Triang3l
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5c47a3a588
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[x64] vcfux single rounding for 0x80000000+
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2020-12-11 21:20:13 +03:00 |
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gibbed
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ae15c27a24
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[x64] Take advantage of StashConstantXmm.
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2019-11-30 20:08:10 -06:00 |
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gibbed
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04a54cc58f
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[x64] Fix constant src2 in VECTOR_ROTATE_LEFT_V128.
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2019-11-30 20:08:10 -06:00 |
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gibbed
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f7a8c5ce7a
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[x64] Fix corruption of src1 in calls to EmulateVectorRotateLeft.
To mitigate this mistake in the future, implemented new
StashConstantXmm functions.
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2019-11-30 20:08:10 -06:00 |
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Triang3l
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8c00aea5ff
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[CPU] vpkd3d VPACK_NORMPACKED64
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2019-07-20 22:04:37 +03:00 |
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Triang3l
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4ae9266f13
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[CPU] Fix vpkd3d half4 component order
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2019-01-24 17:45:41 +03:00 |
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Triang3l
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949b05f517
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[CPU] Fix saturation in D3DCOLOR vpkd3d
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2019-01-13 17:29:06 +03:00 |
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Dr. Chat
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b3d509eb01
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[x64] Swap to using anchor variables instead of dummy function calls
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2018-11-23 18:02:04 -06:00 |
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Dr. Chat
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b57bb74965
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[x64] Change the parameters to host_to_guest_thunk
Shuffle some code around in x64_backend.cc
Add GetNativeParam to avoid hardcoding parameters
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2018-11-23 18:02:04 -06:00 |
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Dr. Chat
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c451fda819
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[x64] Template-ize a few vector emulation functions
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2018-11-23 18:02:03 -06:00 |
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Dr. Chat
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c318009733
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[x64] Factor out vector handling code
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2018-11-23 18:02:03 -06:00 |
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