Commit Graph

310 Commits

Author SHA1 Message Date
Triang3l
b0dd9b6fd0 [D3D12] Shutdown immediate textures in the destructor 2018-08-18 15:25:30 +03:00
Triang3l
8d6b75418d [D3D12] Clear present back buffer, more profiling scopes, remove logging in shared memory 2018-08-17 17:35:33 +03:00
Triang3l
bf0f20df9b [D3D12] Immediate drawer 2018-08-17 16:55:31 +03:00
Triang3l
a627ef3d66 [D3D12] Immediate drawer pixel shader and root signature 2018-08-01 18:15:17 +03:00
Triang3l
5d0ad2e465 [D3D12] Draw calls 2018-07-31 19:23:43 +03:00
Triang3l
fb1051b610 [D3D12] System constant setting and some cleanup 2018-07-31 16:17:51 +03:00
Triang3l
2183a969af [D3D12] Make tiled resource toggleable, disable debug layer by default 2018-07-30 20:18:52 +03:00
Triang3l
e0eede73b9 [D3D12] Constant buffer binding 2018-07-30 15:59:43 +03:00
Triang3l
8002de774a [D3D12] Descriptor heap pool 2018-07-29 15:29:48 +03:00
Triang3l
b567b9e9cc [D3D12] Upload buffer pool class 2018-07-29 00:56:37 +03:00
Triang3l
49e9ebce50 [D3D12] Don't require typed UAV loads 2018-07-24 16:08:30 +03:00
Triang3l
c0ff73a588 [D3D12] Build and code format fixes 2018-07-24 15:14:16 +03:00
Triang3l
87aecfa1b8 [D3D12] Shaders (not all compiling yet) 2018-07-24 14:57:21 +03:00
Triang3l
7afc40820b [D3D12] Require tiled resources for virtual memory 2018-07-21 21:52:20 +03:00
Triang3l
5629a8248e [D3D12] Use a single command list for all composition 2018-07-20 17:18:57 +03:00
Triang3l
cd1cf3a857 [D3D12] Make something buildable 2018-07-20 15:18:02 +03:00
Triang3l
0ded51f894 [D3D12] Context Begin/EndSwap 2018-07-19 18:28:07 +03:00
Triang3l
14bfac3ebd [D3D12] Rename D3D12Provider getters 2018-07-19 14:52:54 +03:00
Triang3l
f5e91ba97c [D3D12] Command list, fence cleanup 2018-07-19 14:51:07 +03:00
Triang3l
ffcf18f193 [D3D12] Move fences to a separate class, get rid of Vulkan provider 2018-07-19 14:08:52 +03:00
Triang3l
d7701ae86b [D3D12] D3D12Context initialization 2018-07-19 12:48:11 +03:00
Triang3l
03682e81d1 [D3D12] ID3D12Device creation 2018-07-18 20:30:49 +03:00
Triang3l
e9083dbc2f [D3D12] Create xenia-ui-d3d12 project 2018-07-18 15:02:37 +03:00
Triang3l
03da2929aa [D3D12] Add HLSL building to xenia-build 2018-07-18 13:16:12 +03:00
gibbed
ba7dc6b2d7 [GPU] Improve readability of initialization errors and remove references to OpenGL. 2018-07-01 16:50:03 -05:00
gibbed
c11cce2d3b Oops. Fix premake for xenia-ui-window-vulkan-demo. 2018-06-08 10:09:12 -05:00
gibbed
fb9eb84893 Fix premake for xenia-hid-demo and xenia-ui-window-vulkan-demo. 2018-06-08 09:52:35 -05:00
gibbed
4caa2a2145 [Vulkan] Blacklist some validation layer errors we don't care about. 2018-06-04 23:37:58 -05:00
gibbed
b5a88d1a7d [GPU] Track unaligned (visible) block width in texture info.
[Vulkan] Don't use power of two for mip width/height calculation for host textures.
[Vulkan] Add more Vulkan error logging.
[Vulkan/GPU] Rudimentary texture dumping.
2018-06-04 06:08:29 -05:00
gibbed
fed60962d6 [Vulkan] Regenerate shaders, and explicitly require the extensions they depend on. 2018-05-30 08:04:16 -05:00
gibbed
f8961df221 Fix Travis complaints, as usual. 2018-05-22 06:23:37 -05:00
gibbed
200b9ddf7d [Vulkan] Add debug names for blitter. 2018-05-22 05:55:27 -05:00
gibbed
6d3146a750 [Vulkan] Add debug marker functions. 2018-05-22 05:54:42 -05:00
Dr. Chat
93b4c7133b [Vulkan] Update to Vulkan 1.1 2018-05-04 17:40:21 -05:00
Dr. Chat
61e47167c0 [Vulkan] Replace vulkan-loader with volk 2018-05-04 16:49:46 -05:00
Dr. Chat
040d8d1ade [GL4] Farewell, GL4 backend 2018-05-04 11:54:33 -05:00
Dr. Chat
ef3577e45c [Vulkan UI] Fix minor bug in specifying size of queue priorities array 2018-04-29 18:25:56 -05:00
DrChat
5a831fa273 Fix UI programs on linux 2018-04-03 19:55:55 -05:00
DrChat
3fb7b9d944 [Vulkan UI] VulkanDevice::HasEnabledExtension 2018-03-03 11:53:24 -06:00
DrChat
7c5c389ce8 [Vulkan UI] Travis, why? 2018-03-03 10:09:16 -06:00
DrChat
3a0903672c [Vulkan UI] Try to fix Travis again :/ 2018-03-03 00:01:23 -06:00
DrChat
6c67fe4b29 [Vulkan UI] Fix Travis 2018-03-02 22:35:29 -06:00
DrChat
2180280c8e [Vulkan UI] Stash the last signalled fence to speed up Scavenge 2018-03-02 22:13:59 -06:00
DrChat
82e8781549 [Vulkan UI] Use an underlying queue instead of a list of pointers in CircularBuffer 2018-03-02 22:01:55 -06:00
DrChat
6e5f70d39f [Vulkan UI] WaitAndSignalSemaphore -> WaitOnSemaphore
Fix a would-be bug dealing with pWaitDstStageMask
2018-03-01 10:20:07 -06:00
DrChat
63a489d4c6 [Vulkan] Unset kBatchOwnsFence when transferring fences 2018-02-28 21:00:31 -06:00
DrChat
a753dbed15 [Vulkan] Update the rest of the shaders 2018-02-24 11:15:58 -06:00
DrChat
d781c7b6b1 [Vulkan] We need VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE 2018-02-24 10:28:33 -06:00
DrChat
824c39c38a [Vulkan] Get debug markers working again 2018-02-22 22:58:29 -06:00
DrChat
f5ee9b256c [Vulkan] Report vkCreateDebugReportCallbackEXT error codes 2018-02-22 21:12:37 -06:00