Triang3l
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d280b3953d
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[GPU] Texture object/binding management to common superclass
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2022-05-14 16:18:10 +03:00 |
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Triang3l
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538aa91015
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[GPU] Primitive processor with Vulkan 1.0 base cases, 24-bit indices and clamping
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2021-06-04 23:57:46 +03:00 |
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Triang3l
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4eca2326c3
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[GPU/D3D12] Support texture pitch, more precise texture extent/stride calculations
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2021-05-13 23:02:11 +03:00 |
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Triang3l
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913e1e949c
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[GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
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2021-04-26 22:12:09 +03:00 |
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Triang3l
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6b988d43c7
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[D3D12] Cleanup: pipeline state -> pipeline, other things
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2020-11-14 16:43:18 +03:00 |
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Triang3l
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19121130a3
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[GPU] SharedMemory: common sparse memory allocation
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2020-10-06 21:32:44 +03:00 |
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Triang3l
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9f404090d3
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[GPU] Split SharedMemory into common and D3D12
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2020-10-03 16:13:17 +03:00 |
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