[Vulkan] Internal descriptor set layouts
2020-11-07 14:03:31 +03:00
Triang3l
8ef538a68f
Merge branch 'master' into vulkan
2020-11-06 13:00:56 +03:00
Triang3l
6ac4d3e0c9
[DXBC] Fix texture binding reference use-after-grow
2020-11-06 13:00:22 +03:00
Triang3l
d926e37f95
[SPIR-V] vfetch: packed formats
2020-11-05 23:49:39 +03:00
Triang3l
45d3dc4806
[SPIR-V] vfetch: 16-bit float
2020-11-05 21:49:36 +03:00
Triang3l
a82b85a8ac
[SPIR-V] vfetch: 32_* and 32_*_FLOAT formats
2020-11-04 23:56:12 +03:00
Triang3l
533bdf2114
[SPIR-V] Shared memory SSBOs
2020-11-04 18:57:08 +03:00
Triang3l
8665fa7517
[SPIR-V] Vertex index writing to r0.x
2020-11-03 23:31:52 +03:00
Triang3l
6030a4cf72
[SPIR-V] Add missing EnsureBuildPointAvailable in ALU
2020-11-02 12:17:47 +03:00
Triang3l
de8b0a85ac
[SPIR-V] Remaining scalar ALU instructions
2020-11-01 22:30:05 +03:00
Triang3l
cb35aaf13b
[SPIR-V] Scalar kill instructions
2020-11-01 22:22:34 +03:00
Triang3l
7512560416
[SPIR-V] SALU address and predicate
2020-11-01 22:17:12 +03:00
Triang3l
0f6aff6f74
[SPIR-V] Unary math functions
2020-11-01 21:48:14 +03:00
Triang3l
d466ebbbe1
[SPIR-V] Scalar ALU comparison and simple unary
2020-11-01 21:12:09 +03:00
Triang3l
06b47d1df0
[SPIR-V] Scalar addition and multiplication
2020-11-01 20:42:59 +03:00
Triang3l
fd4ba5622a
[SPIR-V] Cube: multiply the major axis by 2
2020-11-01 15:56:51 +03:00
Triang3l
c173ecc4ef
[SPIR-V] Remaining VALU instructions
2020-11-01 15:45:26 +03:00
Triang3l
d9f57c1ad8
[SPIR-V] Max4
2020-11-01 13:12:31 +03:00
Triang3l
b32ca5fb4f
[SPIR-V] Cube vector instruction
2020-10-31 21:42:51 +03:00
Triang3l
0949fac826
[SPIR-V] Dot product
2020-10-31 20:15:01 +03:00
Triang3l
06502d80d9
[SPIR-V] Vector max/min, comparison, unary
2020-10-31 19:15:00 +03:00
Triang3l
1acc5eff05
[SPIR-V] Vector mul, mad
2020-10-31 17:56:46 +03:00
Triang3l
52a8ed8e6d
[SPIR-V] Version, float controls
2020-10-31 16:22:15 +03:00
Triang3l
cacf702948
Merge branch 'master' into vulkan
2020-10-30 22:58:55 +03:00
Triang3l
ae3b68c7b6
[DXBC] Fast mul path only for fully identical components because neg is post-abs
2020-10-30 22:31:30 +03:00