Commit Graph

12 Commits

Author SHA1 Message Date
Ben Vanik
ec113275dc Making texture swizzles dynamic. Seems to fix some color swap issues.
And probably exposes many more ;)
2015-12-07 22:39:33 -08:00
Ben Vanik
09022a6ad3 gl_FragCoord support. 2015-12-07 20:45:02 -08:00
Ben Vanik
bea8870700 Shuffling old-style ucode.h under gl4. 2015-11-28 16:10:27 -08:00
Ben Vanik
a92566dfc5 More style. 2015-08-07 21:29:03 -07:00
Ben Vanik
4732378ba9 Removing NV command list path, as it's unused and untested. 2015-07-01 07:36:12 -07:00
Ben Vanik
0ebee76bfe Moving common GL code out of gpu/. 2015-07-01 07:29:14 -07:00
Ben Vanik
30f7effa73 Code cleanup: removing common.h 2015-05-02 01:25:59 -07:00
Ben Vanik
f7d0c427be Implementing alpha testing. 2015-03-20 20:12:27 -07:00
Ben Vanik
d695f637a8 int draw offsets. 2015-03-20 16:47:31 -07:00
Ben Vanik
7192728fe0 Playing more with viewport stuff. 2015-03-14 16:11:55 -07:00
Ben Vanik
00e4a4fe1b Fix #include format. 2015-01-31 22:49:47 -08:00
Ben Vanik
4fcf9c6229 MultiDrawIndirect draw batching - now down to <20us per draw. 2015-01-04 11:20:42 -08:00