Commit Graph

11 Commits

Author SHA1 Message Date
Wunkolo
1a8068b151 [Base] Add user-literals for several memory sizes
Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope.

I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
2022-01-02 11:51:31 -06:00
Triang3l
913e1e949c [GPU] Ownership-transfer-based RT cache, 3x3 resolution scaling
The ROV path is also disabled by default because of lower performance
2021-04-26 22:12:09 +03:00
Triang3l
fe9b5b4a8f [D3D12] Cleanup: remove inline 2020-11-14 17:02:09 +03:00
Triang3l
75bf2d3c7d [D3D12] Minor deferred command list refactoring 2020-10-04 21:53:52 +03:00
Triang3l
6cb8f0aab4 [D3D12] Nicer DeferredCommandList uintmax_t alignment 2020-10-03 14:12:30 +03:00
Triang3l
1e9ee8f43b [D3D12] Change most subsystem pointers to references 2020-08-30 22:07:35 +03:00
Triang3l
d26f84b36b [D3D12] Untile whole mip tail to make alignment assumptions later, other mip fixes 2020-06-23 23:49:42 +03:00
Triang3l
d4a5a57867 [D3D12] Remove command_list.h inclusion 2019-11-06 08:08:49 +03:00
Triang3l
c499229455 [GPU] Store an EDRAM snapshot in traces 2019-11-04 17:30:20 +03:00
Triang3l
890228b6f3 [D3D12] Prototype multithreaded PSO creation 2019-01-04 00:30:11 +03:00
Triang3l
f0c662fa1e [D3D12] Deferred command list class 2019-01-02 23:46:24 +03:00