Adrian
3096bb87d4
[XAM] Improve XamUserIsUnsafeProgrammingAllowed Stub
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Co-Authored-By: Pipi86 <66808852+Pipi86@users.noreply.github.com >
2024-11-25 08:48:13 +01:00
Adrian
05ae4ac6e9
[XAM] Implemented XamUserGetUserFlags & XamUserGetUserFlagsFromXUID
2024-11-25 08:47:46 +01:00
Adrian
c06b1f6e98
[XAM] Correct XUID type in XamUserCreateAchievementEnumerator
2024-11-24 11:00:21 +01:00
Adrian
a4156abed7
[XAM] XamGetLanguage Stub
2024-11-24 10:53:15 +01:00
Adrian
1333b4dc98
[XAM] Correct error code in XamUserGetGamerTag
2024-11-24 10:51:38 +01:00
Gliniak
3ac98ebfba
[Static Analysis] Resolved some issues mentioned in Alexandr-u report
2024-11-02 19:08:34 +01:00
Gliniak
b471423c1a
[XMP] Added dedicated AudioMediaPlayer class
2024-11-02 16:47:52 +01:00
Gliniak
996b874d74
[Profile] Added option to modify Gamertag
2024-11-01 22:43:44 +01:00
Hendi
764f230dd9
[XAM] XMP: Implement playback
2024-10-23 22:04:47 +02:00
Hendi
5a76cac218
[APU] Refactor audio system to work with different frequencies/channel layouts
2024-10-23 22:04:47 +02:00
Gliniak
da6afabf60
[XAM] XMP: Adjusted/Fixed size returned in message 0x0007002E
2024-10-23 20:38:37 +02:00
Gliniak
1c4527c1e7
[Kernel] Fixed applying TUs to multi disc games
2024-10-22 20:05:35 +02:00
Gliniak
d2921a09eb
[UI] Fixed inconsistency in slot id
2024-10-18 21:12:17 +02:00
Gliniak
0949ebfb38
[XAM] Fixed issue with removing savefiles and searching for header in specific condition
2024-10-18 17:48:54 +02:00
Gliniak
85458c811f
[XAM] Fixed issues with reading savefiles that are loaded via: XamContentAggregate
2024-10-13 15:29:04 +02:00
NicknineTheEagle
060954f0c3
[XAM] Implement XamShowSigninUI
2024-10-12 18:51:36 +02:00
NicknineTheEagle
842161ca9b
[Input] Add last used controller tracker
2024-10-12 18:51:36 +02:00
Gliniak
0a0cd2a882
[XAM] Fixed license for extracted XBLA games
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This fixes bug introduced few days ago that prevented XBLA games from going into full game mode.
2024-10-12 16:54:47 +02:00
Gliniak
5a5fe97efb
[XAM] Added XamMediaVerification stubs
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- Create
- Close
- Verify
- FailedBlocks
- Inject
Thanks: Nicknine & Adrian
2024-10-09 18:48:00 +02:00
Gliniak
36453829df
[XAM] Added overlap to XamContentGetLicenseMask
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Also added logic for skipping "discs" as they don't have a license
2024-10-07 18:45:16 +02:00
Gliniak
06dc06b8ca
[XAM] Fallback to config license_mask in case of old header version
2024-10-07 18:31:41 +02:00
Gliniak
5696d55575
[XAM] Auto login freshly created profiles if possible
2024-10-06 21:47:28 +02:00
Gliniak
9e4b2e343f
[XAM] Allow content to read license from header
2024-10-06 21:15:50 +02:00
Gliniak
9bdd07590c
[XAM] Implementation of: Profile Manager & Profiles Support
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Thanks Emoose for Account Encrypt/Decrypt code!
2024-10-05 10:03:35 +02:00
NicknineTheEagle
d00dd5a83d
[XAM] Send UI close notification on a separate thread
2024-10-01 19:35:18 +02:00
NicknineTheEagle
23242f21ce
Adjusted comments
2024-10-01 19:35:18 +02:00
Gliniak
952526a78e
[Util] Added crypto utils required for decrypting/encrypting account data.
