Commit Graph

10 Commits

Author SHA1 Message Date
Gliniak
17b30be56a Added support for local multiplayer 2022-02-02 13:44:28 +01:00
Triang3l
e720e0a540 [Code] Remove game names from code comments (most of at least) 2021-09-05 21:27:40 +03:00
gibbed
a8c3682b6f [XAM] Modify default user XUID.
[XAM] Modify default user XUID. Fixes behavior in NeoGeo Battle
Coliseum and possibly others. ("You do not have permissions to
perform this operation.")
2020-04-13 14:28:32 -05:00
Sandy Carter
69bcf59c79 filesystem: use std for CreateFolder
Remove custom platform implementation of `CreateFolder` and replace uses
with `std::filesystem::create_directories` which creates paths
recursively.
2020-04-09 09:44:48 -05:00
gibbed
5bf0b34445 C++17ification.
C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Margen67
896ac4a682 Update documentation.
- Convert http to https, provide archive link when possible.
- Made CPU-JIT.png more readable on dark themes;
Added a white background so there isn't black text on a black
background.
2018-11-22 09:20:09 -06:00
Unknown
86443dd28a Persist title-specific profile content 2018-06-13 19:37:15 -07:00
gibbed
8d00abe10f 'Unsetting' the title specific user settings. Fixes UnrealEngine-based games try to decompress 3000 null bytes and end up barfing all over the stack instead. 2016-06-20 15:45:12 -05:00
Dan Weatherford
e178853e46 Partially implement XamUserWriteProfileSettings
Handles writing binary blob settings to the user profile which can then be read
by XamUserReadProfileSettings.
2015-11-09 16:53:52 -06:00
Ben Vanik
e5fbf840d2 Shuffling kernel/. 2015-09-06 18:07:52 -07:00