Commit Graph

15 Commits

Author SHA1 Message Date
Triang3l
2e79eac976 [D3D12] Window output 2018-08-23 19:50:11 +03:00
Triang3l
ea1abdaa6e [D3D12] Raw 32bpp resolve 2018-08-23 13:25:36 +03:00
Triang3l
bc4125584c [D3D12] Shorten and batch barriers 2018-08-22 23:00:56 +03:00
Triang3l
e3a50a207d [D3D12] SHM functions needed for resolves 2018-08-18 22:43:02 +03:00
Triang3l
bfb781d293 [D3D12] Texture invalidation (incomplete) 2018-08-18 15:24:02 +03:00
Triang3l
9e21f5ab67 [D3D12] SHM watch creation 2018-08-18 00:16:55 +03:00
Triang3l
005040e885 [D3D12] Shared memory watch structures 2018-08-17 21:41:18 +03:00
Triang3l
c547851626 [D3D12] Upload data to shared memory during frame (fixes swaying palms in CoD4) 2018-08-16 12:07:53 +03:00
Triang3l
6d9225e84c [D3D12] Increase shared memory tile heap size to 16 MB so we don't allocate too many of them 2018-08-04 19:11:46 +03:00
Triang3l
e0eede73b9 [D3D12] Constant buffer binding 2018-07-30 15:59:43 +03:00
Triang3l
b567b9e9cc [D3D12] Upload buffer pool class 2018-07-29 00:56:37 +03:00
Triang3l
4f7edff19d [D3D12] SHM: Watches prototype, some uploading 2018-07-26 22:52:26 +03:00
Triang3l
2be5f2cfa2 [D3D12] SHM uploading 2018-07-25 20:24:39 +03:00
Triang3l
bbabbc2439 [D3D12] SHM - mark pages as modified in the beginning of a frame 2018-07-25 15:04:14 +03:00
Triang3l
ae1196f29d [D3D12] Shared memory - heap creation 2018-07-25 00:47:02 +03:00