Commit Graph

10 Commits

Author SHA1 Message Date
Ben Vanik
bca49bed4b Removing xe_mutex_t. 2014-08-16 00:56:50 -07:00
Ben Vanik
96fb484dd9 Removing unused crc32/file code from core. 2014-08-16 00:36:18 -07:00
Ben Vanik
991e7d8ad3 Refactoring window stuff. Still needs some work. 2014-01-14 22:40:02 -08:00
Ben Vanik
b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00
Ben Vanik
1378fad3c0 Basic shader cache. 2013-10-11 21:45:20 -07:00
Ben Vanik
6e4fb87992 D3D11 window up and spinning. 2013-10-11 20:23:58 -07:00
Ben Vanik
85bdbd24d1 In-progress work: refactoring PAL not to be instanced.
This removes a lot of useless passing around of the PAL object.
2013-03-29 05:07:32 -07:00
Ben Vanik
c1e2119db4 Moving socket stuff to core/.
Stubbed win32 methods.
2013-02-06 22:55:18 -08:00
Ben Vanik
da23c00d31 Simple thread PAL type (until core/ is rewritten). 2013-02-06 02:44:15 -08:00
Ben Vanik
88431eadce Screw convention; moving include files alongside source files.
They now will show up in xcode/etc.
2013-02-06 02:19:50 -08:00