Ben Vanik
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74a710e8d4
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Reverting interlaced types until we know what they are.
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2015-06-27 12:17:37 -07:00 |
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Ben Vanik
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8c69a4df09
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Cleaning up apu/ and renaming -private files to _flags.
Part of #296.
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2015-06-27 11:25:56 -07:00 |
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raven02
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3a2e7bce97
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Typo fix
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2015-06-27 08:00:35 +08:00 |
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raven02
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767f796306
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gl4: more texture formats
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2015-06-27 07:37:38 +08:00 |
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Ben Vanik
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2785124d1d
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Cleanup.
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2015-06-26 07:56:06 -07:00 |
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raven02
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d7dfb681aa
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gl4: implement texture max anisotropy
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2015-06-25 00:13:49 -07:00 |
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Drew DeVault
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a064ba053e
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Add missing includes for cstring
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2015-06-16 23:16:18 -06:00 |
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Ben Vanik
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f5a2b85d42
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Switching to xe::mutex.
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2015-05-25 00:52:21 -07:00 |
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Ben Vanik
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2cacacea8a
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Texture fixup.
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2015-05-18 19:08:30 -07:00 |
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Ben Vanik
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147a70b9c1
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Rewriting memory manager.
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2015-05-17 00:16:56 +01:00 |
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gibbed
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1bdb36eaa8
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Added UploadTexture2D and UploadTextureCube to the profiler.
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2015-05-13 22:02:16 -05:00 |
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Ben Vanik
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e3220f7ae6
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Code cleanup: moving poly/ into xenia/base/
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2015-05-02 03:42:51 -07:00 |
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Ben Vanik
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d76998915a
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Code cleanup: moving poly logging to xenia
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2015-05-02 01:59:50 -07:00 |
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Ben Vanik
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30f7effa73
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Code cleanup: removing common.h
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2015-05-02 01:25:59 -07:00 |
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Ben Vanik
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ec84a688e9
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Starting to properly attribute virtual vs. physical memory accesses.
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2015-03-29 11:11:35 -07:00 |
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Ben Vanik
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b392afbfae
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Basic cubemap support, though the sampling code is wrong.
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2015-03-22 19:15:22 -07:00 |
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Ben Vanik
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fa58eaa317
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Partial success on predicated tiling (depth buffer still bad).
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2015-03-21 22:32:23 -07:00 |
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Ben Vanik
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b406f49ae4
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Extracting dest coords in copies; still not right.
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2015-03-21 02:11:23 -07:00 |
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Ben Vanik
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d695f637a8
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int draw offsets.
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2015-03-20 16:47:31 -07:00 |
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Ben Vanik
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64c8d7ab98
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MRTs and some more texture formats.
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2015-03-15 02:05:01 -07:00 |
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Ben Vanik
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b9f9e1bb2b
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Blitter handles color/depth texture copies.
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2015-03-07 16:12:52 -08:00 |
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Ben Vanik
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d72610ba1b
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Custom blitter for final resolve.
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2015-03-07 10:17:09 -08:00 |
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Ben Vanik
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84fa131f12
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Hacking on render targets. Kind of work in simple cases, upside down :/
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2015-03-06 20:36:10 -08:00 |
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Ben Vanik
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b19c98fd9a
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Fixing small textures. This was painful.
Fixes #173.
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2015-03-05 22:22:34 -08:00 |
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Ben Vanik
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41174b0e64
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Hacktastic GPU trace viewer; textures, shaders, state, etc.
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2015-03-01 12:26:11 -08:00 |
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Ben Vanik
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c26329ece6
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RG16 format.
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2015-02-12 22:19:00 -08:00 |
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Ben Vanik
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ce08c58610
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Fixing 1555 color order.
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2015-02-10 22:12:01 -08:00 |
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Ben Vanik
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dbfd0b0f7b
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RG8 texture format.
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2015-02-10 13:22:08 -08:00 |
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Ben Vanik
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78451a4e9e
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Cleaning up texture info/uploading. Edge cases still likely.
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2015-02-09 14:10:24 -08:00 |
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Ben Vanik
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fe3475b88c
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Fixing texture sizing. Probably. Fixes some DXT issues.
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2015-02-03 23:46:12 -08:00 |
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Ben Vanik
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5b08feb010
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Playing with RTT.
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2015-02-02 23:07:17 -08:00 |
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Ben Vanik
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00e4a4fe1b
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Fix #include format.
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2015-01-31 22:49:47 -08:00 |
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Ben Vanik
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0529fdb84d
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Basic hacky write watching for texture invalidation. Doesn't scale.
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2015-01-04 16:28:42 -08:00 |
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Ben Vanik
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718762746a
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A texture cache that never invalidates.
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2015-01-03 01:05:56 -08:00 |
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Ben Vanik
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4a11d5e6e2
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Fixing ARGB4444 textures.
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2015-01-01 16:30:42 -08:00 |
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Ben Vanik
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33a3e41eaf
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DXN textures. Probably.
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2014-12-31 19:27:03 -08:00 |
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Ben Vanik
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764e35435d
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Fixing texture unpack.
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2014-12-31 19:27:02 -08:00 |
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Ben Vanik
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8a70316275
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Tweaking.
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2014-12-31 19:27:02 -08:00 |
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Ben Vanik
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dfc260b86e
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Textures and such.
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2014-12-31 19:27:01 -08:00 |
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