Triang3l
|
6b988d43c7
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[D3D12] Cleanup: pipeline state -> pipeline, other things
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2020-11-14 16:43:18 +03:00 |
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Triang3l
|
81ee7b4c39
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[D3D12] Minor FINE_GRAINED_DRAW_SCOPES refactoring
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2020-10-04 21:49:10 +03:00 |
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Triang3l
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189a38826f
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[UI] UploadBufferPool common code
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2020-09-17 21:37:44 +03:00 |
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Triang3l
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2cebd3cabe
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[D3D12] Unify UploadBufferPool page size (2 MB), add alignment parameter
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2020-09-15 22:13:53 +03:00 |
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Triang3l
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38e0cc4941
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[D3D12] Non-zeroed heaps on 2004
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2020-09-06 00:52:30 +03:00 |
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Triang3l
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1e9ee8f43b
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[D3D12] Change most subsystem pointers to references
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2020-08-30 22:07:35 +03:00 |
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Triang3l
|
79413345af
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[C++17] static constexpr variables are implicitly inline now
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2020-07-11 16:44:57 +03:00 |
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Triang3l
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4bb0ca0e09
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[GPU] Move all xenos.h to gpu::xenos, disambiguate Dimension/TextureDimension
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2020-07-11 15:54:22 +03:00 |
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gibbed
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a48bb71c2f
|
Overhaul logging.
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2020-04-07 16:09:41 -05:00 |
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Triang3l
|
1336316139
|
[D3D12] Vertex kill and multipass vertex exports
|
2020-02-20 08:56:16 +03:00 |
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Triang3l
|
8ec813de82
|
[Memory, D3D12] Various refactoring from data provider development
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2020-02-15 21:35:24 +03:00 |
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Triang3l
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9deb710607
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[D3D12] CP: Framework for multiple command lists per frame
|
2019-10-31 23:33:11 +03:00 |
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Triang3l
|
6e5a0ebf7b
|
[D3D12] CP: Separate guest frame and non-frame submissions
|
2019-10-28 22:00:59 +03:00 |
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Triang3l
|
d3b6f71ae1
|
[D3D12] Don't use D3D12Context for command processor fence
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2019-10-28 10:49:32 +03:00 |
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Triang3l
|
b4af63fe31
|
[D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context
|
2019-10-27 20:53:53 +03:00 |
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Triang3l
|
4623b41023
|
[D3D12] Trace guest memory operations
|
2019-10-23 23:33:50 +03:00 |
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Triang3l
|
a9ed73bdd1
|
[GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code
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2019-10-20 19:40:37 +03:00 |
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Triang3l
|
0370f8bbd9
|
[Memory] Pass exact_range to watch callbacks
|
2019-08-03 19:16:04 +03:00 |
|
Triang3l
|
352f12f92e
|
[D3D12] Switch from gflags to cvars
|
2019-08-03 16:53:23 +03:00 |
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Triang3l
|
24383b9137
|
[Memory/D3D12] Unwatch up to 256 KB ranges
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2019-07-31 00:18:12 +03:00 |
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Triang3l
|
4aceeb73c4
|
[Memory] Move new watches to heap-aware Memory from MMIOHandler
|
2019-07-30 08:00:20 +03:00 |
|
Triang3l
|
4a3245650f
|
[D3D12] Optional non-GS path for quads for PIX
|
2019-01-25 15:09:58 +03:00 |
|
Triang3l
|
a1a1110784
|
[D3D12] Non-indexed line loops
|
2019-01-15 14:19:59 +03:00 |
|
Triang3l
|
364cae6cc8
|
[D3D12] Use deferred command list
|
2019-01-03 15:08:49 +03:00 |
|
Triang3l
|
3af93e547a
|
[D3D12] Fix triangle fan winding order
|
2018-11-02 09:57:35 +03:00 |
|
Triang3l
|
b81bb4d68c
|
[D3D12] Code cleanup
|
2018-10-23 16:42:53 +03:00 |
|
Triang3l
|
31e0581304
|
[D3D12] Indexed line loops
|
2018-10-23 13:36:03 +03:00 |
|
Triang3l
|
f78c48d6f9
|
[D3D12] Triangle fans with primitive restart
|
2018-10-23 08:14:41 +03:00 |
|
Triang3l
|
3de2b5e692
|
[D3D12] Code style fixes
|
2018-10-07 17:30:12 +03:00 |
|
Triang3l
|
400e6b7137
|
[D3D12] Don't replace strip reset index when not used, profile ConvertPrimitives
|
2018-10-07 15:26:47 +03:00 |
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Triang3l
|
9194c3f8b0
|
[D3D12] Primitive converter cache and strip restart, texture invalidation acquire/release
|
2018-10-06 20:27:48 +03:00 |
|
Triang3l
|
5be78ab369
|
[D3D12] Non-indexed triangle fans and resource creation refactoring
|
2018-09-15 23:41:16 +03:00 |
|
Triang3l
|
d1f185c744
|
[D3D12] Triangle fan conversion (untested, only indexed and without cache)
|
2018-09-15 15:11:03 +03:00 |
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