Commit Graph

439 Commits

Author SHA1 Message Date
Triang3l
9f8c45c4e6 [Vulkan] Add forgotten delayed ImmediateTexture deletion 2020-09-27 15:55:55 +03:00
Triang3l
d78b2a9a93 [Vulkan] Use move instead of release to return ImmediateTexture 2020-09-27 15:42:55 +03:00
Triang3l
183269ba16 [Vulkan] Delayed ImmediateTexture destruction 2020-09-27 15:06:10 +03:00
Triang3l
886129cefa [Vulkan] Immediate drawer textures 2020-09-26 22:10:02 +03:00
Triang3l
53adafa156 Merge branch 'master' into vulkan 2020-09-26 22:08:02 +03:00
Triang3l
d437555036 [UI] Remove immdraw restrict_texture_samples + cleanup 2020-09-26 22:06:04 +03:00
Triang3l
18031a8f6d [D3D12] Immdraw texture upload leak fix + cleanup 2020-09-26 18:36:31 +03:00
Triang3l
c218d6dc10 [D3D12] Move D3D12ImmediateTexture to D3D12ImmediateDrawer 2020-09-21 23:15:51 +03:00
Triang3l
7ba2126b2f Merge branch 'master' into vulkan 2020-09-20 20:40:11 +03:00
Triang3l
fc55b1f81d [UI] Remove pass-unfriendly UpdateTexture of ImmediateDrawer 2020-09-20 20:34:22 +03:00
Triang3l
6a903192c3 [Vulkan] Set immdraw scissor only when changed 2020-09-20 15:33:18 +03:00
Triang3l
6cb33c1073 Merge branch 'master' into vulkan 2020-09-20 15:18:23 +03:00
Triang3l
183c7eee2b [D3D12] Various refactoring mostly on the immediate drawer side, cache immdraw scissor, force stretch alpha to 1 2020-09-20 15:15:08 +03:00
Triang3l
229eb49b54 [Vulkan] Untextured ImmediateDrawer, [D3D12] Small refactoring 2020-09-19 18:05:54 +03:00
Triang3l
36347ffedd [D3D12] Fix Vulkan branch merge error 2020-09-18 21:26:24 +03:00
Triang3l
a53a5217a3 Merge branch 'master' into vulkan 2020-09-18 21:25:34 +03:00
Triang3l
6ba0620b10 [UI] Fix build error due to undeclared size_t 2020-09-18 21:20:37 +03:00
Triang3l
5c291d0589 [D3D12] Remove unneeded code things from pools 2020-09-17 22:55:16 +03:00
Triang3l
3236d0ae75 [D3D12] Fix DescriptorHeapPool closing comment 2020-09-17 22:01:41 +03:00
Triang3l
1a2462efc2 Merge branch 'master' into vulkan 2020-09-17 21:41:45 +03:00
Triang3l
7c2245bb94 [UI] Remove GraphicsUploadBufferPool double include 2020-09-17 21:39:11 +03:00
Triang3l
189a38826f [UI] UploadBufferPool common code 2020-09-17 21:37:44 +03:00
Triang3l
26b01e9c31 Merge branch 'master' into vulkan 2020-09-15 23:22:17 +03:00
Triang3l
2cebd3cabe [D3D12] Unify UploadBufferPool page size (2 MB), add alignment parameter 2020-09-15 22:13:53 +03:00
Triang3l
dfbe36a8aa [UI/D3D12] Small refactoring, allow BeginSwap to return false if no surface 2020-09-14 23:27:19 +03:00
Triang3l
203bf64d88 [Vulkan] Context, remove Volk 2020-09-13 17:51:00 +03:00
Triang3l
dfa181a529 [Vulkan] Provider init, Android platform defines 2020-09-06 22:08:36 +03:00
Triang3l
df1db5c627 [D3D12] Make the feature list in the log sorted again 2020-09-06 22:08:36 +03:00
Triang3l
fed33be62b [D3D12] Non-zeroed heaps on 2004 2020-09-06 22:08:36 +03:00
Triang3l
524201eca4 [GPU/D3D12] Letterboxing cropping to action-safe area 2020-09-06 22:08:36 +03:00
Triang3l
acb1fc059f [D3D12] Make the feature list in the log sorted again 2020-09-06 00:57:00 +03:00
Triang3l
38e0cc4941 [D3D12] Non-zeroed heaps on 2004 2020-09-06 00:52:30 +03:00
Triang3l
0be0eb2b38 [GPU/D3D12] Letterboxing cropping to action-safe area 2020-09-05 17:47:32 +03:00
Triang3l
7b93670dbd [Vulkan] Remove old Vulkan code, change shaders directory, create empty Vulkan backend 2020-08-31 21:44:29 +03:00
Triang3l
1e9ee8f43b [D3D12] Change most subsystem pointers to references 2020-08-30 22:07:35 +03:00
Triang3l
c5dd7403f0 [D3D12] Change swap chain format to BGRA 2020-08-30 18:59:53 +03:00
Triang3l
deff124ce5 [D3D12] Add xenia-ui-window-d3d12-demo 2020-08-30 16:56:06 +03:00
Triang3l
dffdf92e39 [Vulkan] Remove stillborn vk project 2020-08-22 23:31:52 +03:00
Triang3l
0c13b239fd [D3D12] DXILConv disassembly dumping option 2020-08-22 23:15:50 +03:00
Triang3l
bd5f77bc3b [GPU] Common resolve code based on compute shaders, swap MSAA samples 1 and 2, change ROV write rounding, random refactoring 2020-08-09 21:33:10 +03:00
Joel Linn
993393a939 [ImGui] Fix context initialization.
Every context after the first wasn't initialized properly.
2020-07-12 08:56:45 -05:00
Triang3l
79413345af [C++17] static constexpr variables are implicitly inline now 2020-07-11 16:44:57 +03:00
Triang3l
713f26b5c8 [D3D12] Use typed buffers for texture untiling, calculate guest address once per thread 2020-07-03 20:03:53 +03:00
Triang3l
40e335e2a9 [D3D12] Bindless textures/samplers 2020-06-19 23:52:33 +03:00
Triang3l
cf0ddc7549 [D3D12] Disable the proper D3D12 warning about render targets 2020-05-17 13:32:19 +03:00
Triang3l
b7a5c24bb1 [D3D12] d3d12_break_on_error + fix PerformSwap descriptor heap wrap 2020-05-17 00:26:04 +03:00
Triang3l
8f91e580f4 [D3D12] d3d12_queue_priority cvar 2020-05-04 18:55:31 +03:00
Triang3l
62919330b9 [D3D12] Add missing initialization failure handling 2020-05-04 17:15:51 +03:00
Joel Linn
6a1c134cf3 [UI] Capture mouse. 2020-04-23 15:44:58 -05:00
Joel Linn
d1315438f3 [HID] Extend demo to show keystrokes. 2020-04-23 15:44:58 -05:00