Commit Graph

39 Commits

Author SHA1 Message Date
Ben Vanik
74a710e8d4 Reverting interlaced types until we know what they are. 2015-06-27 12:17:37 -07:00
Ben Vanik
8c69a4df09 Cleaning up apu/ and renaming -private files to _flags.
Part of #296.
2015-06-27 11:25:56 -07:00
raven02
3a2e7bce97 Typo fix 2015-06-27 08:00:35 +08:00
raven02
767f796306 gl4: more texture formats 2015-06-27 07:37:38 +08:00
Ben Vanik
2785124d1d Cleanup. 2015-06-26 07:56:06 -07:00
raven02
d7dfb681aa gl4: implement texture max anisotropy 2015-06-25 00:13:49 -07:00
Drew DeVault
a064ba053e Add missing includes for cstring 2015-06-16 23:16:18 -06:00
Ben Vanik
f5a2b85d42 Switching to xe::mutex. 2015-05-25 00:52:21 -07:00
Ben Vanik
2cacacea8a Texture fixup. 2015-05-18 19:08:30 -07:00
Ben Vanik
147a70b9c1 Rewriting memory manager. 2015-05-17 00:16:56 +01:00
gibbed
1bdb36eaa8 Added UploadTexture2D and UploadTextureCube to the profiler. 2015-05-13 22:02:16 -05:00
Ben Vanik
e3220f7ae6 Code cleanup: moving poly/ into xenia/base/ 2015-05-02 03:42:51 -07:00
Ben Vanik
d76998915a Code cleanup: moving poly logging to xenia 2015-05-02 01:59:50 -07:00
Ben Vanik
30f7effa73 Code cleanup: removing common.h 2015-05-02 01:25:59 -07:00
Ben Vanik
ec84a688e9 Starting to properly attribute virtual vs. physical memory accesses. 2015-03-29 11:11:35 -07:00
Ben Vanik
b392afbfae Basic cubemap support, though the sampling code is wrong. 2015-03-22 19:15:22 -07:00
Ben Vanik
fa58eaa317 Partial success on predicated tiling (depth buffer still bad). 2015-03-21 22:32:23 -07:00
Ben Vanik
b406f49ae4 Extracting dest coords in copies; still not right. 2015-03-21 02:11:23 -07:00
Ben Vanik
d695f637a8 int draw offsets. 2015-03-20 16:47:31 -07:00
Ben Vanik
64c8d7ab98 MRTs and some more texture formats. 2015-03-15 02:05:01 -07:00
Ben Vanik
b9f9e1bb2b Blitter handles color/depth texture copies. 2015-03-07 16:12:52 -08:00
Ben Vanik
d72610ba1b Custom blitter for final resolve. 2015-03-07 10:17:09 -08:00
Ben Vanik
84fa131f12 Hacking on render targets. Kind of work in simple cases, upside down :/ 2015-03-06 20:36:10 -08:00
Ben Vanik
b19c98fd9a Fixing small textures. This was painful.
Fixes #173.
2015-03-05 22:22:34 -08:00
Ben Vanik
41174b0e64 Hacktastic GPU trace viewer; textures, shaders, state, etc. 2015-03-01 12:26:11 -08:00
Ben Vanik
c26329ece6 RG16 format. 2015-02-12 22:19:00 -08:00
Ben Vanik
ce08c58610 Fixing 1555 color order. 2015-02-10 22:12:01 -08:00
Ben Vanik
dbfd0b0f7b RG8 texture format. 2015-02-10 13:22:08 -08:00
Ben Vanik
78451a4e9e Cleaning up texture info/uploading. Edge cases still likely. 2015-02-09 14:10:24 -08:00
Ben Vanik
fe3475b88c Fixing texture sizing. Probably. Fixes some DXT issues. 2015-02-03 23:46:12 -08:00
Ben Vanik
5b08feb010 Playing with RTT. 2015-02-02 23:07:17 -08:00
Ben Vanik
00e4a4fe1b Fix #include format. 2015-01-31 22:49:47 -08:00
Ben Vanik
0529fdb84d Basic hacky write watching for texture invalidation. Doesn't scale. 2015-01-04 16:28:42 -08:00
Ben Vanik
718762746a A texture cache that never invalidates. 2015-01-03 01:05:56 -08:00
Ben Vanik
4a11d5e6e2 Fixing ARGB4444 textures. 2015-01-01 16:30:42 -08:00
Ben Vanik
33a3e41eaf DXN textures. Probably. 2014-12-31 19:27:03 -08:00
Ben Vanik
764e35435d Fixing texture unpack. 2014-12-31 19:27:02 -08:00
Ben Vanik
8a70316275 Tweaking. 2014-12-31 19:27:02 -08:00
Ben Vanik
dfc260b86e Textures and such. 2014-12-31 19:27:01 -08:00