Commit Graph

7 Commits

Author SHA1 Message Date
Ben Vanik
6129e1eb7a Simplifying macros to fix VS' broken preprocessor. 2014-01-12 14:06:00 -08:00
Ben Vanik
b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00
Ben Vanik
8e01e2d945 Vertex fetching. 2013-10-12 02:29:01 -07:00
Ben Vanik
7b97d475c2 Hacked in shader disassembler.
Checking this in before I break it. Has tons of issues.
Turns out the 360 GPU uses an Adreno (rAdeon)-like r2xx shader format.
VC++'s handling of bitfields is absolutely terrible.
2013-10-09 20:28:35 -07:00
Ben Vanik
f78e7945d4 Fixing malloc alighment and duplicate calls to NtAllocateVirtualMemory. 2013-05-27 19:58:20 -07:00
Ben Vanik
d7d0b94aab x64 emitter now generating redirection blocks and patching them up. 2013-05-23 22:09:04 -07:00
Ben Vanik
88431eadce Screw convention; moving include files alongside source files.
They now will show up in xcode/etc.
2013-02-06 02:19:50 -08:00