goldislead
1a9613705d
Rework max anisotropy override to sampler creation (D3D12/Vulkan)
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Revert ac6fd65 fetch additions and implement context-sensitive AF override.
2026-02-07 17:47:12 +01:00
Margen67
60ffc2e83f
[CI] Remove unneeded python-setup
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The default Python version was updated so this is no longer necessary: https://github.com/actions/runner-images/blob/main/images/windows/Windows2025-Readme.md#language-and-runtime
2026-02-02 00:23:18 -08:00
Gliniak
4dd0842087
[Kernel] Fixed incorrect amount of propagated notifications on boot
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- Created dedicated method: IsUIActive
2026-01-31 19:24:10 +01:00
Gliniak
7e1506ff23
[Kernel] XThread: Added mutex to set_name.
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There is a small chance that game will spam requests for thread name change which will cause invalid free
2026-01-31 18:32:52 +01:00
The-Little-Wolf
78d700af41
[XAM/USER] - Add missing broadcast to XamUserWriteProfileSettings
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- Add missing broadcast to XamUserWriteProfileSettings
2026-01-30 19:06:47 +01:00
The-Little-Wolf
a8fe4666ad
[XEX] - log outputs
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- Finish XEX_HEADER_XBOX360_LOGO, XEX_HEADER_FILE_FORMAT_INFO, XEX_HEADER_DELTA_PATCH_DESCRIPTOR, XEX_HEADER_SYSTEM_FLAGS_32, XEX_HEADER_ENABLED_FOR_CALLCAP, and XEX_HEADER_GAME_RATINGS
- Add missing xex2_header_keys
- Add flag name outputs
- Removed magic number
- Added X_FILE_CHARACTERISTICS to X_FILE_FS_DEVICE_INFORMATION
2026-01-30 18:45:04 +01:00
The-Little-Wolf
38ccc71afa
[XboxKrnl/Threading] - implement KeInitializeTimerEx
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- Taken from Crispy's Nukernel build
2026-01-29 23:05:23 +01:00
Roy Stewart
e3c4b5aef5
refactor xenia-build printing functionality and add color to the outputs
2026-01-29 22:38:43 +01:00
Gliniak
603355ae5b
[XAM] Fixed enumeration of achievements once again
2026-01-29 21:55:30 +01:00
Gliniak
2ba82072fc
[Kernel] Added stub for: NtCancelIoFile
2026-01-29 20:41:01 +01:00
Stayd
ac6fd65385
[GPU] Add anisotropic filtering override
2026-01-28 08:28:53 +01:00
Gliniak
a74fe21f76
[CPU] Disable context promotion only for vertex type
2026-01-28 07:49:39 +01:00
Gliniak
67d80958c9
[XThread] Remove 10ms delay in thread start
2026-01-25 19:41:57 +01:00
Adrian
263e91b014
[XAM] Fixed XamUserCreateAchievementEnumerator starting index usage
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Fixed Vancouver 2010 spamming XamUserCreateAchievementEnumerator
2026-01-20 08:30:25 +01:00
Triang3l
f2fabfdf04
[GPU] Change "bpe" to "bpb" (bytes per block) in comments
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Forgotten in the other "element" to "block" change.
2026-01-15 20:48:26 +03:00
Triang3l
88f95a8bd6
[GPU] Change "element" name back to "block" in texture addressing
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The 32_32_32_FLOAT format seems to be vertex-only, so it looks like there
can't be storage elements smaller than a single texel.
So, use a more precise name that can't be confused with "picture element"
(pixel) or "texture element" (texel) that represents a single logical pixel
rather than a storage block of pixels.
2026-01-15 11:56:45 +03:00
Triang3l
c4e1242fa2
[D3D12] Include recent D3D12 headers from the Microsoft GitHub
2026-01-14 23:05:08 +03:00
Triang3l
9535e610b0
[GPU] Change texture address local X offsetting back to addition
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More likely to be emitted as an immediate load/store offset in host
hardware shaders.
2026-01-14 00:15:08 +03:00
Triang3l
6db6192170
[GPU] Use XOR to flip X texel group in all load/resolve shaders
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For visual consistency (missed in the commit that added LocalXAddressXor).
2026-01-13 23:37:01 +03:00
Triang3l
7db772bfeb
[GPU] XeResolveLocalXAddressXor comment typo correction
2026-01-13 23:22:30 +03:00
Triang3l
0f23f05683
[GPU] Simplify local X offsetting with resolution scaling
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Switch between even and odd 16-byte element sequences along X by simply
flipping a bit rather than going to a different resolution-scaled group of
pixels, by increasing the size of the group within the constraints imposed
by tiling.
2026-01-13 23:14:15 +03:00
Triang3l
76c531bff2
[GPU] Rename AddressTiled in TiledAddress in shaders
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There will possibly be more `XenosTextureTiled*` functions in the future
where the word "Address" would make the names excessively long.
2026-01-13 21:20:26 +03:00
Triang3l
80a9af4277
[GPU] Add macro tile size constants to texture addressing headers
2026-01-13 21:18:25 +03:00
Gliniak
81656a9729
[XAM] Fixed issue with error code being returned for local session
2026-01-10 18:26:45 +01:00
Herman S.
