Dr. Chat
764dcba75a
Update TLS comments
2015-12-29 13:10:01 -08:00
Dr. Chat
eee0bb070c
Store thread TLS in guest memory rather than using host APIs
2015-12-29 13:09:58 -08:00
Dr. Chat
8f92c60a0b
ObCreateSymbolicLink/ObDeleteSymbolicLink
2015-12-29 13:09:54 -08:00
Dr. Chat
bcacb9b127
Remove vfs dependency on kernel, implement I/O completion ports
2015-12-29 13:09:50 -08:00
Dr. Chat
4cbe219476
Don't update the dispatch header in KetSetEvent/KeResetEvent (threading issues)
2015-12-29 13:09:46 -08:00
Dr. Chat
b97a39150b
Rewrite Rtl critical section implementation (and implement full waiters)
2015-12-29 13:09:44 -08:00
Dr. Chat
8a9493a048
Remove unused XboxkrnlModule::LaunchModule
2015-12-29 13:09:21 -08:00
Dr. Chat
b8d4f26e46
Fix NtWaitForMultipleObjectsEx definition
2015-12-29 12:32:49 -08:00
Dr. Chat
87cdce1440
Export kBlocking tag
2015-12-29 12:32:48 -08:00
Ben Vanik
0a316808a5
Include order fixes.
2015-12-27 10:27:46 -08:00
Ben Vanik
bea8870700
Shuffling old-style ucode.h under gl4.
2015-11-28 16:10:27 -08:00
Ben Vanik
b9326be93c
Merge pull request #447 from DrChat/excreatethread_ptr_fix
...
Fix ExCreateThread returning a handle when game requests a pointer
2015-11-03 20:01:12 -08:00
Dr. Chat
cd12b3d198
Converted MmCreateKernelStack / Implemented MmDeleteKernelStack
2015-11-01 21:59:27 -06:00
Dr. Chat
b628577855
Implemented KeSetCurrentStackPointers
2015-11-01 21:56:40 -06:00
Dr. Chat
cee0e582c2
Remove workarounds for handles passed into Ke* functions.
2015-10-31 10:31:35 -05:00
Dr. Chat
4d22c21688
ExCreateThread: Flag 0x80 indicates we should return the thread pointer, not handle.
2015-10-31 10:28:53 -05:00
Dr. Chat
c33e95981b
Formatting.
2015-09-25 18:46:50 -05:00
Dr. Chat
71818a3129
Convert NtCreateEvent to new format
2015-09-25 18:39:14 -05:00
Dr. Chat
ba399d52b9
NtAllocateVirtualMemory: Return STATUS_MAPPED_ALIGNMENT if the base address is unaligned
2015-09-25 18:37:49 -05:00
Ben Vanik
ee92f75a84
Updating to the latest clang-format. Make sure to update yourselves!
2015-09-22 08:26:19 -07:00
Ben Vanik
e5fbf840d2
Shuffling kernel/.
2015-09-06 18:07:52 -07:00
Ben Vanik
4d92720109
Moving all kernel files around just to fuck with whoever's keeping track ;)
2014-01-04 17:12:46 -08:00
Ben Vanik
aad4d7bebf
In progress XNotify stuff. Going to merge xam/xboxkrnl next.
2014-01-04 16:18:16 -08:00
Ben Vanik
90ff8e590f
Probably correct semaphore object.
2014-01-04 13:56:38 -08:00
Ben Vanik
eff46a9d0b
Dummy KeSetBasePriorityThread.
2014-01-04 13:40:01 -08:00
Ben Vanik
8fd9aaa257
KeResumeThread.
2014-01-04 13:38:33 -08:00
Ben Vanik
615229bd87
Minor fixes and debug helpers to track externs.
2014-01-04 13:20:19 -08:00
Ben Vanik
da340891c4
Fixing sockets and response.
2013-12-21 11:52:48 -08:00
Ben Vanik
8a7bd7b69a
GET /sessions returns the title info.
2013-12-20 23:44:22 -08:00
Ben Vanik
60015afdc4
Misc fixes.
2013-12-08 16:00:55 -08:00
Ben Vanik
fdb6a5cfa3
Initial Alloy implementation.
...
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik
06d9f7989a
Removing signature from export tables.
2013-11-01 16:23:40 -07:00
Ben Vanik
74ff6bd4fa
Finally figured out the ringbufer corruption.
2013-10-27 16:00:51 -07:00
Ben Vanik
11f99ce33b
Obeying request to zero.
2013-10-27 12:47:00 -07:00
Ben Vanik
3b7fcced0e
Fixing broken error check and adding some manual breakpoints.
2013-10-23 23:48:18 -07:00
Ben Vanik
655a486db3
NtResumeThread
2013-10-23 23:32:44 -07:00
Ben Vanik
ebef2aef36
Adding audio stub methods.
2013-10-23 23:09:16 -07:00
Ben Vanik
20bd15e7fe
Partially fixing import logging. Still not sure why vars aren't showing.
2013-10-23 21:11:13 -07:00
Ben Vanik
b7ffd46319
Massive refactoring of all code + audio skeleton.
...
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00