Commit Graph

18 Commits

Author SHA1 Message Date
Triang3l
38b4741c8f [GPU] Mostly generic, not square-only resolution scaling 2021-12-11 21:55:33 +03:00
Triang3l
fdec0ab332 [Code] Make union usage more consistent 2021-11-03 20:45:09 +03:00
Triang3l
e720e0a540 [Code] Remove game names from code comments (most of at least) 2021-09-05 21:27:40 +03:00
Triang3l
50bb35b4b4 [GPU] Polygon offset scale factor in xenos.h 2021-06-09 20:46:24 +03:00
Triang3l
dce6938827 [D3D12] ROV sample depth via ddxy(z), DSV depth bias cleanup 2021-06-06 18:27:43 +03:00
Triang3l
538aa91015 [GPU] Primitive processor with Vulkan 1.0 base cases, 24-bit indices and clamping 2021-06-04 23:57:46 +03:00
Triang3l
4eca2326c3 [GPU/D3D12] Support texture pitch, more precise texture extent/stride calculations 2021-05-13 23:02:11 +03:00
Triang3l
330beaf552 [GPU] Screen scissor alongside window scissor 2021-05-04 22:54:05 +03:00
Triang3l
fb01ccaac6 [GPU] Viewport/clipping cleanup, don't clamp oDepth 2021-05-04 21:39:34 +03:00
Triang3l
913e1e949c [GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
2021-04-26 22:12:09 +03:00
Triang3l
e7cd2ffffa [GPU] Clamp scissor to surface_pitch 2020-12-29 11:15:05 +03:00
Triang3l
dcde08a493 [GPU] PS and rasterization disabling cleanup 2020-12-24 23:40:38 +03:00
Triang3l
9a4643d0f2 [GPU] Non-ROV f24 trunc/round, host shader modifications, cache dir 2020-12-07 22:31:46 +03:00
Triang3l
99bb82fd1c [GPU] Separate GetHostViewportInfo X and Y bounds 2020-11-18 12:27:36 +03:00
Triang3l
10d7bcde93 [GPU] Viewport in draw_util with host API flexibility 2020-11-16 23:03:42 +03:00
Triang3l
56a07c1773 [GPU] Scissor in draw_util 2020-11-15 16:34:23 +03:00
Triang3l
0be0eb2b38 [GPU/D3D12] Letterboxing cropping to action-safe area 2020-09-05 17:47:32 +03:00
Triang3l
bd5f77bc3b [GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring 2020-08-09 21:33:10 +03:00