Commit Graph

74 Commits

Author SHA1 Message Date
gibbed
a48bb71c2f Overhaul logging. 2020-04-07 16:09:41 -05:00
gibbed
5bf0b34445 C++17ification.
C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Triang3l
cde092ece1 [D3D12] Persistent shader and PSO storage 2020-03-21 19:22:19 +03:00
Jonathan Goyvaerts
c1af632562 Replace all gflag implementations with cvar implementations 2019-08-03 02:34:07 +02:00
Margen67
896ac4a682 Update documentation.
- Convert http to https, provide archive link when possible.
- Made CPU-JIT.png more readable on dark themes;
Added a white background so there isn't black text on a black
background.
2018-11-22 09:20:09 -06:00
gibbed
ba7dc6b2d7 [GPU] Improve readability of initialization errors and remove references to OpenGL. 2018-07-01 16:50:03 -05:00
DrChat
1d4fa80eac [GPU] Fixup ringbuffer log2_size (which specifies size in qwords)
Save microengine init packets
2018-04-08 15:50:36 -05:00
DrChat
702a8732c8 [GPU] Free the command processor in the destructor rather than on shutdown
Fixes a race condition: TDR followed by WriteRegister will cause a crash. It's okay to continue writing to the command processor (it may be setup again later).
2018-02-28 15:19:02 -06:00
DrChat
22929182e6 [GPU] Update the docs of a few registers 2018-02-16 18:33:01 -06:00
DrChat
09b3a07e3c Support rendering windowless (tested on the Vulkan backend) 2017-12-19 16:05:36 -06:00
DrChat
b5d647d540 [Vulkan] Better handling of device lost events (present fatal error dialog) 2017-12-18 14:27:00 -06:00
DrChat
aaf281351d Format all code with new clang-format 2017-12-14 20:44:43 -06:00
Dr. Chat
283b7bc1b4 GPU: Change ReadRegister/WriteRegister constants to be consistent with other numberings. 2017-07-04 20:47:22 -05:00
Dr. Chat
9dc740dcc0 GraphicsSystem: Properly support register file reads/writes, and fill in some unknown registers 2017-06-11 13:00:31 -05:00
Dr. Chat
27c16b1936 GPU: Fix incorrectly calculating the primary ringbuffer's size 2016-06-16 21:30:06 -05:00
sephiroth99
a442bb50b4 Prevent undefined behaviour with thread_safe_gl enabled.
CreateOffscreenContext already calls ClearCurrent. When it is done twice,
the global GL mutex is unlocked a second time, and undefined behavour
happens. In this particular case, a deadlock occured; unlocking the already
unlocked mutex locked it.
2016-02-11 23:50:11 -05:00
Dr. Chat
6997970d52 GraphicsSystem Save/Restore 2015-12-29 13:09:41 -08:00
Ben Vanik
6b92c1a01e Moving GPU flags to graphics_system.cc so all graphical exes get them. 2015-12-27 10:21:11 -08:00
Ben Vanik
6c95ca1cdb Moving graphics context creation around to hide actual creation.
Makes it easier to support APIs that don't have a concept of sharing.
2015-11-10 17:38:57 -08:00
Ben Vanik
5834a42ef3 Dependency injection for apu/gpu/hid. 2015-11-08 15:02:24 -08:00
Ben Vanik
b5a18b5462 Factoring out a lot of reusable GPU code from gl4/. 2015-11-08 11:54:36 -08:00
Ben Vanik
e5fbf840d2 Shuffling kernel/. 2015-09-06 18:07:52 -07:00
Ben Vanik
a478658b2c Re-disabling GPU interrupt log. 2015-09-01 20:24:19 -07:00
Ben Vanik
f5e374f9b5 Changing the way the global lock works. Some things are better, I think.
Regressions are likely.
2015-09-01 09:45:32 -07:00
Ben Vanik
b7203c2989 Logging to with a ringbuffer. Much faster. 2015-08-29 18:06:30 -07:00
Ben Vanik
756d414386 Prep for split libraries. 2015-07-16 22:26:34 -07:00
Ben Vanik
15c17459be Massive refactoring of xenia::ui and GL swap behavior.
This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00
Ben Vanik
9efccc5f4a Removing dependencies on MainWindow. 2015-07-01 08:02:22 -07:00
Ben Vanik
8c69a4df09 Cleaning up apu/ and renaming -private files to _flags.
Part of #296.
2015-06-27 11:25:56 -07:00
Ben Vanik
883126d497 Simplifying GPU creation.
Part of #296.
2015-06-27 09:11:03 -07:00
Ben Vanik
41cee3d337 Switching vsync to custom thread. 2015-05-25 21:12:27 -07:00
Ben Vanik
f88bf33b4f Moving threads to XHostThread and making shutdown not crash. 2015-05-19 22:20:49 -07:00
Ben Vanik
e3220f7ae6 Code cleanup: moving poly/ into xenia/base/ 2015-05-02 03:42:51 -07:00
Ben Vanik
99816056be Code cleanup: removing poly.h 2015-05-02 02:29:26 -07:00
Ben Vanik
30f7effa73 Code cleanup: removing common.h 2015-05-02 01:25:59 -07:00
Ben Vanik
6486299496 --flush_stdout to disable flushing. 2015-03-22 11:49:13 -07:00
Ben Vanik
130c11a2ca GPU recording (--trace_gpu=file) and playback (gpu-trace-viewer file). 2015-02-20 07:47:06 -08:00
Ben Vanik
29719b8f4d Cleaning up some line ending issues. 2015-02-09 14:10:23 -08:00
Ben Vanik
00e4a4fe1b Fix #include format. 2015-01-31 22:49:47 -08:00
Ben Vanik
dfba5943da Hide invalid interrupt dispatches. 2015-01-07 22:54:50 -08:00
Ben Vanik
f8325512d7 GL4 command processor. 2014-12-31 19:26:54 -08:00
Ben Vanik
577ab0a4f1 Main window, empty GPU files. 2014-12-31 19:26:53 -08:00
Ben Vanik
a4141e84ce Sigh. 2014-11-08 11:38:07 -08:00
Ben Vanik
21b6c93db0 Tweaking GPU callbacks. 2014-11-08 10:13:08 -08:00
Ben Vanik
fdab788017 Removing PAL. 2014-08-16 21:19:21 -07:00
Ben Vanik
f2a9fa3bf9 XECOUNT to countof. 2014-08-16 17:58:33 -07:00
Ben Vanik
01f0b14250 Removing xe_thread_t. 2014-08-16 01:36:45 -07:00
Ben Vanik
bf882714d0 Cleaning up asserts and file/line macros. 2014-07-12 16:51:52 -07:00
Ben Vanik
d5f27dbf34 Better arg passing for Execute and experimenting with APCs. 2014-07-02 15:39:49 -07:00
Ben Vanik
6e76c169d6 Proper(ish) VdSwap - fixes a bunch of things.
Caching is working a bit better, now.
2014-06-08 21:24:29 -07:00