Commit Graph

12 Commits

Author SHA1 Message Date
Triang3l
fe3f0f26e4 [UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 13:22:03 +03:00
gibbed
5bf0b34445 C++17ification.
C++17ification!

- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
  std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
Ben Vanik
a92566dfc5 More style. 2015-08-07 21:29:03 -07:00
Ben Vanik
91d7acf59e Fixing some particularly bad /W4. 2015-07-18 23:04:21 -07:00
Ben Vanik
15c17459be Massive refactoring of xenia::ui and GL swap behavior.
This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00
Ben Vanik
9441808b40 Adding menus. 2015-06-22 23:30:34 -07:00
Ben Vanik
21edd65354 Fixing warnings and style. 2015-05-09 18:13:19 -07:00
Dr. Chat
459024059a Setup UI menu code 2015-05-09 17:32:55 -05:00
Ben Vanik
f7ca026db0 Code cleanup: moving poly::ui to xe::ui 2015-05-02 01:50:19 -07:00
Ben Vanik
d839359b4a UI hacking. 2014-12-31 19:26:52 -08:00
Ben Vanik
a0eebf8898 Removing old run loop/ref/core/etc. 2014-12-31 19:26:51 -08:00
Ben Vanik
991e7d8ad3 Refactoring window stuff. Still needs some work. 2014-01-14 22:40:02 -08:00