Commit Graph

468 Commits

Author SHA1 Message Date
Triang3l
294c76f7c4 [UI] Remove virtual from Window::IsFullscreen (tracked entirely by common code) 2022-02-16 20:37:53 +03:00
Triang3l
09f6081b16 [Vulkan] Fix shader bytecode path in premake5.lua 2022-02-13 23:29:46 +03:00
Triang3l
7652b321d0 [UI] Fix Windows 10 1607+ DPI function loading 2022-02-13 23:07:27 +03:00
Triang3l
7fc940422c [UI] Windows AdjustWindowRect and GetClientRect usage cleanup 2022-02-13 23:01:25 +03:00
Triang3l
8ca67b8aa7 [Vulkan] Expose relevant portability subset features 2022-02-13 20:19:01 +03:00
Triang3l
0590346084 [Vulkan] Add Vulkan-Headers and VMA submodules 2022-02-13 20:08:08 +03:00
Triang3l
9b1fdac986 [UI] UI common shaders to XeSL 2022-02-06 22:48:38 +03:00
Triang3l
4480437a3d [SPIR-V] xb genspirv > buildshaders + opt + remap + .xesl 2022-02-05 17:07:07 +03:00
Triang3l
413d7ded49 [UI] Android surface [skip appveyor] 2022-02-01 22:18:04 +03:00
Triang3l
c6fc8f706a [Base] GetAndroidThreadJniEnv capitals, move JNI usage tips there 2022-02-01 21:33:20 +03:00
Triang3l
3f817fb241 [Base] Android JNIEnv attachment and LaunchWebBrowser 2022-01-30 23:35:40 +03:00
Triang3l
fe3f0f26e4 [UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 13:22:03 +03:00
Stefan Schmidt
31c9f026c5 [UI] Force use of Xwayland when running on Wayland 2022-01-12 17:37:54 +03:00
Wunkolo
1a8068b151 [Base] Add user-literals for several memory sizes
Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope.

I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
2022-01-02 11:51:31 -06:00
Triang3l
e2da8597e1 [UI] Delete the now-unused loop_gtk.h 2021-12-04 16:36:45 +03:00
Triang3l
ddc3885795 [UI] Remove dtor lock as thread join will be done anyway 2021-10-31 16:04:46 +03:00
Triang3l
7e6cf349e2 [Build] Use first-party premake-androidndk (#1878) 2021-10-30 00:01:27 +03:00
Triang3l
26a2d814da [UI] android.app.NativeActivity > WindowedAppActivity + code style 2021-09-18 20:32:24 +03:00
Triang3l
0335571354 [UI] Android CallInUIThread and activity onDestroy 2021-09-15 22:58:11 +03:00
Triang3l
7aeac37eb6 [Base/UI] Android globals initialization + WindowedAppContext parts 2021-09-13 23:09:28 +03:00
Triang3l
6ce5330f5f [UI] Loop thread to main thread WindowedAppContext 2021-08-28 19:38:24 +03:00
Triang3l
7edfdc2672 Merge branch 'master' into linux_windowing 2021-08-26 22:58:14 +03:00
Triang3l
1e0237d404 [Vulkan] Fix XCB #ifdef 2021-07-12 12:15:47 +03:00
Triang3l
692e329e9c [Vulkan] Load Vulkan manually for more lifetime and extension control 2021-07-11 22:56:01 +03:00
Triang3l
1cf12ec70b [UI/HID] ui::VirtualKey enum 2021-07-01 23:32:26 +03:00
Sandy Carter
005e0e21c1 [linux graphics] Remove GLEW
OpenGL is not used in the whole stack.
All references are removed.
2021-06-19 13:08:12 -04:00
Sandy Carter
0380067105 [linux vulkan] Remove linking directly with vulkan
Using volk means vulkan linking is done at runtime with the dl library.
2021-06-19 13:08:12 -04:00
Sandy Carter
271c91e115 [ui gtk] Fix init, resize and destroy
Prevent Vulkan Swap before display context is assigned.
Prevent resize while fullscreen (like in windows impl).
Use superclass Resize implementation to reduce code duplication.
Remove recursive call to GTKWindow::Close().
Destroy xcb window after superclass Close().
Set hwnd to null after closing on windows implementation.
2021-06-19 13:08:12 -04:00
Sandy Carter
0b5ff8332e [ui gtk] Fix file dialog
Use drawing area for vulkan but window for dialogs
2021-06-19 13:08:12 -04:00
Doug Johnson
cdf77d21bc UI: Improve GTK GUI Abstractions for Linux 2021-06-19 13:08:03 -04:00
Triang3l
14bac72f0d [D3D12] DirectComposition basic initialization 2021-06-09 22:56:36 +03:00
Triang3l
796eb0f430 [D3D12] Update shader bytecode .h path in premake5.lua 2021-06-07 21:28:39 +03:00
Triang3l
12a907bfa5 [GPU] Shaders to common, xb buildshaders instead of buildhlsl 2021-06-05 18:53:53 +03:00
Triang3l
800db1aa49 [D3D12] Cleanup initialization log levels 2021-05-19 21:10:05 +03:00
Sandy Carter
31a8d189f0 [vulkan] Fix typos 2021-05-17 11:14:48 -04:00
Sandy Carter
c4a2dff099 [vulkan] Add Report Callback to instance create 2021-05-17 11:14:48 -04:00
Sandy Carter
5ed4f88091 [vulkan linux] Add extension requirement for XCB 2021-05-17 11:14:48 -04:00
Sandy Carter
6d591970ab [vulkan linux] Fix native_platform_handle with gtk
Use gtk connection as handle and use it when creating surface.
2021-05-17 11:14:48 -04:00
gibbed
0419a9f13d [App] Build title using StringBuffer. 2021-05-01 17:29:05 -05:00
gibbed
46ee68eb1d [UI] Log unsuccessful SPDA result as unsigned.
[UI] Log unsuccessful SetProcessDpiAwareness result as unsigned.
2021-05-01 17:26:54 -05:00
Triang3l
556893177b [D3D12] Better D3D12 initialization failure error message 2021-04-28 21:13:00 +03:00
Triang3l
913e1e949c [GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
2021-04-26 22:12:09 +03:00
Prism Tutaj
a86609e93a [GTK UI] Fix GTK submenus 2020-12-06 17:26:30 -06:00
Triang3l
fe9b5b4a8f [D3D12] Cleanup: remove inline 2020-11-14 17:02:09 +03:00
Triang3l
6b988d43c7 [D3D12] Cleanup: pipeline state -> pipeline, other things 2020-11-14 16:43:18 +03:00
Triang3l
81ee7b4c39 [D3D12] Minor FINE_GRAINED_DRAW_SCOPES refactoring 2020-10-04 21:49:10 +03:00
Triang3l
c2e8c5554d [UI] Replace ImmediateTexture handles with pointers + small cleanup 2020-09-27 16:30:53 +03:00
Triang3l
f5f8714c3f [D3D12] Delayed ImmediateTexture releasing 2020-09-27 16:21:14 +03:00
Triang3l
d437555036 [UI] Remove immdraw restrict_texture_samples + cleanup 2020-09-26 22:06:04 +03:00
Triang3l
18031a8f6d [D3D12] Immdraw texture upload leak fix + cleanup 2020-09-26 18:36:31 +03:00