Triang3l
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47eee5e1c3
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[GPU] Unified function for mip level bounds, BaseMap mip filter, small refactoring
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2020-02-18 23:31:48 +03:00 |
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Triang3l
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710d225d0a
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[GPU] --gpu_allow_invalid_fetch_constants to bypass invalid fetch constant type errors
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2020-02-16 19:35:26 +03:00 |
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Triang3l
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8ec813de82
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[Memory, D3D12] Various refactoring from data provider development
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2020-02-15 21:35:24 +03:00 |
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Triang3l
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00116fad2d
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[D3D12] Don't assume there's a null D3D descriptor handle
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2019-11-04 21:10:32 +03:00 |
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Triang3l
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9deb710607
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[D3D12] CP: Framework for multiple command lists per frame
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2019-10-31 23:33:11 +03:00 |
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Triang3l
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d3b6f71ae1
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[D3D12] Don't use D3D12Context for command processor fence
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2019-10-28 10:49:32 +03:00 |
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Triang3l
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b4af63fe31
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[D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context
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2019-10-27 20:53:53 +03:00 |
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Triang3l
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b622e894d6
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[D3D12] Replicate the last texture component into non-existent ones
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2019-10-23 23:47:17 +03:00 |
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Triang3l
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1005651855
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[D3D12] Fix DXN swizzle and cleanup texture swizzles
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2019-10-21 21:16:29 +03:00 |
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Triang3l
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a9ed73bdd1
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[GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code
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2019-10-20 19:40:37 +03:00 |
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Triang3l
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352f12f92e
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[D3D12] Switch from gflags to cvars
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2019-08-03 16:53:23 +03:00 |
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Triang3l
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90c9c24ca5
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[D3D12] Add d3d12_readback_resolve gflag
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2019-08-01 08:55:47 +03:00 |
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Triang3l
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4aceeb73c4
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[Memory] Move new watches to heap-aware Memory from MMIOHandler
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2019-07-30 08:00:20 +03:00 |
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Triang3l
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3f968c3760
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[D3D12] YUV texture formats
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2019-07-21 15:38:25 +03:00 |
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Triang3l
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08675ab65e
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[D3D12] 3D texture resolve
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2019-04-25 08:37:55 +03:00 |
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Triang3l
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3f22ff3645
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[D3D12] DXT3A_AS_1_1_1_1 texture loading
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2019-04-17 14:38:41 +03:00 |
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Triang3l
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6db0ad663b
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[D3D12] mb_used -> used_mb in the profiler
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2019-04-05 15:31:59 +03:00 |
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Triang3l
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d0c8725270
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[D3D12] Limit texture memory usage with LRU deletion
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2019-04-05 15:19:16 +03:00 |
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Triang3l
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5582e63ef1
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[D3D12] Resolve 16-bit RTs to unorm textures, not snorm
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2019-03-07 11:21:39 +03:00 |
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Triang3l
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7049d52dbb
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[D3D12] Display texture cache size in the profiler
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2019-03-05 10:26:40 +03:00 |
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Triang3l
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61fd5a6dc2
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[D3D12] Replicate red channel of single-channel textures
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2019-01-26 14:11:09 +03:00 |
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Triang3l
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b7bcdf3e8b
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[D3D12] Pre-create EDRAM and shared memory buffer descriptors
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2019-01-17 16:39:51 +03:00 |
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Triang3l
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cf7c981991
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[D3D12] Cache SRV descriptors in the texture cache to copy instead of creating
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2019-01-16 19:06:11 +03:00 |
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Triang3l
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364cae6cc8
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[D3D12] Use deferred command list
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2019-01-03 15:08:49 +03:00 |
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Triang3l
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317e5c3ce2
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[D3D12] Some stats in the profiler, tweak tiled buffer heap sizes
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2018-12-30 15:09:58 +03:00 |
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Triang3l
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952819ed87
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[D3D12] Don't 4KB-align sizes of resolve destinations
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2018-12-13 15:22:16 +03:00 |
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Triang3l
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9427667a27
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[D3D12] Experimental 2x resolution scale
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2018-12-06 10:38:13 +03:00 |
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Triang3l
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38f421e89f
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[D3D12] GPUTEXTUREFORMAT_6_5_5 as RBG
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2018-11-16 12:56:19 +03:00 |
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Triang3l
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e1d771ab9c
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[D3D12] GPUTEXTUREFORMAT_11_11_10 support
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2018-11-14 17:02:19 +03:00 |
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Triang3l
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8ff03bcfa0
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[D3D12] Allow different loading modes for unsigned and signed textures
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2018-11-14 13:52:16 +03:00 |
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Triang3l
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4ad1c2c538
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[D3D12] R11G11B10 unorm textures
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2018-11-13 19:00:01 +03:00 |
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Triang3l
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251f078baf
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[D3D12] Fix mipmapped cubemaps and stacked textures
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2018-10-29 22:40:29 +03:00 |
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Triang3l
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83c99bc811
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[D3D12] Fix resolve region handling
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2018-10-28 14:36:41 +03:00 |
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Triang3l
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f4844207ad
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[D3D12] Mark 8_8_8_8_GAMMA_EDRAM as non-texture in the texture format list
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2018-10-25 09:45:10 +03:00 |
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Triang3l
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fb5030171e
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[D3D12] RGBA32F resolve
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2018-10-25 09:32:19 +03:00 |
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Triang3l
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43f34d804a
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[D3D12] Load D3D dynamically
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2018-10-23 19:21:01 +03:00 |
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Triang3l
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b81bb4d68c
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[D3D12] Code cleanup
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2018-10-23 16:42:53 +03:00 |
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Triang3l
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90f700c785
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[D3D12] Analysis: Display fetch constant contents if type is wrong
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2018-10-10 12:44:02 +03:00 |
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Triang3l
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7bc79cbd01
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[D3D12] Signed texture SRVs
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2018-10-09 21:44:18 +03:00 |
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Triang3l
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685d3074f4
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[D3D12] Hash sampler bindings and refactor names in UpdateBindings
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2018-10-07 20:21:18 +03:00 |
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Triang3l
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9194c3f8b0
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[D3D12] Primitive converter cache and strip restart, texture invalidation acquire/release
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2018-10-06 20:27:48 +03:00 |
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Triang3l
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128ac2a3f9
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[D3D12] Align mipmap storage size to power of 2 when untiling
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2018-10-05 20:48:11 +03:00 |
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Triang3l
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9dc7dfab02
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[D3D12] Fix currently bound textures not reloaded if not needed immediately
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2018-10-05 09:20:51 +03:00 |
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Triang3l
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d827bbeb6c
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[D3D12] Fix texture binding hashing
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2018-10-04 23:57:08 +03:00 |
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Triang3l
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131525e44d
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[D3D12] Don't create SRVs if textures not changed
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2018-10-04 14:36:48 +03:00 |
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Triang3l
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b77ffe3df6
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[D3D12] Output gamma ramp
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2018-10-03 14:36:17 +03:00 |
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Triang3l
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d9538e6cc2
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[D3D12] Log unsupported texture formats and don't log texture invalidation
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2018-09-27 10:27:55 +03:00 |
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Triang3l
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70103804c3
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[D3D12] 8/16bpp resolves, fixed16 RT exp bias, RT format documentation
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2018-09-26 16:10:23 +03:00 |
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Triang3l
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133604f249
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[D3D12] Decompress textures if their size is not 4x4-aligned
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2018-09-22 19:03:25 +03:00 |
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Triang3l
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bb24521c2b
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[D3D12] DXT5 decompression shader (not used yet)
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2018-09-22 15:52:07 +03:00 |
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