Commit Graph

25 Commits

Author SHA1 Message Date
Ben Vanik
4c8f3501ad Removing xdb and old tracing code before rewrite. 2015-05-03 22:01:31 -07:00
Ben Vanik
d1ee1512b9 Fixing most clang-format errors. 2015-05-03 10:27:50 -07:00
Ben Vanik
e3220f7ae6 Code cleanup: moving poly/ into xenia/base/ 2015-05-02 03:42:51 -07:00
Ben Vanik
30f7effa73 Code cleanup: removing common.h 2015-05-02 01:25:59 -07:00
Ben Vanik
ec84a688e9 Starting to properly attribute virtual vs. physical memory accesses. 2015-03-29 11:11:35 -07:00
Ben Vanik
3a197705bb Special memory functions for system allocs. 2015-03-28 15:54:44 -07:00
Ben Vanik
281abea955 Converting addresses in xe::cpu to 32bit. 2015-03-24 19:41:29 -07:00
Ben Vanik
9281d62106 Moving cpu/runtime/ to cpu/. 2015-03-24 08:25:58 -07:00
Ben Vanik
29912f44c0 Moving alloy/ into xenia/cpu/ to start simplifying things. 2015-03-24 07:46:18 -07:00
Ben Vanik
59adde4d7f Negative size allocs. Probably. 2015-02-01 21:20:55 -08:00
Ben Vanik
00e4a4fe1b Fix #include format. 2015-01-31 22:49:47 -08:00
Ben Vanik
b8bb338564 Removing IVM. 2015-01-19 12:35:43 -08:00
Ben Vanik
9e1c3e1dfc Putting something at 0x40000000. 2015-01-07 22:24:59 -08:00
Ben Vanik
0529fdb84d Basic hacky write watching for texture invalidation. Doesn't scale. 2015-01-04 16:28:42 -08:00
Ben Vanik
756cfbb484 Removing dirty page table hack. 2014-12-19 17:29:27 -08:00
Ben Vanik
8c314225bb Make XPS happy and remove some GPU address munging. 2014-11-02 00:02:17 -07:00
Ben Vanik
447b5bf316 Fixing xex loading into 4k pages. 2014-09-13 19:32:37 -07:00
Ben Vanik
c59d053404 unique_ptr'ing things and removing some XECLEANUP. 2014-08-20 23:26:46 -07:00
Ben Vanik
cecf83b7b7 Removing xenia/malloc.*
Using standard memory functions now.
2014-08-20 22:22:47 -07:00
Ben Vanik
48a0e5c601 Shrinking alloy memory interface so that alloy-sandbox doesn't need xe. 2014-08-19 21:02:15 -07:00
Ben Vanik
fdb6a5cfa3 Initial Alloy implementation.
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik
7d6dda356c Clear all allocated memory. 2013-10-27 16:01:35 -07:00
Ben Vanik
11f99ce33b Obeying request to zero. 2013-10-27 12:47:00 -07:00
Ben Vanik
6477d6c21e --scribble_heap, which memsets all allocated memory.
Already exposing bugs.
2013-10-27 12:06:02 -07:00
Ben Vanik
b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00