Commit Graph

11 Commits

Author SHA1 Message Date
Herman S.
883c2030d0 [ARM64] Initial commit for arm64 backend
Based entirely off existing xbyak x86 implementation and available
tests. Still needs a lot of optimization and testing on non-Windows
platforms.

So far passes all tests and boots at least some games on Windows.
2026-03-22 15:57:37 +09:00
Gliniak
1c529287a3 [Build] Revert of 3791149f34 2026-03-20 23:38:05 +01:00
Gliniak
3791149f34 [Build] Fixed incorrect destination for VS executable 2026-03-20 21:54:59 +01:00
Gliniak
00001a4fb1 [Build] Fixed missing version.h in Visual Studio 2026-03-20 21:34:31 +01:00
Herman S.
1e8f1837cf [Build] Use CMAKE_BINARY_DIR for output paths and version.h include
version.h is now found via CMAKE_BINARY_DIR on the include path instead
of a hardcoded "build/version.h" path. This allows out-of-tree and
multi-config builds to each generate and find their own version header
without colliding.
2026-03-21 01:30:31 +09:00
Herman S.
65de2491b5 [Build] Include .pdb files with Release target 2026-03-17 14:25:58 +09:00
Herman S.
086decfa6e [Build] Enable test discovery in VS Test Explorer 2026-03-05 16:18:23 +09:00
Gliniak
e576f3d924 [Cmake] Added directory split in Visual studio (and probably other IDEs)
Back as it was:
- src
- third_party

There is CmakePredefinedTargets, but it cannot be hidden
There is also an issue with tests as they aren't visible
2026-03-04 20:12:09 +01:00
Herman S.
4bd93883ac [Build] Convert buildshaders to custom build rules 2026-03-04 20:57:42 +09:00
Herman S.
a09292c98f [Build] Fix VS to send Debug build output to the same place as Ninja 2026-03-04 20:57:41 +09:00
Herman S.
71c5702ee8 [Build] Convert build system to raw cmake and remove premake layer 2026-03-04 17:37:36 +09:00