Commit Graph

26 Commits

Author SHA1 Message Date
DrChat
7e819a4ccb Vulkan: Refactor CTX1 conversion 2017-08-20 18:37:02 -05:00
DrChat
4809f3eb51 Vulkan: Create a util WritebackTexture function (unused atm) 2017-08-10 15:01:12 -05:00
gibbed
f8edc761fc Vulkan: Do near-exact lookups for the frontbuffer texture (may break everything). 2017-08-09 02:28:47 -05:00
DrChat
8b5eb1cd38 Vulkan: Remove redundant format argument from DemandResolveTexture 2017-08-09 00:10:52 -05:00
gibbed
b14dc3351c GPU: Make 1D textures into 2D ones. 2017-08-08 17:58:11 -05:00
DrChat
35e4431c33 Vulkan: Get rid of the empty descriptor set 2017-08-07 21:46:35 -05:00
gibbed
b4ae5b9a01 - GPU: Removal of deprecated TextureInfo fields.
- GPU: Replicated removed deprecated fields into local struct for GL.
- GPU: Improved texture copies for Vulkan, no more pitch changes.
- GPU: Stubbed code for CTX1 conversion in Vulkan.
2017-08-07 19:30:06 -05:00
Dr. Chat
84758a3a3f Vulkan CP: Use the color blitter 2017-05-13 10:15:56 -05:00
Dr. Chat
b34350e9e7 TextureCache: Remove distinction between resolve textures and regular textures. 2017-03-14 23:18:53 -05:00
DrChat
c62c4fe741 Vulkan: Properly invalidate resolve textures
Trace Writer memory caching
2017-02-17 18:59:08 -06:00
DrChat
4a99b88650 Vulkan: Fill unused descriptor array elements with a dummy image (required by API) 2017-02-13 14:46:24 -06:00
Dr. Chat
366eeeaa60 Vulkan TextureCache: Use a hashed and fenced pool for descriptors 2017-01-28 14:05:42 -06:00
gibbed
a95de67b8c 1D textures. Maybe. 2017-01-10 00:04:41 -06:00
Dr. Chat
48f6ba747c Track batch fences with the batches. 2016-11-08 18:11:12 -06:00
Dr. Chat
ff57d79793 TextureCache: Flush uploads if the staging buffer overflows in a frame. 2016-08-01 13:25:44 -05:00
Dr. Chat
f194d261b1 TextureCache: Speed up descriptor writes (no more vector usage)
WIP TextureCube uploading skeleton
2016-06-19 21:27:30 -05:00
Dr. Chat
c85756981b TextureCache: Fix a few null pointer bugs
Ordering of in-flight descriptor sets
Change staging buffer size
Free all samplers on exit
2016-05-25 19:55:50 -05:00
Dr. Chat
f2af28c322 TextureCache: Fix up some synchronization flaws (deleting in-use textures/etc)
Fix texture binding IDs not matching fetch instruction IDs.
Fix some bad texture format matching.
Add access watches
2016-05-03 14:10:15 -05:00
Dr. Chat
2eca3ce9e6 Texture uploads/basic formats
Fixed swizzle one/zero mismatch
Sampler setup
Remove samplers from the descriptor set layout
2016-04-01 21:51:17 -05:00
Dr. Chat
b2457d7e72 Basic texture uploads/address lookups/etc
Freeing of descriptor sets when the GPU is finished with them.
2016-03-25 16:32:29 -05:00
Dr. Chat
4e27539709 Fix Vulkan texture drawing. 2016-03-08 17:57:04 -06:00
Dr. Chat
af7fc20c38 Beginnings of texture conversion/uploads 2016-03-05 22:09:18 -06:00
Ben Vanik
62931f8c8e Adding texture setup and a dummy grid texture. 2016-02-21 19:56:23 -08:00
Ben Vanik
97174dbe4d Skeleton leaky hacky hardcoded pipeline setup. 2016-02-19 23:23:58 -08:00
Ben Vanik
52a6f795f7 Shader modules and plumbing. 2016-02-18 18:18:31 -08:00
Ben Vanik
4c4a641096 WIP rough sketch of vulkan backend structure. 2016-02-18 16:43:41 -08:00