Commit Graph

19 Commits

Author SHA1 Message Date
Triang3l
7b93670dbd [Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend 2020-08-31 21:44:29 +03:00
Triang3l
1e9ee8f43b [D3D12] Change most subsystem pointers to references 2020-08-30 22:07:35 +03:00
Joel Linn
3d2982e845 [ImGui] Fix drawing lines.
ImGui does not orientate triangles.
Culling must not be applied in immediate drawer.
2020-04-19 01:38:58 +02:00
gibbed
a48bb71c2f Overhaul logging. 2020-04-07 16:09:41 -05:00
Triang3l
d3b6f71ae1 [D3D12] Don't use D3D12Context for command processor fence 2019-10-28 10:49:32 +03:00
Triang3l
b4af63fe31 [D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context 2019-10-27 20:53:53 +03:00
Triang3l
b3382f3de1 [Vulkan v2] Upload buffer chain, immediate drawer without textures 2019-08-26 22:57:14 +03:00
Triang3l
940ef4ad7a [UI/GPU] Fix include order 2019-08-08 22:11:51 +03:00
Triang3l
2334e475de [Vulkan v2] Physical device, [D3D12] Small cleanup 2019-08-08 00:08:20 +03:00
Triang3l
43f34d804a [D3D12] Load D3D dynamically 2018-10-23 19:21:01 +03:00
Triang3l
be2d522e19 [D3D12] Rename shaders/bin to shaders/dxbc because of .gitignore 2018-09-16 20:35:10 +03:00
Triang3l
5be78ab369 [D3D12] Non-indexed triangle fans and resource creation refactoring 2018-09-15 23:41:16 +03:00
Triang3l
ff014d47d4 [D3D12] Refactor root signature creation 2018-08-25 23:37:11 +03:00
Triang3l
dba8ab4eed [D3D12] Refactor descriptors and resolve logging 2018-08-25 22:42:18 +03:00
Triang3l
b0dd9b6fd0 [D3D12] Shutdown immediate textures in the destructor 2018-08-18 15:25:30 +03:00
Triang3l
bf0f20df9b [D3D12] Immediate drawer 2018-08-17 16:55:31 +03:00
Triang3l
a627ef3d66 [D3D12] Immediate drawer pixel shader and root signature 2018-08-01 18:15:17 +03:00
Triang3l
5629a8248e [D3D12] Use a single command list for all composition 2018-07-20 17:18:57 +03:00
Triang3l
cd1cf3a857 [D3D12] Make something buildable 2018-07-20 15:18:02 +03:00