Triang3l
|
6a8a080703
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[D3D12] DXBC: Source map comment output
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2018-11-10 19:01:05 +03:00 |
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Triang3l
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fd12302108
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[D3D12] DXBC: Fix setp_inv output when the predicate is set
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2018-10-31 16:18:19 +03:00 |
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Triang3l
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de141e0ee3
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[D3D12] DXBC: Rewrite conditional execution
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2018-10-30 21:31:59 +03:00 |
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Triang3l
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e39bb04875
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[D3D12] ROV: Fix min/max blending operation
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2018-10-29 10:24:49 +03:00 |
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Triang3l
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1d45a4f67e
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[D3D12] Round to nearest when converting to fixed-point
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2018-10-26 22:04:11 +03:00 |
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Triang3l
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64d5574023
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[D3D12] Don't apply the epsilon offset to cubemap face
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2018-10-24 17:30:28 +03:00 |
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Triang3l
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cabffea4d7
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[D3D12] Write pixel, not sample, position to ps_param_gen
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2018-10-24 17:08:15 +03:00 |
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Triang3l
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e68a0c37b9
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[D3D12] Add epsilon to texture coordinates to resolve tie in nearest-neighbor filtering
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2018-10-24 16:35:00 +03:00 |
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Triang3l
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b81bb4d68c
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[D3D12] Code cleanup
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2018-10-23 16:42:53 +03:00 |
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Triang3l
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729406dee2
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[D3D12] ROV: Blend in linear color space
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2018-10-22 15:54:41 +03:00 |
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Triang3l
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6b09c02c42
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[D3D12] ROV: Alpha saturate blending factor
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2018-10-22 07:45:59 +03:00 |
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Triang3l
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f8d3e0c82f
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[D3D12] ROV: Small stencil-related cleanup
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2018-10-21 22:14:48 +03:00 |
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Triang3l
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b183b13868
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[D3D12] ROV: Fix 7e3 alpha converted twice
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2018-10-21 15:33:51 +03:00 |
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Triang3l
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b6006dc4b2
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[D3D12] ROV: Fix 32-bit storing
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2018-10-21 14:16:23 +03:00 |
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Triang3l
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24bf39e942
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[D3D12] ROV: Don't clamp during blending for floats
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2018-10-21 13:44:35 +03:00 |
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Triang3l
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eb185ab64c
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[D3D12] ROV: Clamp float16 to 65504 to prevent Infinity
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2018-10-20 21:50:57 +03:00 |
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Triang3l
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24ebe6b1a7
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[D3D12] ROV: Non-IEEE multiplication in blending
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2018-10-20 17:58:02 +03:00 |
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Triang3l
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1d97fe7d53
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[D3D12] ROV: Declare SV_IsFrontFace in the depth-only shader
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2018-10-19 12:30:09 +03:00 |
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Triang3l
|
c1e78f6953
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[D3D12] ROV: Broken stencil test
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2018-10-19 11:33:50 +03:00 |
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Triang3l
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ea2864d21e
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[D3D12] ROV: Stencil constant declarations
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2018-10-18 23:02:25 +03:00 |
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Triang3l
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d214c62c78
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[D3D12] ROV: Fix write mask source
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2018-10-18 20:59:24 +03:00 |
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Triang3l
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f48ea20880
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[D3D12] ROV: Track which RTs and components have been actually written
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2018-10-18 14:54:33 +03:00 |
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Triang3l
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f5a90faeab
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[D3D12] ROV: Separate depth and stencil discard/writing
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2018-10-17 16:22:24 +03:00 |
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Triang3l
|
1c6d753e55
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[D3D12] ROV: Depth test refactoring
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2018-10-17 15:23:58 +03:00 |
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Triang3l
|
6c0ffe881a
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[D3D12] ROV: Min/max blend operations
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2018-10-17 13:04:03 +03:00 |
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Triang3l
|
37fe120fe0
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[D3D12] ROV: Write mask, write in ascending RT number order
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2018-10-16 20:50:01 +03:00 |
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Triang3l
|
5f2c4500d6
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[D3D12] ROV: Clamp values participating in blending
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2018-10-16 15:02:08 +03:00 |
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Triang3l
|
2d56c9ae30
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[D3D12] ROV: Empty pixel shader for depth-only drawing
|
2018-10-16 14:02:43 +03:00 |
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Triang3l
|
6e9964b43e
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[D3D12] ROV: Fix depth testing
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2018-10-15 23:16:34 +03:00 |
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Triang3l
|
e455467c32
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[D3D12] ROV: Non-working depth testing code
|
2018-10-15 22:13:06 +03:00 |
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Triang3l
|
fa968a9ecd
|
[D3D12] ROV: Fix 7e3 denormal read
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2018-10-14 16:05:11 +03:00 |
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Triang3l
|
5395183d98
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[D3D12] ROV: 64bpp load/store
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2018-10-14 14:38:04 +03:00 |
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Triang3l
|
eb8596d72a
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[D3D12] ROV: Cleanup format system constants
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2018-10-14 12:04:39 +03:00 |
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Triang3l
|
518535bbd3
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[D3D12] ROV 7e3 reading
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2018-10-13 20:19:42 +03:00 |
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Triang3l
|
148a713280
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[D3D12] ROV 7e3 writing
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2018-10-13 19:10:25 +03:00 |
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Triang3l
|
c8a48f9c1c
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[D3D12] ROV: Blending fixes
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2018-10-13 17:44:04 +03:00 |
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Triang3l
|
efc7f794ed
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[D3D12] DXBC: Fix position/color use after free, fix ROV color load/store
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2018-10-13 15:38:49 +03:00 |
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Triang3l
|
f98a4d11ea
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[D3D12] ROV: A bit of non-working blending code
|
2018-10-13 14:33:22 +03:00 |
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Triang3l
|
60c7f11fe0
|
[D3D12] Blend constant values
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2018-10-12 23:56:49 +03:00 |
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Triang3l
|
5f108246b6
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[D3D12] ROV: Blending constant declaration
|
2018-10-12 22:28:07 +03:00 |
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Triang3l
|
10a3dc6d94
|
[D3D12] ROV: 32-bit loading, except for 7e3
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2018-10-12 20:07:00 +03:00 |
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Triang3l
|
3dc15dbb44
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[D3D12] ROV: 32bpp storing (except for 7e3)
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2018-10-12 09:59:31 +03:00 |
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Triang3l
|
615fade64e
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[D3D12] ROV: Fix EDRAM pitch shader constant size
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2018-10-11 19:59:35 +03:00 |
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Triang3l
|
197b1d8114
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[D3D12] ROV: EDRAM offset calculation
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2018-10-11 10:16:36 +03:00 |
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Triang3l
|
8cde541596
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[D3D12] ROV: Binding
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2018-10-10 18:33:39 +03:00 |
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Triang3l
|
67e5cb8681
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[D3D12] ROV: Disable RTs when using ROV
|
2018-10-10 16:37:35 +03:00 |
|
Triang3l
|
6d2e74325c
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[D3D12] ROV: Check if supported
|
2018-10-10 14:30:29 +03:00 |
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Triang3l
|
7603de218b
|
[D3D12] DXBC part of signed textures
|
2018-10-09 08:31:09 +03:00 |
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Triang3l
|
16dc6e4100
|
[D3D12] DXBC: In getWeights, apply the offset for unnormalized coordinates only when needed
|
2018-10-07 21:51:18 +03:00 |
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Triang3l
|
3de2b5e692
|
[D3D12] Code style fixes
|
2018-10-07 17:30:12 +03:00 |
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