4b6ac45650
[VFS/Posix] Fix Rename to properly handle guest paths
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And ensure string_views aren't pointing at freed memory by saving
a reference to the result of path_to_utf8
2026-01-10 17:53:39 +01:00
Gliniak
dce4d38c0a
[XAM] Fixed crash related to incorrect buffer size in UserPlaylist enum
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- Replaced unk_ptr in XMP_CREATE_USER_PLAYLIST_ENUMERATOR
- Simplified logic in achievements StringBuffer
2026-01-09 09:06:14 +01:00
Adrian
4b73839bf1
[XAM] Added std::optional to SPA getters
2026-01-06 18:22:35 +01:00
Triang3l
ea8ae81bfd
[GPU] Remove now-unused texture_conversion.cc/h
2026-01-06 17:59:20 +03:00
Triang3l
28b69c21be
[GPU] Document tiled texture address bits
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Will be useful for calculating memory extents more precisely in the future.
2026-01-06 17:47:19 +03:00
Gliniak
beb52110e3
[Memory] Use randomized values for scribble_heap instead of hardcoded one
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This fixes Watchman - The End is Nigh which relay on UB on boot (OOR)
They're checking in hardcoded "game:" for '/' character.
If it doesn't exist then adds 0x7FFFFFFE to start address and start searching from that location downward
2026-01-05 20:50:12 +01:00
The-Little-Wolf
2e61df76f0
[XAM/USER] - Implement XamUserIsParentalControlled
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- Implement XamUserIsParentalControlled which is used in 584807F7
- Move some structs into xam.h
2026-01-05 20:30:37 +01:00
NicknineTheEagle
ccd5c50c74
[XAM] Count empty path as exit request in XamLoaderGetLaunchData
2026-01-05 20:04:59 +01:00
Adrian
b723d6e7c2
[UI] Free image data from stbi_load
2026-01-05 19:25:18 +01:00
Gliniak
b8b33ecabf
[VFS] XContent: Added support for SVOD normal layout with multiple files
2026-01-05 19:04:37 +01:00
Triang3l
cbbaae8ead
[Vulkan] Recompile internal shaders with Vulkan SDK 1.4.335.0
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spirv-remap was replaced with spirv-opt --canonicalize-ids, and debug
information is preserved now.
2026-01-04 17:03:37 +03:00
Triang3l
ca34a022a5
[Build] Replace spirv-remap with spirv-opt --canonicalize-ids
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`spirv-remap` is not present in modern Vulkan SDK versions, it was replaced
with the `--canonicalize-ids` pass in `spirv-opt`.
Overall, canonicalization provides a significant compression improvement,
which is important considering that currently Xenia is distributed in a ZIP
archive and contains many very similar shaders.
With normal DEFLATE compression, canonicalization reduced the size of a ZIP
with `xenia.exe` from 3.54 MB to 3.45 MB in a test done before committing.
Also disable stripping of debug information from shaders, which apparently
was among what `spirv-remap` was doing with `--do-everything`, as binding
and uniform buffer member names heavily aid in debugging in RenderDoc.
Partially integrated from #2329 .
Co-authored-by: Herman S. <429230+has207@users.noreply.github.com >
Co-authored-by: Gliniak <Gliniak93@gmail.com >
2026-01-04 16:53:52 +03:00
Adrian
53c0178766
[NET] Implemented XNetRandom
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Fixed checkpoints in Gears of War 3
2025-12-30 23:30:53 +01:00
Herman S.
fcebdfb255
[GPU] Fix scaled resolve tracking for blocks outside write range
2025-12-27 19:02:29 +01:00
Adrian
f8fb490ef8
[APP] Disable toggle fullscreen double click while rendering dialogs
2025-12-26 21:50:41 +01:00
Gliniak
c42aeacf25
[Vulkan] Ensure entire scaled range fits within the buffer.
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Fixes devices lost errors when using resolution scaling
Co-authored-by: Herman S. <429230+has207@users.noreply.github.com >
2025-12-25 14:40:33 +01:00
Adrian
594e8b8cdd
[XAM] Add null terminator in UserData for WSTRING
2025-12-24 22:33:49 +01:00
Gliniak
01aec51278
[XAM] Fixed invalid xuid being returned when only online XUID is requested
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- Fixes stats loading of GoW3 savefile (and maybe checkpoints)
Co-authored-by: Adrian <78108584+AdrianCassar@users.noreply.github.com >
2025-12-24 22:12:01 +01:00
Gliniak
547226fc0b
[XMA] Cleanup in XmaDecoder::WriteRegister
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- Replaced manual for loop with C++20 countr_zero standard call
2025-12-23 23:28:13 +01:00
Adrian
ac66db337b
[XAM] Fixed size used in read_u16string_and_swap
2025-12-22 19:33:47 +01:00
Gliniak
e786d5c8c3
[XAM] Fixed potantial crash while upserting setting related to missing SPA
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- Fixed OOR asssertion caused by invalid amount of characters read by from_string
2025-12-22 18:47:34 +01:00
The-Little-Wolf
169fea978a
[XAM/XLIVE] - Set proper returns when offline
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- Have XLive functions return their offline values.
- Have XGIUserReadStats return X_ONLINE_E_LOGON_NOT_LOGGED_ON
2025-12-22 10:31:29 +01:00
oltolm
492fa7c632
use concepts instead of SFINAE
2025-12-22 10:00:52 +01:00
oltolm
d78bc3a789
[UI]: fix ASAN errors
2025-12-18 10:15:19 +01:00
Adrian
925c59790f
[XAM] Cleanup parsing gamer tile key
2025-12-18 07:45:12 +01:00
The-Little-Wolf
a89513864c
[XAM/CONTENT] - Implement XamContentRegisterChangeCallback
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- Implement XamContentRegisterChangeCallback
- Callback used subfunction within XContentInstall
2025-12-15 08:12:13 +01:00