Commit Graph

14 Commits

Author SHA1 Message Date
chss95cs@gmail.com
6a612b4d34 remove useless tag field from hir::Value
pack local_slot and constant in hir::Value
Instead of loading membase at the start of every function, just load it in HostToGuestThunk
vzeroupper in GuestToHostThunk before calling host function, and in HostToGuestThunk after calling function to prevent AVX dirty state slowdowns. In the future, check if CPU implements AVX as 128x2 and skip if so (https://john-h-k.github.io/VexTransitionPenalties.html)
Remove useless save/restore of ctx pointer, nothing modifies it and it prevents cpus from doing cross-function memory renaming (https://www.agner.org/forum/viewtopic.php?t=41). Could not remove the space on stack because of alignment issues, instead turned it into GUEST_SCRATCH64 which is a temporary that sequences may use
Reorder OpcodeInfo so that name is at offset 0, remove name and add GetOpcodeName function (name is only used for debug code, we are seperating frequently accessed data and rarely accessed data)
Add VECTOR_DENORMFLUSH opcode for handling output to DOT_PRODUCT and other opcodes that implicitly force denormal inputs/outputs to zero, will eventually use for implementing NJM
Rewrite sequences for LOAD_VECTOR_SHL/SHR. The mask with 0xf in it was pointless as all InstrEmit_ functions that create the load shift instructions do that in HIR. The tables are only used for nonzero constant inputs now, which are probably pretty rare. Instead of doing a shift and lookup, a base value is used for both in the constant table and adding/subtracting of the input is done
Reuse result of LoadVectorShl/Shr in InstrEmit_stvlx_, InstrEmit_stvrx_. We were previously calculating it twice which was contributing to the final sequences' fatness. Use OPCODE_SELECT instead of the sequence of or, andnot, and that it was using for merging
Add the proper unconditional denormal input flushing behavior to vfmadd, add it also to vfmsub (making the assumption it has the same behavior)
Remove constant propagation for DOT_PRODUCT_3/4
DOT_PRODUCT_3/4 now returns a vector with all four elements set to the result. (what we were doing before, truncating to float32 and then splatting didnt make any sense)
Add much more correct versions of DOT_PRODUCT_3/4, matching the Xb360's  to 1 bit. Still needs work to be a perfect emulation.
Add constant folding for OPCODE_SELECT, OPCODE_INSERT, OPCODE_PERMUTE, OPCODE_SWIZZLE
Remove constant folding for DOT_PRODUCT
Removed the multibyte nop code I committed earlier, it doesnt help us much because nops are only used for debug stuff and its ugly and wouldnt survive in a pr to main
Check for AVX512BMI, use vpermb to shuffle if supported
2022-07-16 10:25:04 -07:00
Joel Linn
86722be9ca [Base] Make Arena alignment aware
- Add align parameter
- Templated Alloc() implicitly aligns type correctly
- Rewind may leak padding that was added due to alignment
2021-06-02 22:28:43 -05:00
scribam
b6e7e66fbe Fix travis LINT 2017-09-20 23:29:39 +02:00
Doug Johnson
48a2435bde Add header dependencies that prevented linux build
There were several files with dependancies on vector and cmath that
caused compiler errors under linux. In addition, there was a printf
formatting error that threw a compiler error as well
2017-07-11 11:47:24 -06:00
Ben Vanik
4af6c41740 Moving profiling.h to base - UI could be separated for cleanliness. 2015-11-07 12:31:07 -08:00
Ben Vanik
a92566dfc5 More style. 2015-08-07 21:29:03 -07:00
Ben Vanik
91d7acf59e Fixing some particularly bad /W4. 2015-07-18 23:04:21 -07:00
Ben Vanik
ade5388728 bool-ifying xe::cpu 2015-05-05 18:52:54 -07:00
Ben Vanik
78921c1a7e Merging Runtime into Processor. 2015-05-03 22:28:25 -07:00
Ben Vanik
e3220f7ae6 Code cleanup: moving poly/ into xenia/base/ 2015-05-02 03:42:51 -07:00
Ben Vanik
99816056be Code cleanup: removing poly.h 2015-05-02 02:29:26 -07:00
Ben Vanik
30f7effa73 Code cleanup: removing common.h 2015-05-02 01:25:59 -07:00
Ben Vanik
9281d62106 Moving cpu/runtime/ to cpu/. 2015-03-24 08:25:58 -07:00
Ben Vanik
29912f44c0 Moving alloy/ into xenia/cpu/ to start simplifying things. 2015-03-24 07:46:18 -07:00