Gliniak
c0483f8bee
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-17 10:58:15 +02:00
Triang3l
166be463be
[XeSL] Metal Shading Language definitions
2022-06-16 21:39:16 +03:00
Gliniak
e8aaddf4d5
Merge remote-tracking branch 'GliniakRepo/patchingSystem' into canary_experimental
2022-06-14 17:50:25 +02:00
Gliniak
945976a31d
Added Premake Files For PatchingSystem
2022-06-12 19:58:12 +02:00
Triang3l
820b7ba217
[GPU] Fix GetActiveTextureHostSwizzle return type
2022-06-12 18:50:38 +03:00
Triang3l
78d1eb8bf8
[GPU] TextureCache::GetActiveTextureHostSwizzle
2022-06-09 21:34:21 +03:00
Triang3l
56f72da137
[GPU] More exact PWL texture/RT gamma conversion
2022-06-07 21:26:34 +03:00
Gliniak
c7da7e1999
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-02 22:19:43 +02:00
Triang3l
55a91afcc7
[D3D12] Don't decompress unaligned BC textures if supported
2022-06-02 22:48:03 +03:00
Triang3l
84fcd5defa
[GPU] Fix resolve destination offset and extent calculation
2022-06-02 21:47:30 +03:00
Triang3l
a9a072bf00
[GPU] Explain why a 32x32x4bpp linear texture takes 2 pages, not 1 [ci skip]
2022-06-01 13:00:23 +03:00
Triang3l
8bd244f277
[GPU] Better explanation for exact texture memory extent calculation [ci skip]
2022-06-01 12:55:16 +03:00
Gliniak
3169aa2ff3
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-06-01 08:45:21 +02:00
Triang3l
d1ad10b98c
[GPU] Primitive reset comment typo correction [ci skip]
2022-05-31 23:23:53 +03:00
Triang3l
efd7ef212a
[D3D12] 128 megatexel limit explanation based on the spec [ci skip]
2022-05-31 23:23:10 +03:00
Triang3l
25594c918c
[GPU] Fix tiled texture memory extent calculation
2022-05-31 23:17:33 +03:00
Gliniak
d7d26dc1c4
Merge branch 'master' of https://github.com/xenia-project/xenia into canary_experimental
2022-05-25 07:54:16 +02:00
Triang3l
a4840e1992
[GPU] FIXME comment for 1bpb/2bpb texture tiled extent
2022-05-24 22:33:27 +03:00
Triang3l
8701c9f24e
[D3D12] Texture load code cleanup and resolution scaling fixes
...
The resolution scale is now taken into account when copying from the mip tail.
2022-05-24 22:28:42 +03:00
Triang3l
75c185e759
[GPU] Move texture load shader info to common
2022-05-24 22:24:33 +03:00
Triang3l
c1f15c86a3
[GPU] Decompress GBGR/BGRG into RGBB, not RGB1
...
While the alpha of the texture data is not used at all (replaced with blue using the view swizzle), still make the shader code state the intention more explicitly if the format is decompressed for use as signed. Unsigned 1.0 is 0xFF, while signed 1.0 is 0x7F.
2022-05-23 12:31:45 +03:00
Triang3l
cf3069eb13
[GPU] Signedness in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
2022-05-22 22:11:59 +03:00
Triang3l
ef808e9def
[GPU] _REP explanation in Cr_Y1_Cb_Y0_REP/Y1_Cr_Y0_Cb_REP comment [ci skip]
2022-05-22 21:46:11 +03:00
Triang3l
6735dbd941
[GPU] Calculate, not store, texture load host X blocks per thread
2022-05-22 21:21:54 +03:00
Triang3l
888d5044e0
[GPU] 2x1-subsampled texture RGBA8 conversion shader
2022-05-22 21:07:38 +03:00
Triang3l
d3561d2f47
[D3D12] Pre-swizzle 2x1-subsampled formats
2022-05-22 20:31:48 +03:00
Triang3l
5de825e3a0
[GPU] Prevent multiple evaluation of XE_TEXTURE_LOAD_TRANSFORM arguments
2022-05-22 19:48:23 +03:00
Triang3l
2f0a884438
[GPU] Add k prefix to texture load group size constants
2022-05-22 19:35:25 +03:00
Triang3l
8f06ba6f7d
[D3D12] Texture host BPB in LoadModeInfo
2022-05-22 19:28:05 +03:00
Triang3l
003c62ba73
[GPU] Correct rounding of texture load row size
...
The original multiplication was likely added early during the development of generic resolution scaling. Before generic resolution scaling, invocations were done for unscaled guest blocks, now they're done for scaled blocks, so with 3x1 scaling, an invocation for 8 blocks writes 8 host blocks, not 24.
2022-05-22 18:33:59 +03:00
Triang3l
6aa30ed074
[GPU] 128-thread groups in all texture load shaders
...
Vulkan's minimum requirement (maxComputeWorkGroupInvocations) is 128.
2022-05-22 18:03:09 +03:00
Triang3l
88784101c8
[D3D12] Remove PipelineCache::ClearCache leftovers
2022-05-22 14:56:22 +03:00
Triang3l
d31ddd9b23
[GPU] Remove PipelineCache::ClearCache
2022-05-22 14:46:03 +03:00
Gliniak
620aa3562e
Set system page blocks to gpu-written every frame
2022-05-22 13:09:12 +02:00
Triang3l
1dcc919a33
[GPU] Move k_Y1_Cr_Y0_Cb_REP usage example to xenos.h
2022-05-19 21:41:52 +03:00
Triang3l
7d63d6e1d3
[D3D12] Fix 2:1-subsampled format swizzle
2022-05-19 21:40:03 +03:00
Triang3l
825a5b176c
[D3D12] Fix frontbuffer resource state
2022-05-19 21:39:11 +03:00
Gliniak
6c6c5ac14b
Merge remote-tracking branch 'GliniakRepo/experimentals' into canary_experimental
2022-05-19 10:51:44 +02:00
Margen67
64b336805e
Add vsync_interval option
2022-05-19 10:22:32 +02:00
Gliniak
5247220e73
Merge remote-tracking branch 'GliniakRepo/patchingSystem' into canary_pr
2022-05-19 10:01:33 +02:00
Triang3l
7675b6b140
[DXBC] Cleanup texture/sampler name setting
2022-05-17 22:30:55 +03:00
Triang3l
533de3b477
[D3D12] Remove unnecessary binding count uint32_t casts
2022-05-17 21:33:17 +03:00
Triang3l
f9261811a9
[D3D12] Fix layouts_mutex_ lock naming
2022-05-15 18:52:28 +03:00
Triang3l
a65fd4f673
[GPU] Shader::IsHostVertexShaderTypeDomain
2022-05-15 16:13:05 +03:00
Triang3l
f9b3b90a68
[D3D12] Subsystem management order cleanup
2022-05-14 22:30:06 +03:00
Triang3l
d6a9056952
[D3D12] D3D12Texture::SRVDescriptorKey structure
2022-05-14 18:41:15 +03:00
Triang3l
26cf717394
[GPU] Make TextureCache constructors explicit
2022-05-14 18:28:32 +03:00
Triang3l
d280b3953d
[GPU] Texture object/binding management to common superclass
2022-05-14 16:18:10 +03:00
Triang3l
af3158f1bf
[Legacy Vulkan] Add Vulkan prefix to Pipeline/TextureCache to avoid future name collisions
2022-05-11 21:21:33 +03:00
Triang3l
e6fb9883d2
[D3D12] Discard primitives with NaN position in GS
2022-05-09 22:34:17 +03:00