Sandy Carter
271c91e115
[ui gtk] Fix init, resize and destroy
...
Prevent Vulkan Swap before display context is assigned.
Prevent resize while fullscreen (like in windows impl).
Use superclass Resize implementation to reduce code duplication.
Remove recursive call to GTKWindow::Close().
Destroy xcb window after superclass Close().
Set hwnd to null after closing on windows implementation.
2021-06-19 13:08:12 -04:00
Sandy Carter
0b5ff8332e
[ui gtk] Fix file dialog
...
Use drawing area for vulkan but window for dialogs
2021-06-19 13:08:12 -04:00
Doug Johnson
cdf77d21bc
UI: Improve GTK GUI Abstractions for Linux
2021-06-19 13:08:03 -04:00
Sandy Carter
31a8d189f0
[vulkan] Fix typos
2021-05-17 11:14:48 -04:00
Sandy Carter
c4a2dff099
[vulkan] Add Report Callback to instance create
2021-05-17 11:14:48 -04:00
Sandy Carter
5ed4f88091
[vulkan linux] Add extension requirement for XCB
2021-05-17 11:14:48 -04:00
Sandy Carter
6d591970ab
[vulkan linux] Fix native_platform_handle with gtk
...
Use gtk connection as handle and use it when creating surface.
2021-05-17 11:14:48 -04:00
gibbed
0419a9f13d
[App] Build title using StringBuffer.
2021-05-01 17:29:05 -05:00
gibbed
46ee68eb1d
[UI] Log unsuccessful SPDA result as unsigned.
...
[UI] Log unsuccessful SetProcessDpiAwareness result as unsigned.
2021-05-01 17:26:54 -05:00
Triang3l
556893177b
[D3D12] Better D3D12 initialization failure error message
2021-04-28 21:13:00 +03:00
Triang3l
913e1e949c
[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
...
The ROV path is also disabled by default because of lower performance
2021-04-26 22:12:09 +03:00
Prism Tutaj
a86609e93a
[GTK UI] Fix GTK submenus
2020-12-06 17:26:30 -06:00
Triang3l
fe9b5b4a8f
[D3D12] Cleanup: remove inline
2020-11-14 17:02:09 +03:00
Triang3l
6b988d43c7
[D3D12] Cleanup: pipeline state -> pipeline, other things
2020-11-14 16:43:18 +03:00
Triang3l
81ee7b4c39
[D3D12] Minor FINE_GRAINED_DRAW_SCOPES refactoring
2020-10-04 21:49:10 +03:00
Triang3l
c2e8c5554d
[UI] Replace ImmediateTexture handles with pointers + small cleanup
2020-09-27 16:30:53 +03:00
Triang3l
f5f8714c3f
[D3D12] Delayed ImmediateTexture releasing
2020-09-27 16:21:14 +03:00
Triang3l
d437555036
[UI] Remove immdraw restrict_texture_samples + cleanup
2020-09-26 22:06:04 +03:00
Triang3l
18031a8f6d
[D3D12] Immdraw texture upload leak fix + cleanup
2020-09-26 18:36:31 +03:00
Triang3l
c218d6dc10
[D3D12] Move D3D12ImmediateTexture to D3D12ImmediateDrawer
2020-09-21 23:15:51 +03:00
Triang3l
fc55b1f81d
[UI] Remove pass-unfriendly UpdateTexture of ImmediateDrawer
2020-09-20 20:34:22 +03:00
Triang3l
183c7eee2b
[D3D12] Various refactoring mostly on the immediate drawer side, cache immdraw scissor, force stretch alpha to 1
2020-09-20 15:15:08 +03:00
Triang3l
6ba0620b10
[UI] Fix build error due to undeclared size_t
2020-09-18 21:20:37 +03:00
Triang3l
5c291d0589
[D3D12] Remove unneeded code things from pools
2020-09-17 22:55:16 +03:00
Triang3l
3236d0ae75
[D3D12] Fix DescriptorHeapPool closing comment
2020-09-17 22:01:41 +03:00
Triang3l
7c2245bb94
[UI] Remove GraphicsUploadBufferPool double include
2020-09-17 21:39:11 +03:00
Triang3l
189a38826f
[UI] UploadBufferPool common code
2020-09-17 21:37:44 +03:00
Triang3l
2cebd3cabe
[D3D12] Unify UploadBufferPool page size (2 MB), add alignment parameter
2020-09-15 22:13:53 +03:00
Triang3l
dfbe36a8aa
[UI/D3D12] Small refactoring, allow BeginSwap to return false if no surface
2020-09-14 23:27:19 +03:00
Triang3l
acb1fc059f
[D3D12] Make the feature list in the log sorted again
2020-09-06 00:57:00 +03:00
Triang3l
38e0cc4941
[D3D12] Non-zeroed heaps on 2004
2020-09-06 00:52:30 +03:00
Triang3l
0be0eb2b38
[GPU/D3D12] Letterboxing cropping to action-safe area
2020-09-05 17:47:32 +03:00
Triang3l
1e9ee8f43b
[D3D12] Change most subsystem pointers to references
2020-08-30 22:07:35 +03:00
Triang3l
c5dd7403f0
[D3D12] Change swap chain format to BGRA
2020-08-30 18:59:53 +03:00
Triang3l
deff124ce5
[D3D12] Add xenia-ui-window-d3d12-demo
2020-08-30 16:56:06 +03:00
Triang3l
dffdf92e39
[Vulkan] Remove stillborn vk project
2020-08-22 23:31:52 +03:00
Triang3l
0c13b239fd
[D3D12] DXILConv disassembly dumping option
2020-08-22 23:15:50 +03:00
Triang3l
bd5f77bc3b
[GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring
2020-08-09 21:33:10 +03:00
Joel Linn
993393a939
[ImGui] Fix context initialization.
...
Every context after the first wasn't initialized properly.
2020-07-12 08:56:45 -05:00
Triang3l
79413345af
[C++17] static constexpr variables are implicitly inline now
2020-07-11 16:44:57 +03:00
Triang3l
713f26b5c8
[D3D12] Use typed buffers for texture untiling, calculate guest address once per thread
2020-07-03 20:03:53 +03:00
Triang3l
40e335e2a9
[D3D12] Bindless textures/samplers
2020-06-19 23:52:33 +03:00
Triang3l
cf0ddc7549
[D3D12] Disable the proper D3D12 warning about render targets
2020-05-17 13:32:19 +03:00
Triang3l
b7a5c24bb1
[D3D12] d3d12_break_on_error + fix PerformSwap descriptor heap wrap
2020-05-17 00:26:04 +03:00
Triang3l
8f91e580f4
[D3D12] d3d12_queue_priority cvar
2020-05-04 18:55:31 +03:00
Triang3l
62919330b9
[D3D12] Add missing initialization failure handling
2020-05-04 17:15:51 +03:00
Joel Linn
6a1c134cf3
[UI] Capture mouse.
2020-04-23 15:44:58 -05:00
Joel Linn
d1315438f3
[HID] Extend demo to show keystrokes.
2020-04-23 15:44:58 -05:00
Joel Linn
3d2982e845
[ImGui] Fix drawing lines.
...
ImGui does not orientate triangles.
Culling must not be applied in immediate drawer.
2020-04-19 01:38:58 +02:00
gibbed
2cc473f60b
[UI] Initialize handle in ImmediateTexture.
2020-04-13 12:57:14 -05:00