gibbed
|
a48bb71c2f
|
Overhaul logging.
|
2020-04-07 16:09:41 -05:00 |
|
Triang3l
|
1336316139
|
[D3D12] Vertex kill and multipass vertex exports
|
2020-02-20 08:56:16 +03:00 |
|
Triang3l
|
8ec813de82
|
[Memory, D3D12] Various refactoring from data provider development
|
2020-02-15 21:35:24 +03:00 |
|
Triang3l
|
9deb710607
|
[D3D12] CP: Framework for multiple command lists per frame
|
2019-10-31 23:33:11 +03:00 |
|
Triang3l
|
6e5a0ebf7b
|
[D3D12] CP: Separate guest frame and non-frame submissions
|
2019-10-28 22:00:59 +03:00 |
|
Triang3l
|
d3b6f71ae1
|
[D3D12] Don't use D3D12Context for command processor fence
|
2019-10-28 10:49:32 +03:00 |
|
Triang3l
|
b4af63fe31
|
[D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context
|
2019-10-27 20:53:53 +03:00 |
|
Triang3l
|
4623b41023
|
[D3D12] Trace guest memory operations
|
2019-10-23 23:33:50 +03:00 |
|
Triang3l
|
a9ed73bdd1
|
[GPU] Remove most hardcoded register/instruction layouts from common and D3D12 code
|
2019-10-20 19:40:37 +03:00 |
|
Triang3l
|
0370f8bbd9
|
[Memory] Pass exact_range to watch callbacks
|
2019-08-03 19:16:04 +03:00 |
|
Triang3l
|
352f12f92e
|
[D3D12] Switch from gflags to cvars
|
2019-08-03 16:53:23 +03:00 |
|
Triang3l
|
24383b9137
|
[Memory/D3D12] Unwatch up to 256 KB ranges
|
2019-07-31 00:18:12 +03:00 |
|
Triang3l
|
4aceeb73c4
|
[Memory] Move new watches to heap-aware Memory from MMIOHandler
|
2019-07-30 08:00:20 +03:00 |
|
Triang3l
|
4a3245650f
|
[D3D12] Optional non-GS path for quads for PIX
|
2019-01-25 15:09:58 +03:00 |
|
Triang3l
|
a1a1110784
|
[D3D12] Non-indexed line loops
|
2019-01-15 14:19:59 +03:00 |
|
Triang3l
|
364cae6cc8
|
[D3D12] Use deferred command list
|
2019-01-03 15:08:49 +03:00 |
|
Triang3l
|
3af93e547a
|
[D3D12] Fix triangle fan winding order
|
2018-11-02 09:57:35 +03:00 |
|
Triang3l
|
b81bb4d68c
|
[D3D12] Code cleanup
|
2018-10-23 16:42:53 +03:00 |
|
Triang3l
|
31e0581304
|
[D3D12] Indexed line loops
|
2018-10-23 13:36:03 +03:00 |
|
Triang3l
|
f78c48d6f9
|
[D3D12] Triangle fans with primitive restart
|
2018-10-23 08:14:41 +03:00 |
|
Triang3l
|
3de2b5e692
|
[D3D12] Code style fixes
|
2018-10-07 17:30:12 +03:00 |
|
Triang3l
|
400e6b7137
|
[D3D12] Don't replace strip reset index when not used, profile ConvertPrimitives
|
2018-10-07 15:26:47 +03:00 |
|
Triang3l
|
9194c3f8b0
|
[D3D12] Primitive converter cache and strip restart, texture invalidation acquire/release
|
2018-10-06 20:27:48 +03:00 |
|
Triang3l
|
5be78ab369
|
[D3D12] Non-indexed triangle fans and resource creation refactoring
|
2018-09-15 23:41:16 +03:00 |
|
Triang3l
|
d1f185c744
|
[D3D12] Triangle fan conversion (untested, only indexed and without cache)
|
2018-09-15 15:11:03 +03:00 |
|