Triang3l
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87aecfa1b8
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[D3D12] Shaders (not all compiling yet)
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2018-07-24 14:57:21 +03:00 |
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Triang3l
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7afc40820b
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[D3D12] Require tiled resources for virtual memory
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2018-07-21 21:52:20 +03:00 |
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Triang3l
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5629a8248e
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[D3D12] Use a single command list for all composition
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2018-07-20 17:18:57 +03:00 |
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Triang3l
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cd1cf3a857
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[D3D12] Make something buildable
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2018-07-20 15:18:02 +03:00 |
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Triang3l
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0ded51f894
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[D3D12] Context Begin/EndSwap
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2018-07-19 18:28:07 +03:00 |
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Triang3l
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14bfac3ebd
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[D3D12] Rename D3D12Provider getters
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2018-07-19 14:52:54 +03:00 |
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Triang3l
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f5e91ba97c
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[D3D12] Command list, fence cleanup
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2018-07-19 14:51:07 +03:00 |
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Triang3l
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ffcf18f193
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[D3D12] Move fences to a separate class, get rid of Vulkan provider
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2018-07-19 14:08:52 +03:00 |
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Triang3l
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d7701ae86b
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[D3D12] D3D12Context initialization
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2018-07-19 12:48:11 +03:00 |
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Triang3l
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03682e81d1
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[D3D12] ID3D12Device creation
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2018-07-18 20:30:49 +03:00 |
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Triang3l
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e9083dbc2f
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[D3D12] Create xenia-ui-d3d12 project
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2018-07-18 15:02:37 +03:00 |
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Triang3l
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03da2929aa
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[D3D12] Add HLSL building to xenia-build
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2018-07-18 13:16:12 +03:00 |
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