Commit Graph

115 Commits

Author SHA1 Message Date
gibbed
112bf6c8ab Properly reset title id/game title. 2019-08-03 08:16:08 -05:00
gibbed
c16ef67ff9 [App/Discord] Rework how rich presence is managed.
Updating rich presence state every time the window title changes
is a bad idea(tm).
2019-08-03 08:16:04 -05:00
Jonathan Goyvaerts
67cc8b7316 Load game config on game load 2019-08-03 02:34:17 +02:00
Jonathan Goyvaerts
c1af632562 Replace all gflag implementations with cvar implementations 2019-08-03 02:34:07 +02:00
gibbed
e38be4c294 [Core] Use a macro for loading kernel modules (which also explicitly discards return value). 2019-07-29 13:26:09 -05:00
gibbed
ecf64d8e05 [Core] Keep a reference to the main thread's XThread rather than its underlying thread. 2019-07-29 13:24:36 -05:00
gibbed
a4d2f5e4ed [Core] Initialize all members of Emulator. 2019-07-29 13:22:45 -05:00
gibbed
1ba5dd5eb1 Use platform-specific user directory to store content. Create a file named portable.txt next to xenia.exe to restore previous behavior. 2018-11-21 18:07:45 -06:00
Triang3l
bd02fd31bd [Core] Treat .exe files as XEX 2018-06-09 10:24:11 +03:00
gibbed
5f16e46282 [Core] Do a case-insensitive compare for extension when launching a path. Fixes #1175. 2018-06-09 01:22:45 -05:00
DrChat
09b3a07e3c Support rendering windowless (tested on the Vulkan backend) 2017-12-19 16:05:36 -06:00
Parker Lamb
aae82430f2 Emulator: Don't trigger on_launch() until the main thread is set. 2017-07-02 11:58:54 -05:00
DrChat
d43e2c7ff8 xenia-cpu-ppc-tests is now building on linux 2017-02-10 23:54:10 -06:00
gibbed
d730784efb Added XBDM stubs. 2017-01-09 04:51:55 -06:00
Dr. Chat
57c3addd09 Dump guest crash details into the log 2016-11-30 22:54:58 -06:00
Dr. Chat
222a9721aa Add a File->Close option 2016-11-23 11:00:10 -06:00
Dr. Chat
a148b965f1 KernelState should handle module launching 2016-10-24 11:01:10 -05:00
Dr. Chat
f5995474b1 Write the title ID to savestates - and disallow loading savestates from a different title for the moment. 2016-09-28 18:33:25 -05:00
x1nixmzeng
5be1a24f7a Clang formatting 2016-07-30 15:00:51 +01:00
x1nixmzeng
6cc3440086 Find correct launch module for XNA-based games
Added utility to parse game information and updated launch logic to use
it
2016-07-23 18:27:13 +01:00
Dr. Chat
807c030f86 Add title request functions to Emulator 2016-06-18 21:17:37 -05:00
Dr. Chat
b82f6a990a Core: Add a file open dialog and refactor logic around loading new games 2016-06-18 20:42:28 -05:00
Ben Vanik
6777ce6668 Reconcile debugger and save state stuff into a single implementation.
Fixes #497 and fixes #496.
Still rough edges, but at least less duplication.
2016-01-18 11:48:21 -08:00
Ben Vanik
9c93fa5187 Cleaning up xdbf stuff.
- moving next to xex utils
- fixing error cases around icon setting (and allowing reset)
- making C++11
- abstracting a bit so future additions will be easier
- fixing non-xex uses
2016-01-10 11:04:55 -08:00
x1nixmzeng
6530b9dc49 Added callback when new module is launched
This avoids having to guess the display window title format
Also manually fixed the linting errors picked out by travis which do not
get picked up using xb format locally
2016-01-09 17:36:46 +00:00
x1nixmzeng
5fa9499a12 Community feedback
Updated naming convention
Exposed the game name to Emulator for other uses
Fixed bug with XDBF parsing
2016-01-08 22:55:37 +00:00
x1nixmzeng
e4cef38d95 Formatting of changes
As per the style guide
2016-01-07 20:51:28 +00:00
x1nixmzeng
92c8409b0a Set the window icon from the module resource pool
Makes use of the stb_image library
Conversion to HICON seems to have broken somewhere
2016-01-07 01:32:56 +00:00
x1nixmzeng
321e2d8873 Set the window title from the module resource pool 2016-01-07 00:58:05 +00:00
Ben Vanik
a95be25e2f Merge branch 'linuxfix' of https://github.com/sephiroth99/xenia into sephiroth99-linuxfix 2015-12-31 14:39:23 -08:00
Ben Vanik
214532a3e8 Fiddling with FPSCR and such. Still not implemented, but wiring done. 2015-12-30 16:53:14 -08:00
sephiroth99
16ade60d37 Pass a C string for logging argument 2015-12-30 17:42:18 -05:00
Ben Vanik
948aa2400d Formatting all code. Too gnarly to rebase properly. 2015-12-29 13:13:34 -08:00
Dr. Chat
b94ab4acbc AudioSystem Save/Restore 2015-12-29 13:09:42 -08:00
Dr. Chat
6997970d52 GraphicsSystem Save/Restore 2015-12-29 13:09:41 -08:00
Dr. Chat
24f8295daa Make KernelState::TerminateTitle try to terminate XThreads safely. 2015-12-29 13:09:39 -08:00
Dr. Chat
20fb20d7f6 Hold the global lock while restoring from a file. 2015-12-29 13:09:36 -08:00
Dr. Chat
aa7919bd89 emulator.cc savestates
Change UserModule::Launch to be non-blocking (returns the main thread)
2015-12-29 13:09:17 -08:00
Dr. Chat
28468f8a18 cpu::Processor now tracks a pointer to the emulator. 2015-12-29 12:32:00 -08:00
Ben Vanik
0e58208add Dropping elemental-forms and swapping out with imgui.
Too much code for such little use. This should simplify porting.
2015-12-26 20:25:24 -08:00
Ben Vanik
95b0ecf774 Sharing more of trace viewer code. 2015-12-13 11:22:47 -08:00
Ben Vanik
249b952de9 Adding some comments. 2015-12-02 17:37:48 -08:00
Ben Vanik
6c95ca1cdb Moving graphics context creation around to hide actual creation.
Makes it easier to support APIs that don't have a concept of sharing.
2015-11-10 17:38:57 -08:00
Ben Vanik
5834a42ef3 Dependency injection for apu/gpu/hid. 2015-11-08 15:02:24 -08:00
Ben Vanik
b5a18b5462 Factoring out a lot of reusable GPU code from gl4/. 2015-11-08 11:54:36 -08:00
Ben Vanik
4af6c41740 Moving profiling.h to base - UI could be separated for cleanliness. 2015-11-07 12:31:07 -08:00
Ben Vanik
2fdb00b4ed Removing use of Emulator from hid/. 2015-11-07 11:09:47 -08:00
Ben Vanik
c631b965d7 Adding generic immediate mode drawing API and migrating microprofile.
Future changes will move elemental-forms and imgui to the common API as
well.
2015-11-05 21:36:05 -08:00
Dr. Chat
4ca62bf02c Setup the processor before doing anything else (and return an actual error code if it fails) 2015-11-04 06:48:46 -06:00
sephiroth99
f3a4e1146f Fix logical-op parenthesis error from clang. 2015-09-22 07:44:16 -07:00