Ben Vanik
e0eb85bbbc
Switching to premake. Probably with disasterous consequences.
2015-07-18 16:00:01 -07:00
Ben Vanik
f520d3a2a4
Run with latest clang-format.
2015-07-15 22:44:30 -07:00
Ben Vanik
15c17459be
Massive refactoring of xenia::ui and GL swap behavior.
...
This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00
Ben Vanik
77894ac03a
Skeleton debugger UI (playing with things).
2015-07-12 22:04:15 -07:00
Ben Vanik
6b52f2682e
Fixing elemental input and using embedded resources.
2015-07-07 22:16:46 -07:00
Ben Vanik
5da29d88e2
Removing old lib.
2015-07-07 07:44:51 -07:00
Ben Vanik
95e2ea11eb
Cleaning up paths a bit. Need to de-globalize.
2015-07-06 23:03:24 -07:00
Ben Vanik
253a685dde
Switching to my turbo badger fork.
2015-07-06 18:12:56 -07:00
Ben Vanik
f2ce11d268
Latest TB.
2015-07-06 18:12:56 -07:00
Ben Vanik
fd50209760
Latest TB changes.
2015-07-02 20:28:12 -07:00
Ben Vanik
4ec0655751
xe::ui control for hosting a turbobadger UI.
2015-07-01 15:58:04 -07:00
Ben Vanik
88d01e8375
App skeleton.
2015-07-01 08:24:44 -07:00
Ben Vanik
1bae2ef10b
Skeleton debugger window.
2015-07-01 08:13:22 -07:00
Ben Vanik
60290fe526
Moving base/ into its own libxenia-base library.
2015-06-30 16:02:57 -07:00
Ben Vanik
d6136c6f3f
Skeleton debugger project.
...
Progress on #316 .
2015-06-30 15:50:52 -07:00