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Thanks Emoose for implementation
2024-09-28 10:54:48 +02:00
Gliniak
e409a384ec
[Kernel] Removed XAM specific entities from KernelState
2024-09-28 10:14:59 +02:00
Radosław Gliński
6f65ec382c
[XAM] Fixed typo in: XamUserGetMembershipTier
2024-09-27 20:10:04 +02:00
Adrian
2fcf8c1163
[XAM] Replace constant with named error in GetSubscriptionType
2024-09-23 20:57:46 +02:00
Pipi86
6a8a6d15c0
[Kernel] Removed typos from xlast.h and xlast.cc
2024-09-23 09:25:59 +02:00
Gliniak
d246e3bc70
[XAM] XamShowSigninUI: Send signin and UI close notification with delay from separate thread
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This is to prevent situation when game waits for notification, but receives it beforehand
2024-09-21 22:35:03 +02:00
Adrian
629707b935
[XLast] Presence string parser
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Thanks Gliniak for parser.
2024-09-21 19:31:53 +02:00
Gliniak
abc1d4aefa
[XAM] Fixed issue with lack of property modification
2024-09-21 18:55:51 +02:00
Adrian
12bf52b363
[XLast] Add presence getters
2024-09-21 18:16:46 +02:00
Gliniak
854b7df2ba
[Kernel] Added Property class and storing them for user
2024-09-21 17:40:30 +02:00
Gliniak
eb785c8e35
[XAM] Fixed old typo in: XGIUserSetPropertyEx
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It was taking Context instead of Property data.
2024-09-21 09:55:18 +02:00
Gliniak
86bd62125d
[Kernel] Implemented Game Info Database
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This aggregates XDBF and XLAST into one entity.
Replaced UserData::Key into more versatile AttributeKey for future usage in properties
2024-09-20 19:29:37 +02:00
Gliniak
f95a1e591b
[XAM] Fixed issue with invalid path returned while searching for publisher type path
2024-09-13 19:52:29 +02:00
Gliniak
d232bdbecf
[UTIL] Fixed bug in TranslateUnicodeString code
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It was incorrectly copying length in bytes instead
of character count which was causing out of bounds access and string corruption
2024-09-13 12:21:21 +02:00
Gliniak
c7c71b5b6b
[XBDM] Added support for mounting DEVKIT partition.
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For now it is hardcoded to be created in Xenia executable directory
2024-09-13 08:55:42 +02:00
Gliniak
4c2a5d39ab
[XAM] Added support for searching publisher paths
2024-09-09 18:52:09 +02:00
Gliniak
71de56416d
[Kernel] Cleanup in TU applying code.
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Externally it is still applied via: ApplyTitleUpdate
But internally it is splitted into:
- FindTitleUpdate
- LoadTitleUpdate
- IsPatchSignatureProper
- ApplyTitleUpdate
Added host window with warning about TU incompatibility
2024-09-07 18:26:00 +02:00
Gliniak
0ee6c77d91
[Kernel] Update ExLoadedCommandLine based on executable name
2024-09-05 22:41:35 +02:00
Adrian
2c087406d6
[Kernel] Runtime Module Patching
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Fixes source games TUs
2024-09-04 21:18:28 +02:00
The-Little-Wolf
0deafaf9f9
[Kernel] Notification ID Changes
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Based off of pull request xenia-project#2047. Convert magic numbers numbers to enum to improve readability. Includes currently unused one for future use.
2024-09-02 08:24:43 +02:00
Gliniak
5f5be06680
[Memory] Preallocate whole physical range for GPU.
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Seems like GPU has direct access to whole RAM and can request anything.
Removed check for page access as all pages are now available for gpu
2024-09-01 22:21:28 +02:00
Gliniak
ed843f35f8
[GPU] Added janky(?) support for register: D1MODE_V_COUNTER
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Put internal_display_resolution into graphics_system
Thanks Beeanyew for initial implementation
2024-08-31 23:37:21 +02:00
Gliniak
59eed7818f
[Kernel] Fixed remaining issues with APC
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Seems like processing APC never overwrites initial result value in favor of APC
2024-08-29 19:47:18 +02:00
Gliniak
2044013b50
[Kernel] Fixed issue with incorrect return code for APC
2024-08-28 22:56:38 +02:00