Triang3l
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713f26b5c8
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[D3D12] Use typed buffers for texture untiling, calculate guest address once per thread
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2020-07-03 20:03:53 +03:00 |
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Triang3l
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9427667a27
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[D3D12] Experimental 2x resolution scale
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2018-12-06 10:38:13 +03:00 |
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Triang3l
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38f421e89f
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[D3D12] GPUTEXTUREFORMAT_6_5_5 as RBG
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2018-11-16 12:56:19 +03:00 |
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Triang3l
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34946c57b0
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[D3D12] Rename XeTextureCopy to XeTextureLoad in shaders
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2018-10-05 20:02:36 +03:00 |
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Triang3l
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70103804c3
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[D3D12] 8/16bpp resolves, fixed16 RT exp bias, RT format documentation
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2018-09-26 16:10:23 +03:00 |
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Triang3l
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428095f62a
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[D3D12] CTX1 texture loading shader
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2018-08-15 16:27:13 +03:00 |
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Triang3l
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01a3bc32f7
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[D3D12] More texture formats, rename blend map
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2018-08-12 22:58:45 +03:00 |
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