Herman S.
57c4051eca
[macOS] Build infrastructure and portability fixes
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Build system:
- Enable ObjC++, macOS deployment target, framework linking
- Fix AppleClang detection
- macOS platform name for output directories
- Skip Vulkan on macOS, null graphics without Vulkan dependency
- macOS SDL2 framework detection and discord-rpc macOS sources
Portability fixes:
- mach_absolute_time for macOS tick counting
- _NSGetExecutablePath for macOS
- guard MAP_FIXED_NOREPLACE, ftruncate64->ftruncate
- guard Vulkan include/usage, fix data root for all POSIX
2026-03-27 02:44:00 +09:00
Herman S.
5fcb6985e7
[Build] Mark third-party includes as SYSTEM to suppress warnings
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Prevents -Werror from failing on warnings in code we don't control
2026-03-26 23:49:21 +09:00
Herman S.
648b2bad78
[Build/A64] Extend ARM64 architecture detection for macOS
2026-03-26 23:10:47 +09:00
Herman S.
6c20f64e0d
[Build] Guard Linux-specific CMake config behind platform check
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GTK3, system SDL2 (pkg-config), Linux link libraries, linker groups,
and _GLIBCXX_DEBUG were in the generic non-MSVC branch, breaking
cmake configure on non-Linux POSIX platforms.
2026-03-26 23:10:47 +09:00
Herman S.
883c2030d0
[ARM64] Initial commit for arm64 backend
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Based entirely off existing xbyak x86 implementation and available
tests. Still needs a lot of optimization and testing on non-Windows
platforms.
So far passes all tests and boots at least some games on Windows.
2026-03-22 15:57:37 +09:00
Gliniak
1c529287a3
[Build] Revert of 3791149f34
2026-03-20 23:38:05 +01:00
Gliniak
3791149f34
[Build] Fixed incorrect destination for VS executable
2026-03-20 21:54:59 +01:00
Gliniak
00001a4fb1
[Build] Fixed missing version.h in Visual Studio
2026-03-20 21:34:31 +01:00
Herman S.
1e8f1837cf
[Build] Use CMAKE_BINARY_DIR for output paths and version.h include
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version.h is now found via CMAKE_BINARY_DIR on the include path instead
of a hardcoded "build/version.h" path. This allows out-of-tree and
multi-config builds to each generate and find their own version header
without colliding.
2026-03-21 01:30:31 +09:00
Herman S.
65de2491b5
[Build] Include .pdb files with Release target
2026-03-17 14:25:58 +09:00
Herman S.
086decfa6e
[Build] Enable test discovery in VS Test Explorer
2026-03-05 16:18:23 +09:00
Gliniak
e576f3d924
[Cmake] Added directory split in Visual studio (and probably other IDEs)
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Back as it was:
- src
- third_party
There is CmakePredefinedTargets, but it cannot be hidden
There is also an issue with tests as they aren't visible
2026-03-04 20:12:09 +01:00
Herman S.
4bd93883ac
[Build] Convert buildshaders to custom build rules
2026-03-04 20:57:42 +09:00
Herman S.
a09292c98f
[Build] Fix VS to send Debug build output to the same place as Ninja
2026-03-04 20:57:41 +09:00
Herman S.
71c5702ee8
[Build] Convert build system to raw cmake and remove premake layer
2026-03-04 17:37:36 +09:00