Commit Graph

18 Commits

Author SHA1 Message Date
chss95cs@gmail.com
549ee28a93 ome guest function calls can now be resolved and embedded directly in
the emitted asm as rel32 calls. Disabled by default, enabled via
resolve_rel32_guest_calls
detect whether cpu has fast jrcxz, fast loop/loope/loopne
much more thorough LoadConstantXMM
New cvar elide_e0_check that allows the backend to assume accesses via
the SP or TLS register will not cross into 0xe0 range
Add x64 codegen for Vector shift uint8
If has fast jrcxz use for some traptrue/breaktrue instructions
Use phat nops
Add cvar use_fast_dot_product, which uses a four instruction sequence
for both dot product instructions which ought to be equivalent. disabled
by default.
2022-06-20 15:08:18 -07:00
Wunkolo
be8b9c512f [x64] Add GFNI optimization for SPLAT(int8)
`pxor` is a zero-uop register-rename and `gf2p8affineqb dest, zero, int8`
is a very quick single-instruction way to use affine galois
transformations to fill a register with an immediate byte without
touching memory.
2022-04-26 13:46:46 -05:00
Wunkolo
337f0b2948 [x64] Add AVX512 optimization for VECTOR_ROTATE_LEFT(Int32)
`vprolvd` is an almost 1:1 analog with this opcode and can be
conditionally emitted when the host supports AVX512{F,VL}.

Altivec docs say that `vrl{bhw}` masks the lower log2(n) bits of the
element-size.

[vprold](https://www.felixcloutier.com/x86/vprold:vprolvd:vprolq:vprolvq)
modulos the shift-value by the element size in bits, which is the same
as masking the lower log2(n) bits. So `vrlw` maps exactly to `vprold`.
2022-03-08 12:18:58 -06:00
Wunkolo
24205ee860 [x64] Fix VECTOR_SH{L,R,A}_V128(Int8) masking
[AltiVec](https://www.nxp.com/docs/en/reference-manual/ALTIVECPEM.pdf)
doc says that it just uses the lower `log2(n)` bits of the shift-amount
rather than the whole element-sized value. So there is no need to handle
an overflow. Also adjusts 64-bit literals to utilize the explicit
`UINT64_C` type.
2022-01-29 02:39:34 -06:00
Wunkolo
bd9a290b30 [x64] Add GFNI-based optimization for VECTOR_SH{R,L}_V128(Int8)
In the `Int8` case of `VECTOR_SH{R,L}_V128`, when all the values are the
same, then a single-instruction `gf2p8affineqb` can be emitted that does
an int8-based arithmetic-shift, utilizing GF(8) arithmetic.

More info here:
https://wunkolo.github.io/post/2020/11/gf2p8affineqb-int8-shifting/

Also fixes the iteration-type for when detecting if all of the simd
lanes are the same value(was iterating `u16` and not `u8`)
2022-01-29 02:39:34 -06:00
Wunkolo
a9a365aa32 [x64] Add GFNI-based optimization for VECTOR_SHA_V128(Int8)
In the `Int8` case of `VECTOR_SHA_V128`, when all the values are the same, then a single-instruction `gf2p8affineqb` can be emitted that does an int8-based arithmetic-shift, utilizing GF(8) arithmetic.

More info here:
https://wunkolo.github.io/post/2020/11/gf2p8affineqb-int8-shifting/

As of now(Dec 2021): Tremont(Lakefield), Jasper Lake, Ice lake, Tigerlake, and Rocket Lake support GNFI.
2022-01-13 15:32:55 -06:00
Triang3l
e720e0a540 [Code] Remove game names from code comments (most of at least) 2021-09-05 21:27:40 +03:00
Triang3l
5c47a3a588 [x64] vcfux single rounding for 0x80000000+ 2020-12-11 21:20:13 +03:00
gibbed
ae15c27a24 [x64] Take advantage of StashConstantXmm. 2019-11-30 20:08:10 -06:00
gibbed
04a54cc58f [x64] Fix constant src2 in VECTOR_ROTATE_LEFT_V128. 2019-11-30 20:08:10 -06:00
gibbed
f7a8c5ce7a [x64] Fix corruption of src1 in calls to EmulateVectorRotateLeft.
To mitigate this mistake in the future, implemented new
StashConstantXmm functions.
2019-11-30 20:08:10 -06:00
Triang3l
8c00aea5ff [CPU] vpkd3d VPACK_NORMPACKED64 2019-07-20 22:04:37 +03:00
Triang3l
4ae9266f13 [CPU] Fix vpkd3d half4 component order 2019-01-24 17:45:41 +03:00
Triang3l
949b05f517 [CPU] Fix saturation in D3DCOLOR vpkd3d 2019-01-13 17:29:06 +03:00
Dr. Chat
b3d509eb01 [x64] Swap to using anchor variables instead of dummy function calls 2018-11-23 18:02:04 -06:00
Dr. Chat
b57bb74965 [x64] Change the parameters to host_to_guest_thunk
Shuffle some code around in x64_backend.cc
Add GetNativeParam to avoid hardcoding parameters
2018-11-23 18:02:04 -06:00
Dr. Chat
c451fda819 [x64] Template-ize a few vector emulation functions 2018-11-23 18:02:03 -06:00
Dr. Chat
c318009733 [x64] Factor out vector handling code 2018-11-23 18:02:03 -06:00