Triang3l
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829c6ee2b0
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[D3D12] Dithered alpha to coverage
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2020-07-07 23:09:53 +03:00 |
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Triang3l
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8a64861ec0
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[DXBC] New tfetch: pre-swizzle signs, additive LOD + refactoring
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2020-06-06 19:12:34 +03:00 |
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Triang3l
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64a83af137
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[DXBC] Cleanup StartPixelShader, always_reads_mask, and ps_param_gen overall
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2020-04-25 00:20:27 +03:00 |
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Triang3l
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7e27427c4a
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[D3D12] SV_Position is not necessary in VS if it's in DS/GS
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2020-04-08 12:54:35 +03:00 |
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Triang3l
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e82d05c687
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[D3D12] Pass adaptive tessellation factors via index buffer like on the guest
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2020-04-05 17:22:49 +03:00 |
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