sephiroth99
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fbb3878cf4
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Remove cxx_compat.h header
Revert commits 6d159dc2 and 3f480d24. Visual Studio 2013 is not
supported anymore, so they are not needed.
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2015-05-02 09:36:34 -04:00 |
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Ben Vanik
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e3220f7ae6
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Code cleanup: moving poly/ into xenia/base/
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2015-05-02 03:42:51 -07:00 |
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Ben Vanik
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d76998915a
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Code cleanup: moving poly logging to xenia
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2015-05-02 01:59:50 -07:00 |
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Ben Vanik
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30f7effa73
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Code cleanup: removing common.h
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2015-05-02 01:25:59 -07:00 |
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Ben Vanik
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b392afbfae
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Basic cubemap support, though the sampling code is wrong.
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2015-03-22 19:15:22 -07:00 |
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Ben Vanik
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2401bb7d03
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Fixing 1px offset in tiles.
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2015-03-21 22:52:35 -07:00 |
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Ben Vanik
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494e918496
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Fixing alpha testing.
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2015-03-21 03:21:55 -07:00 |
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Ben Vanik
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f7d0c427be
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Implementing alpha testing.
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2015-03-20 20:12:27 -07:00 |
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Ben Vanik
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d695f637a8
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int draw offsets.
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2015-03-20 16:47:31 -07:00 |
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Ben Vanik
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795df80687
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Possibly right const addressing and more shader instructions.
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2015-03-15 11:20:19 -07:00 |
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Ben Vanik
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613fdac71d
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Implementing one case of conditional shader execution blocks.
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2015-03-14 23:55:33 -07:00 |
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Ben Vanik
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7192728fe0
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Playing more with viewport stuff.
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2015-03-14 16:11:55 -07:00 |
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Ben Vanik
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d57306b473
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Possibly fixing transforms.
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2015-03-10 20:25:14 -07:00 |
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Ben Vanik
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98194f0482
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Assert on failure to compile glsl and unimplemented shader instrs.
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2015-03-08 21:57:44 -07:00 |
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Ben Vanik
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9db38ac860
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Kind of fixing window coordinates.
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2015-03-06 13:42:56 -08:00 |
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Ben Vanik
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41174b0e64
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Hacktastic GPU trace viewer; textures, shaders, state, etc.
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2015-03-01 12:26:11 -08:00 |
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Ben Vanik
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5b759d387c
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Starting to reverse XGI app.
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2015-02-01 17:25:18 -08:00 |
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Ben Vanik
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00e4a4fe1b
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Fix #include format.
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2015-01-31 22:49:47 -08:00 |
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Ben Vanik
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4fcf9c6229
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MultiDrawIndirect draw batching - now down to <20us per draw.
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2015-01-04 11:20:42 -08:00 |
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Ben Vanik
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1c068a601d
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Munging with viewport stuff. Nasty.
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2015-01-02 00:27:05 -08:00 |
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Ben Vanik
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6d159dc20d
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Adding cxx_compat for VS2013 build. Fixes #122.
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2015-01-01 22:55:55 -08:00 |
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Ben Vanik
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2241795713
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exp/sqrt shader ops, retain_prev hack.
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2015-01-01 16:47:19 -08:00 |
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Ben Vanik
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825c09dd16
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Viewport tweaking. Most stuff works better, now.
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2015-01-01 11:59:23 -08:00 |
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Ben Vanik
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8a70316275
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Tweaking.
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2014-12-31 19:27:02 -08:00 |
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Ben Vanik
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8869d4620f
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Fixing clears.
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2014-12-31 19:27:01 -08:00 |
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Ben Vanik
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dfc260b86e
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Textures and such.
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2014-12-31 19:27:01 -08:00 |
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Ben Vanik
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5b2672a1b8
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GLSL shaders translating (modulo texture fetches).
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2014-12-31 19:27:01 -08:00 |
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Ben Vanik
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58cff84550
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Copying over the shader translator - generating d3d shaders now.
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2014-12-31 19:27:00 -08:00 |
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Ben Vanik
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6573c87b8d
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--dump_shaders
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2014-12-31 19:27:00 -08:00 |
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Ben Vanik
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14ee211ea9
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Experimenting with vertex pipeline.
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2014-12-31 19:26:59 -08:00 |
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Ben Vanik
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39541aaaac
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Playing with buffers.
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2014-12-31 19:26:58 -08:00 |
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Ben Vanik
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e8de42d9ea
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Copying in generic shader code.
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2014-12-31 19:26:56 -08:00 |
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