gibbed
a48bb71c2f
Overhaul logging.
2020-04-07 16:09:41 -05:00
gibbed
5bf0b34445
C++17ification.
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C++17ification!
- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Triang3l
cde092ece1
[D3D12] Persistent shader and PSO storage
2020-03-21 19:22:19 +03:00
Jonathan Goyvaerts
c1af632562
Replace all gflag implementations with cvar implementations
2019-08-03 02:34:07 +02:00
Margen67
896ac4a682
Update documentation.
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- Convert http to https, provide archive link when possible.
- Made CPU-JIT.png more readable on dark themes;
Added a white background so there isn't black text on a black
background.
2018-11-22 09:20:09 -06:00
gibbed
ba7dc6b2d7
[GPU] Improve readability of initialization errors and remove references to OpenGL.
2018-07-01 16:50:03 -05:00
DrChat
1d4fa80eac
[GPU] Fixup ringbuffer log2_size (which specifies size in qwords)
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Save microengine init packets
2018-04-08 15:50:36 -05:00
DrChat
702a8732c8
[GPU] Free the command processor in the destructor rather than on shutdown
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Fixes a race condition: TDR followed by WriteRegister will cause a crash. It's okay to continue writing to the command processor (it may be setup again later).
2018-02-28 15:19:02 -06:00
DrChat
22929182e6
[GPU] Update the docs of a few registers
2018-02-16 18:33:01 -06:00
DrChat
09b3a07e3c
Support rendering windowless (tested on the Vulkan backend)
2017-12-19 16:05:36 -06:00
DrChat
b5d647d540
[Vulkan] Better handling of device lost events (present fatal error dialog)
2017-12-18 14:27:00 -06:00
DrChat
aaf281351d
Format all code with new clang-format
2017-12-14 20:44:43 -06:00
Dr. Chat
283b7bc1b4
GPU: Change ReadRegister/WriteRegister constants to be consistent with other numberings.
2017-07-04 20:47:22 -05:00
Dr. Chat
9dc740dcc0
GraphicsSystem: Properly support register file reads/writes, and fill in some unknown registers
2017-06-11 13:00:31 -05:00
Dr. Chat
27c16b1936
GPU: Fix incorrectly calculating the primary ringbuffer's size
2016-06-16 21:30:06 -05:00
sephiroth99
a442bb50b4
Prevent undefined behaviour with thread_safe_gl enabled.
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CreateOffscreenContext already calls ClearCurrent. When it is done twice,
the global GL mutex is unlocked a second time, and undefined behavour
happens. In this particular case, a deadlock occured; unlocking the already
unlocked mutex locked it.
2016-02-11 23:50:11 -05:00
Dr. Chat
6997970d52
GraphicsSystem Save/Restore
2015-12-29 13:09:41 -08:00
Ben Vanik
6b92c1a01e
Moving GPU flags to graphics_system.cc so all graphical exes get them.
2015-12-27 10:21:11 -08:00
Ben Vanik
6c95ca1cdb
Moving graphics context creation around to hide actual creation.
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Makes it easier to support APIs that don't have a concept of sharing.
2015-11-10 17:38:57 -08:00
Ben Vanik
5834a42ef3
Dependency injection for apu/gpu/hid.
2015-11-08 15:02:24 -08:00
Ben Vanik
b5a18b5462
Factoring out a lot of reusable GPU code from gl4/.
2015-11-08 11:54:36 -08:00
Ben Vanik
e5fbf840d2
Shuffling kernel/.
2015-09-06 18:07:52 -07:00
Ben Vanik
a478658b2c
Re-disabling GPU interrupt log.
2015-09-01 20:24:19 -07:00
Ben Vanik
f5e374f9b5
Changing the way the global lock works. Some things are better, I think.
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Regressions are likely.
2015-09-01 09:45:32 -07:00
Ben Vanik
b7203c2989
Logging to with a ringbuffer. Much faster.
2015-08-29 18:06:30 -07:00
Ben Vanik
756d414386
Prep for split libraries.
2015-07-16 22:26:34 -07:00
Ben Vanik
15c17459be
Massive refactoring of xenia::ui and GL swap behavior.
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This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00
Ben Vanik
9efccc5f4a
Removing dependencies on MainWindow.
2015-07-01 08:02:22 -07:00
Ben Vanik
8c69a4df09
Cleaning up apu/ and renaming -private files to _flags.
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Part of #296 .
2015-06-27 11:25:56 -07:00
Ben Vanik
883126d497
Simplifying GPU creation.
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Part of #296 .
2015-06-27 09:11:03 -07:00
Ben Vanik
41cee3d337
Switching vsync to custom thread.
2015-05-25 21:12:27 -07:00
Ben Vanik
f88bf33b4f
Moving threads to XHostThread and making shutdown not crash.
2015-05-19 22:20:49 -07:00
Ben Vanik
e3220f7ae6
Code cleanup: moving poly/ into xenia/base/
2015-05-02 03:42:51 -07:00
Ben Vanik
99816056be
Code cleanup: removing poly.h
2015-05-02 02:29:26 -07:00
Ben Vanik
30f7effa73
Code cleanup: removing common.h
2015-05-02 01:25:59 -07:00
Ben Vanik
6486299496
--flush_stdout to disable flushing.
2015-03-22 11:49:13 -07:00
Ben Vanik
130c11a2ca
GPU recording (--trace_gpu=file) and playback (gpu-trace-viewer file).
2015-02-20 07:47:06 -08:00
Ben Vanik
29719b8f4d
Cleaning up some line ending issues.
2015-02-09 14:10:23 -08:00
Ben Vanik
00e4a4fe1b
Fix #include format.
2015-01-31 22:49:47 -08:00
Ben Vanik
dfba5943da
Hide invalid interrupt dispatches.
2015-01-07 22:54:50 -08:00
Ben Vanik
f8325512d7
GL4 command processor.
2014-12-31 19:26:54 -08:00
Ben Vanik
577ab0a4f1
Main window, empty GPU files.
2014-12-31 19:26:53 -08:00
Ben Vanik
a4141e84ce
Sigh.
2014-11-08 11:38:07 -08:00
Ben Vanik
21b6c93db0
Tweaking GPU callbacks.
2014-11-08 10:13:08 -08:00
Ben Vanik
fdab788017
Removing PAL.
2014-08-16 21:19:21 -07:00
Ben Vanik
f2a9fa3bf9
XECOUNT to countof.
2014-08-16 17:58:33 -07:00
Ben Vanik
01f0b14250
Removing xe_thread_t.
2014-08-16 01:36:45 -07:00
Ben Vanik
bf882714d0
Cleaning up asserts and file/line macros.
2014-07-12 16:51:52 -07:00
Ben Vanik
d5f27dbf34
Better arg passing for Execute and experimenting with APCs.
2014-07-02 15:39:49 -07:00
Ben Vanik
6e76c169d6
Proper(ish) VdSwap - fixes a bunch of things.
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Caching is working a bit better, now.
2014-06-08 21:24:29 -07:00