Commit Graph

4 Commits

Author SHA1 Message Date
Dan Weatherford
6f6e638f2f [vulkan] Point list rendering improvements
Implement register and vertex-shader-written point size. Fix point size
computation in geometry shader (convert pixel size to NDC scale using
viewport size). Fix point sprite coordinate generation.
2016-11-12 18:03:03 -06:00
Dr. Chat
6af8546c49 Vulkan: Remove unused gl_ClipDistance from shaders 2016-07-28 12:02:49 -05:00
Ben Vanik
ff373a83a4 Private->Function variables, fragment output, geometry shader tweaks. 2016-02-20 20:44:11 -08:00
Ben Vanik
b5a0c4715b Porting GL4 geometry shaders. Likely not working. 2016-02-20 16:35:21 -08:00