Commit Graph

21 Commits

Author SHA1 Message Date
Herman S.
ef505fbe3d [Vulkan] add no_discard_stencil_in_transfer_pipelines support 2026-02-17 17:54:01 +09:00
Stayd
ac6fd65385 [GPU] Add anisotropic filtering override 2026-01-28 08:28:53 +01:00
Gliniak
c4bd676c5e Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2025-08-15 15:37:50 +02:00
Triang3l
b5432ab83f [Vulkan] Refactoring and fixes for VulkanProvider and related areas
Enable portability subset physical device enumeration.

Don't use Vulkan 1.1+ logical devices on Vulkan 1.0 instances due to the
VkApplicationInfo::apiVersion specification.

Make sure all extension dependencies are enabled when creating a device.

Prefer exposing feature support over extension support via the device
interface to avoid causing confusion with regard to promoted extensions
(especially those that required some features as extensions, but had those
features made optional when they were promoted).

Allow creating presentation-only devices, not demanding any optional
features beyond the basic Vulkan 1.0, for use cases such as internal tools
or CPU rendering.

Require the independentBlend feature for GPU emulation as working around is
complicated, while support is almost ubiquitous.

Move the graphics system initialization fatal error message to xenia_main
after attempting to initialize all implementations, for automatic fallback
to other implementations in the future.

Log Vulkan driver info.

Improve Vulkan debug message logging, enabled by default.

Refactor code, with simplified logic for enabling extensions and layers.
2025-08-14 23:44:21 +03:00
Gliniak
b447699a5b [GPU] Occlusion query faking extension 2025-05-17 16:00:41 +02:00
Gliniak
b115823735 Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental 2024-05-10 08:59:17 +02:00
Triang3l
a90f83d44c [Vulkan] Non-seamless cube map filtering 2024-05-05 15:20:23 +03:00
Mateusz Dukat
34ed823bfc [GPU] Change FPS limit strategy 2024-03-14 20:58:40 +01:00
disjtqz
294b968fdf remove vsync_interval; replace with vsync_fps. 2023-09-29 20:17:11 +02:00
chss95cs@gmail.com
27c4cef1b5 Added logger flags, for selectively disabling categories of logging (cpu, apu, kernel). Need to make more log messages make use of these flags.
The "close window" keyboard hotkey (Guide-B) now toggles between loglevel -1 and the loglevel set in your config.
Added LoggerBatch class, which accumulates strings into the threads scratch buffer. This is only intended to be used for very high frequency debug logging. if it exhausts the thread buffer, it just silently stops.
Cleaned nearly 8 years of dust off of the pm4 packet disassembler code, now supports all packets that the command processor supports.
Added extremely verbose logging for gpu register writes. This is not compiled in outside of debug builds, requires LogLevel::Debug and log_guest_driven_gpu_register_written_values = true.
Added full logging of all PM4 packets in the cp. This is not compiled in outside of debug builds, requires LogLevel::Debug and disassemble_pm4.
Piggybacked an implementation of guest callstack backtraces using the stackpoints from enable_host_guest_stack_synchronization. If enable_host_guest_stack_synchronization = false, no backtraces can be obtained.
Added log_ringbuffer_kickoff_initiator_bts. when a thread updates the cp's read pointer, it dumps the backtrace of that thread
Changed the names of the gpu registers CALLBACK_ADDRESS and CALLBACK_CONTEXT to the correct names.
Added a note about CP_PROG_COUNTER
Added CP_RB_WPTR to the gpu register table
Added notes about CP_RB_CNTL and CP_RB_RPTR_ADDR. Both aren't necessary for HLE
Changed name of UNKNOWN_0E00 gpu register to TC_CNTL_STATUS. Games only seem to write 1 to it (L2 invalidate)
2023-04-16 12:42:42 -04:00
Margen67
64b336805e Add vsync_interval option 2022-05-19 10:22:32 +02:00
Triang3l
913e1e949c [GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
2021-04-26 22:12:09 +03:00
Triang3l
c7fbe0e6d5 [GPU] Scale gradients by SSAA factor 2020-12-20 16:35:15 +03:00
Triang3l
9a4643d0f2 [GPU] Non-ROV f24 trunc/round, host shader modifications, cache dir 2020-12-07 22:31:46 +03:00
Triang3l
bd5f77bc3b [GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring 2020-08-09 21:33:10 +03:00
Joel Linn
68dd818029 [GPU] Add workaround for occlusion queries. 2020-06-01 22:40:55 -05:00
gibbed
5bf0b34445 C++17ification.
C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Triang3l
710d225d0a [GPU] --gpu_allow_invalid_fetch_constants to bypass invalid fetch constant type errors 2020-02-16 19:35:26 +03:00
Jonathan Goyvaerts
c1af632562 Replace all gflag implementations with cvar implementations 2019-08-03 02:34:07 +02:00
Ben Vanik
5834a42ef3 Dependency injection for apu/gpu/hid. 2015-11-08 15:02:24 -08:00
Ben Vanik
8c69a4df09 Cleaning up apu/ and renaming -private files to _flags.
Part of #296.
2015-06-27 11:25:56 -07:00