Ben Vanik
82b9841b5a
Removing alloy/core.h.
2014-08-21 20:49:47 -07:00
Ben Vanik
48a0e5c601
Shrinking alloy memory interface so that alloy-sandbox doesn't need xe.
2014-08-19 21:02:15 -07:00
Ben Vanik
6cb9ca432f
More shared header cleanup.
2014-08-16 19:07:21 -07:00
Ben Vanik
c275562594
Mostly complete tracing. Probably a lot of bugs.
2014-08-15 22:02:08 -07:00
Ben Vanik
ce70978ef6
Starting to split up alloy/core.h.
2014-07-14 19:18:42 -07:00
Ben Vanik
48425da8ff
Sandbox getting close to running.
2014-07-12 22:59:16 -07:00
Ben Vanik
fd2a1f85a6
Fixing #105 enough to get the games moving along.
2014-07-08 21:47:31 -07:00
Ben Vanik
bbf3b4bdab
Fixing tail calls.
2014-01-26 11:45:58 -08:00
Ben Vanik
ecf0988ddb
Removing SET_RETURN_ADDRESS - hopefully it'll never be needed again.
2014-01-26 01:18:59 -08:00
Ben Vanik
3fbebcfa08
VectorAdd and saturation checks.
2014-01-09 21:57:07 -08:00
Ben Vanik
93ea56179a
Moving LoadAcquire/StoreRelease behavior up into HIR.
2014-01-04 00:50:48 -08:00
Ben Vanik
98efc7ddfa
Suspend/resume working.
2013-12-23 19:46:35 -08:00
Ben Vanik
475ddc1fcf
Breakpoint hits reaching all the way to UI.
...
Nasty json only hackery right now, but fixable to support other protocols.
2013-12-23 14:01:13 -08:00
Ben Vanik
fdb6a5cfa3
Initial Alloy implementation.
...
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00