Commit Graph

17 Commits

Author SHA1 Message Date
gibbed
9f895c3f14 [UI] Use DPI APIs when available. 2018-11-22 08:30:30 -06:00
Justin Moore
d081cf5f5c Merge pull request #743 from parkerlamb/startup_race
Prevent race condition during emulator startup (issue #702)
2017-08-03 21:36:22 -05:00
Dr. Chat
b3b7acb7ca UI: Dynamic DPI scaling 2017-08-03 21:17:57 -05:00
DrChat
aeb0e2557c UI: Very basic dynamic DPI support 2017-08-03 19:13:51 -05:00
Parker Lamb
fc27b34304 UI: Prevent race condition during emulator startup. 2017-07-02 11:57:54 -05:00
Dr. Chat
1de47e0d17 UI: Hide the cursor after 3 seconds in fullscreen-mode. 2016-08-06 17:00:12 -05:00
Ben Vanik
9c93fa5187 Cleaning up xdbf stuff.
- moving next to xex utils
- fixing error cases around icon setting (and allowing reset)
- making C++11
- abstracting a bit so future additions will be easier
- fixing non-xex uses
2016-01-10 11:04:55 -08:00
x1nixmzeng
6530b9dc49 Added callback when new module is launched
This avoids having to guess the display window title format
Also manually fixed the linting errors picked out by travis which do not
get picked up using xb format locally
2016-01-09 17:36:46 +00:00
x1nixmzeng
5fa9499a12 Community feedback
Updated naming convention
Exposed the game name to Emulator for other uses
Fixed bug with XDBF parsing
2016-01-08 22:55:37 +00:00
x1nixmzeng
92c8409b0a Set the window icon from the module resource pool
Makes use of the stb_image library
Conversion to HICON seems to have broken somewhere
2016-01-07 01:32:56 +00:00
Ben Vanik
ca5e8fa073 Adding a way to get an hmodule. 2015-11-09 13:59:06 -08:00
Ben Vanik
855ab7c040 Fixing set_bordered name. 2015-09-07 09:08:19 -07:00
Ben Vanik
a92566dfc5 More style. 2015-08-07 21:29:03 -07:00
Dr. Chat
c6e6894d9d Platform window enable/disable border support 2015-07-21 22:13:06 -05:00
Ben Vanik
12a29371e3 Clang fixes. 2015-07-19 18:32:48 -07:00
Ben Vanik
f520d3a2a4 Run with latest clang-format. 2015-07-15 22:44:30 -07:00
Ben Vanik
15c17459be Massive refactoring of xenia::ui and GL swap behavior.
This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00