Ben Vanik
52b8f4b54b
Removing memory reservation value check for load/store.
2015-06-07 21:57:44 -07:00
Ben Vanik
40a6a12800
Attempting to inline a lot of MMIO operations. Works for GPU stuff mainly.
2015-06-02 20:15:43 -07:00
Ben Vanik
f5a2b85d42
Switching to xe::mutex.
2015-05-25 00:52:21 -07:00
Ben Vanik
da655d15b3
Sharing memory.
2015-05-25 00:51:23 -07:00
Ben Vanik
147a70b9c1
Rewriting memory manager.
2015-05-17 00:16:56 +01:00
Ben Vanik
7a00b76a6e
Debugger stuff, and changing to vcproj's/sln.
2015-05-09 17:48:12 -07:00
Ben Vanik
4c8f3501ad
Removing xdb and old tracing code before rewrite.
2015-05-03 22:01:31 -07:00
Ben Vanik
e3220f7ae6
Code cleanup: moving poly/ into xenia/base/
2015-05-02 03:42:51 -07:00
Ben Vanik
30f7effa73
Code cleanup: removing common.h
2015-05-02 01:25:59 -07:00
Ben Vanik
ec84a688e9
Starting to properly attribute virtual vs. physical memory accesses.
2015-03-29 11:11:35 -07:00
Ben Vanik
3a197705bb
Special memory functions for system allocs.
2015-03-28 15:54:44 -07:00
Ben Vanik
281abea955
Converting addresses in xe::cpu to 32bit.
2015-03-24 19:41:29 -07:00
Ben Vanik
29912f44c0
Moving alloy/ into xenia/cpu/ to start simplifying things.
2015-03-24 07:46:18 -07:00
Ben Vanik
00e4a4fe1b
Fix #include format.
2015-01-31 22:49:47 -08:00
Ben Vanik
b8bb338564
Removing IVM.
2015-01-19 12:35:43 -08:00
Ben Vanik
0529fdb84d
Basic hacky write watching for texture invalidation. Doesn't scale.
2015-01-04 16:28:42 -08:00
Ben Vanik
a0eebf8898
Removing old run loop/ref/core/etc.
2014-12-31 19:26:51 -08:00
Ben Vanik
756cfbb484
Removing dirty page table hack.
2014-12-19 17:29:27 -08:00
Ben Vanik
8c314225bb
Make XPS happy and remove some GPU address munging.
2014-11-02 00:02:17 -07:00
Ben Vanik
447b5bf316
Fixing xex loading into 4k pages.
2014-09-13 19:32:37 -07:00
Ben Vanik
48a0e5c601
Shrinking alloy memory interface so that alloy-sandbox doesn't need xe.
2014-08-19 21:02:15 -07:00
Ben Vanik
fdb6a5cfa3
Initial Alloy implementation.
...
This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik
b7ffd46319
Massive refactoring of all code + audio skeleton.
...
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00