Joel Linn
6267c73c4c
[SDL] Add global helper to setup the library.
...
Call to SDLHelper::Prepare() is needed before first SDL_InitSubSystem().
- Sets hints (SDL configuration vars).
- Configures logging.
2020-04-23 15:44:58 -05:00
Joel Linn
5463798631
[HID] Implement GetKeystroke() for SDL
2020-04-23 15:44:58 -05:00
Joel Linn
c8da7fbfe4
[HID] Optional guide button support.
...
Maybe this is interesting to some games.
2020-04-23 15:44:58 -05:00
Joel Linn
fc96195656
[HID] C++17-ify
2020-04-23 15:44:58 -05:00
Sandy Carter
c8e64da4eb
filesystem: use std for PathExists
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Remove custom platform implementation of `PathExists` and replace uses
with `std::filesystem::exists`.
2020-04-09 09:44:48 -05:00
Joel Linn
05a62673f7
[SDL2] Redirect log messages into our system.
2020-04-08 21:55:56 -05:00
Joel Linn
11d79c6c1c
[SDL2] Remove delayed loading code.
2020-04-08 21:55:56 -05:00
Joel Linn
804384c19c
[SDL2] On Win, build and link statically.
...
Keep using system lib dynamically on Unix.
2020-04-08 21:55:56 -05:00
gibbed
a48bb71c2f
Overhaul logging.
2020-04-07 16:09:41 -05:00
gibbed
5bf0b34445
C++17ification.
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C++17ification!
- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Joel Linn
64f3925c7d
[HID/Linux] Implement cross platform controller input using SDL2 library.
2020-02-10 13:41:19 -06:00