Commit Graph

18 Commits

Author SHA1 Message Date
Triang3l
235799eecd [D3D12] Half-pixel offset improvement 2018-08-01 13:26:39 +03:00
Triang3l
6d6e803c7d [D3D12] Flip the viewport 2018-08-01 13:12:06 +03:00
Triang3l
dea463f79b [D3D12] Fixes to make things drawn 2018-08-01 12:52:22 +03:00
Triang3l
8fadd7a242 [D3D12] Fix vertex address in fetch range usage 2018-07-31 19:57:12 +03:00
Triang3l
5d0ad2e465 [D3D12] Draw calls 2018-07-31 19:23:43 +03:00
Triang3l
bb045cae70 [D3D12] Restore W and apply half-pixel offset in VS 2018-07-31 17:13:44 +03:00
Triang3l
fb1051b610 [D3D12] System constant setting and some cleanup 2018-07-31 16:17:51 +03:00
Triang3l
e0eede73b9 [D3D12] Constant buffer binding 2018-07-30 15:59:43 +03:00
Triang3l
2d59231993 [D3D12] Pipeline cache and command processor formatting 2018-07-29 00:57:25 +03:00
Triang3l
ae7ff58f81 [D3D12] Pipeline cache 2018-07-28 16:30:47 +03:00
Triang3l
4f7edff19d [D3D12] SHM: Watches prototype, some uploading 2018-07-26 22:52:26 +03:00
Triang3l
812a35caff [D3D12] SHM: Range fixes, logging, testing 2018-07-26 01:01:48 +03:00
Triang3l
2be5f2cfa2 [D3D12] SHM uploading 2018-07-25 20:24:39 +03:00
Triang3l
bbabbc2439 [D3D12] SHM - mark pages as modified in the beginning of a frame 2018-07-25 15:04:14 +03:00
Triang3l
ae1196f29d [D3D12] Shared memory - heap creation 2018-07-25 00:47:02 +03:00
Triang3l
82f2abed0d [D3D12] Command processor command lists 2018-07-24 17:07:38 +03:00
Triang3l
87aecfa1b8 [D3D12] Shaders (not all compiling yet) 2018-07-24 14:57:21 +03:00
Triang3l
fde3c1f0e8 [D3D12] Copy the null graphics system as D3D12 2018-07-18 12:02:00 +03:00