Triang3l
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2acf2ce041
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Merge branch 'master' into vulkan
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2020-10-03 14:15:11 +03:00 |
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Triang3l
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6cb8f0aab4
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[D3D12] Nicer DeferredCommandList uintmax_t alignment
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2020-10-03 14:12:30 +03:00 |
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Triang3l
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865f77bae2
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[Vulkan] Submissions
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2020-10-01 21:17:10 +03:00 |
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Triang3l
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0fcf322565
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Merge branch 'master' into vulkan
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2020-09-29 21:18:10 +03:00 |
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Triang3l
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1014458783
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[D3D12] Only await submission fence in one place
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2020-09-29 21:17:20 +03:00 |
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Triang3l
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9d4e50c5d2
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Merge branch 'master' into vulkan
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2020-09-28 21:09:49 +03:00 |
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Triang3l
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0156d3ef26
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[D3D12] Await UpdateTileMappings when syncing with the GPU
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2020-09-28 12:16:09 +03:00 |
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Triang3l
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886129cefa
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[Vulkan] Immediate drawer textures
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2020-09-26 22:10:02 +03:00 |
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Triang3l
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53adafa156
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Merge branch 'master' into vulkan
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2020-09-26 22:08:02 +03:00 |
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Triang3l
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dfeeb959c3
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[D3D12] Swap R/B in Capture
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2020-09-21 21:56:30 +03:00 |
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Triang3l
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6cb33c1073
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Merge branch 'master' into vulkan
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2020-09-20 15:18:23 +03:00 |
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Triang3l
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183c7eee2b
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[D3D12] Various refactoring mostly on the immediate drawer side, cache immdraw scissor, force stretch alpha to 1
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2020-09-20 15:15:08 +03:00 |
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Triang3l
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229eb49b54
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[Vulkan] Untextured ImmediateDrawer, [D3D12] Small refactoring
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2020-09-19 18:05:54 +03:00 |
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Triang3l
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1ebd0067f0
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[Vulkan Old] Fix build error caused by constexpr countof
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2020-09-17 21:51:44 +03:00 |
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Triang3l
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1a2462efc2
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Merge branch 'master' into vulkan
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2020-09-17 21:41:45 +03:00 |
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Triang3l
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189a38826f
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[UI] UploadBufferPool common code
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2020-09-17 21:37:44 +03:00 |
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Triang3l
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26b01e9c31
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Merge branch 'master' into vulkan
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2020-09-15 23:22:17 +03:00 |
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Triang3l
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2cebd3cabe
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[D3D12] Unify UploadBufferPool page size (2 MB), add alignment parameter
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2020-09-15 22:13:53 +03:00 |
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Triang3l
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dfa181a529
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[Vulkan] Provider init, Android platform defines
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2020-09-06 22:08:36 +03:00 |
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Triang3l
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fed33be62b
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[D3D12] Non-zeroed heaps on 2004
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2020-09-06 22:08:36 +03:00 |
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Triang3l
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46cd281cd3
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[GPU] Rename present_stretch to present_rescale
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2020-09-06 22:08:36 +03:00 |
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Triang3l
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3daa899feb
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[DXBC] ROV: Fix depth being overwritten if stencil failed
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2020-09-06 22:08:36 +03:00 |
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Triang3l
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524201eca4
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[GPU/D3D12] Letterboxing cropping to action-safe area
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2020-09-06 22:08:36 +03:00 |
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Triang3l
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38e0cc4941
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[D3D12] Non-zeroed heaps on 2004
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2020-09-06 00:52:30 +03:00 |
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Triang3l
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b3f84f4a9c
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[GPU] Rename present_stretch to present_rescale
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2020-09-05 19:34:36 +03:00 |
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Triang3l
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74804ae710
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[DXBC] ROV: Fix depth being overwritten if stencil failed
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2020-09-05 19:23:45 +03:00 |
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Triang3l
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0be0eb2b38
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[GPU/D3D12] Letterboxing cropping to action-safe area
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2020-09-05 17:47:32 +03:00 |
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Triang3l
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7b93670dbd
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[Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend
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2020-08-31 21:44:29 +03:00 |
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Triang3l
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1e9ee8f43b
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[D3D12] Change most subsystem pointers to references
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2020-08-30 22:07:35 +03:00 |
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Triang3l
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1b3db70a07
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[GPU] Fix negative shift build error
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2020-08-29 00:22:15 +03:00 |
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Triang3l
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210c30aef9
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[D3D12] Fix resolve not syncing with CPU memory and memory extent calculation
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2020-08-28 23:49:23 +03:00 |
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Triang3l
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a1d33615b0
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[DXBC] Inline depth/stencil test
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2020-08-27 23:46:41 +03:00 |
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Triang3l
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dffdf92e39
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[Vulkan] Remove stillborn vk project
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2020-08-22 23:31:52 +03:00 |
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Triang3l
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82ca0a7eec
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[D3D12] Slightly cleanup DXC object initialization
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2020-08-22 23:21:00 +03:00 |
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Triang3l
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0c13b239fd
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[D3D12] DXILConv disassembly dumping option
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2020-08-22 23:15:50 +03:00 |
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Triang3l
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6dc94d9154
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[DXBC] ROV: Inline color ROP
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2020-08-16 17:10:07 +03:00 |
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Triang3l
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36501be9f8
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[D3D12] Remove now-unused d3d12_resolution_scale_resolve_edge_clamp cvar
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2020-08-09 21:36:09 +03:00 |
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Triang3l
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bd5f77bc3b
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[GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring
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2020-08-09 21:33:10 +03:00 |
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Triang3l
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9418f3f2c5
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[D3D12] Fix a storing typo in the DXT3 decompression shader
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2020-07-14 17:45:41 +03:00 |
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Triang3l
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b84239d507
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[GPU] xenos.h: max texture size, interpolators
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2020-07-11 18:56:56 +03:00 |
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Triang3l
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79413345af
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[C++17] static constexpr variables are implicitly inline now
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2020-07-11 16:44:57 +03:00 |
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Triang3l
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f8320d53d7
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[D3D12] Fix bitfield lint errors
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2020-07-11 16:31:16 +03:00 |
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Triang3l
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4bb0ca0e09
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[GPU] Move all xenos.h to gpu::xenos, disambiguate Dimension/TextureDimension
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2020-07-11 15:54:22 +03:00 |
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Triang3l
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39490f3c3a
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[GPU] Centroid interpolation usage comment
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2020-07-09 12:22:45 +03:00 |
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Triang3l
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1547b9df41
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[D3D12] Interpolation at centroid
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2020-07-08 23:20:36 +03:00 |
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Triang3l
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829c6ee2b0
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[D3D12] Dithered alpha to coverage
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2020-07-07 23:09:53 +03:00 |
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Triang3l
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0fbf0eec9d
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[DXBC] ROV: Inline 24-bit depth conversion
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2020-07-05 22:50:24 +03:00 |
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Triang3l
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713f26b5c8
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[D3D12] Use typed buffers for texture untiling, calculate guest address once per thread
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2020-07-03 20:03:53 +03:00 |
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Triang3l
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1d35ba9ee7
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[D3D12] Fix bindless sampler offset
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2020-06-23 23:51:59 +03:00 |
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Triang3l
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d26f84b36b
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[D3D12] Untile whole mip tail to make alignment assumptions later, other mip fixes
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2020-06-23 23:49:42 +03:00 |
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