Commit Graph

8472 Commits

Author SHA1 Message Date
Herman S.
bdf64db79e [A64] Fix CNTLZ_I8/I16 returning 32 for zero input
Add sentinel bits after the left-shift so clz stops at the correct
count (8 or 16) instead of counting through all 32 bits of the
widened register. Unlikely to hit in practice since PPC only has
cntlzw/cntlzd, but corrects existing sub-word variants.
2026-03-24 16:17:13 +09:00
Gliniak
395219cbba [CI] CI Redesign: Initial Orchestrator & Removal of unused drone CI
[Note] This is partially written by AI
2026-03-24 07:39:13 +01:00
Herman S.
02d2cb5cc4 [A64] Add v8-v15 to allocatable VEC pool
Expands the vector register allocator from 20 to 28 registers by
including v8-v15. The HostToGuestThunk now saves/restores full Q8-Q15
(128-bit) instead of just D8-D15, and the GuestToHostThunk adds Q8-Q15
to its save/restore set since AAPCS64 only preserves their lower 64
bits across C calls.

Reduces register pressure for VMX-heavy guest code at the cost of
slightly larger thunk stack frames.
2026-03-24 15:12:10 +09:00
Herman S.
756ae7a558 [A64] Dedicate x19 as backend context pointer
Reserves x19 to permanently hold the A64BackendContext pointer
(x20 - sizeof(A64BackendContext)), set once in the HostToGuestThunk.
Since x19 is AAPCS64 callee-saved, it survives all host calls for free.

Eliminates repeated 2-instruction mov+sub sequences in stackpoint
push/pop, stack synchronization, FPCR management, and reserved
load/store paths.

Reduces allocatable GPRs from 8 to 7 (like on x64).
2026-03-24 14:23:31 +09:00
Wunkolo
cfc1e4d069 [a64] Optimize EmitD3DCOLOR constants
`3.0` works with `fmov`
2026-03-24 13:54:57 +09:00
Wunkolo
531c49fbdc [a64] Optimize FlushDenormals_V128 constants
`mov`+`dup` can ve `movi`.

`mov`+dup` sequences for constants like `0x00FFFFFF` in particular can just use `mvni`(bit-inverse of `movi`)
2026-03-24 13:54:57 +09:00
Wunkolo
095bbbbda1 [a64] Optimize OPCODE_RECIP constants
Loading the value `1.0` can be done with a singular `fmov` instruction rather than a generic `mov`+`dup` sequence
2026-03-24 13:54:57 +09:00
Wunkolo
39706a0974 [a64] Avoid LoadV128Const scratch-memory usage
Use the provided scratch register-index, defaults to W0/X0, and insert 64-bit elements directly into the vector-register rather than writing/reading to scratch memory.
2026-03-24 13:46:28 +09:00
Wunkolo
a045586e8e [a64] Use LoadV128Const for OPCODE_SPLAT(constant)
Should allow certain splats to opportunistically emit the best assembly when possible.
Also use `std::bit_cast` rather than an inline `union` type to directly
cast a `float` into a `uint32_t`.
2026-03-24 13:46:28 +09:00
Wunkolo
33aa579b0c [a64] Add opportunistic LoadV128Const splat optimizations
Try to detect opportunities to use the `movi` instructions for generating 128-bit constants rather than writing and loading scratch memory.
2026-03-24 13:46:28 +09:00
Wunkolo
aff3999876 [a64] Fix debug break trap codes
The `BRK` instruction code needs to be specified correctly so that a debugger can handle it properly(and continue from it). `brk 0xF000` implements a debug-breakpoint that can be continued from, and `brk 0xF001` is implemented an assertion failing. Any other codes like `0` and `F1` will not be able to be continued from or handled correctly by debuggers.

These seem to be standard brk codes:
```
Breakpoint    0xF000
Assert        0xF001
Debug Service 0xF002
Fastfail      0xF003
Divide by 0   0xF004
```
2026-03-24 13:25:30 +09:00
Adrian
4ed7fa3af3 [UI] Fixed input focus interfering with gamepad navigation 2026-03-23 21:26:17 +01:00
Wunk
a88cd5dec7 [a64] Fix MSVC-ARM64 MemoryBarrier preprocessor conflict (#927)
Fixes a build error on MSVC when building for ARM.
2026-03-23 16:49:13 +09:00
Wunk
f2a90ce86d [a64] Optimize mov+dup idioms into movi (#928)
Rather than using a `mov` and vector-`dup` for vector-splats, just use the `movi` instruction where applicable(8-bit element-splats).
Eventually we might want to detect opportunities to use `FMOV` and the 64-bit form of `MOVI` over in `LoadV128Const`.
2026-03-23 16:11:44 +09:00
Herman S.
be64fb1b70 [CPU/A64] Add PPC FP state handling
Track PPC scalar FP state in the backend context and restore it at
host/guest boundaries so translated FP code has a stable rounding mode.

Convert remaining VMX sequences to scoped EmitWithVmxFpcr. Remove
unnecessary ChangeFpcrMode from sequences that only call native helpers.

Co-Authored-By: Reality <reality@xenios.jp>
2026-03-23 12:06:28 +09:00
Herman S.
3747f5e282 [x64] Restore FP rounding mode after host callbacks
Add MXCSR restore to the x64 GuestToHostThunk so host callbacks can't
leak their rounding state into subsequent guest FP operations.
2026-03-23 12:02:30 +09:00
Reality
ecd7501029 [A64] Add MMIO-aware memory sequences 2026-03-23 10:39:50 +09:00
Reality
3906ff11ef [A64/Vector] Scope VMX FPCR in vector helpers
Save and restore FPCR around each VMX FP operation so vector code
doesn't leak FPCR state into scalar paths. Drop the DN bit so NaN
propagation fixup can inspect original payloads.
2026-03-23 10:39:50 +09:00
Reality
5b0b15676c [CPU/A64] Avoid static init order in A64 sequences
The A64 sequence table is populated by registration statics spread across
multiple translation units. Keeping the backing map as a global object makes
registration depend on cross-TU initialization order and can hit the table
before it has been constructed.

Move the sequence table behind a function-local static so sequence
registration is safe regardless of which unit initializes first.
2026-03-23 00:42:59 +09:00
Herman S.
883c2030d0 [ARM64] Initial commit for arm64 backend
Based entirely off existing xbyak x86 implementation and available
tests. Still needs a lot of optimization and testing on non-Windows
platforms.

So far passes all tests and boots at least some games on Windows.
2026-03-22 15:57:37 +09:00
Herman S.
c6e112bcd8 [3PP/ARM64] Add xbyak_aarch64 submodule 2026-03-22 14:24:47 +09:00
Adrian
022a29fe58 [XAM] Fixed potential use-after-free on profile login 2026-03-21 22:11:35 +01:00
Herman S.
9a06a19eac [Testing] Parallel execution for ppc tests on posix
On posix run tests in parallel using a thread pool with fork-per-test
isolation (ported from edge).
On all platforms add progress output showing suite name and test count,
as well as elapsed time in the summary.
2026-03-21 23:49:32 +09:00
Herman S.
bc37068f90 [x64] Fix AVX-512 VECTOR_DENORMFLUSH merge-masking & FpRangeSign values
Copy src1 into dest before the masked vrangeps so that unmasked lanes
(normal/inf/NaN values) are preserved via merge-masking. Previously,
when the register allocator assigned different physical registers for
dest and src1, unmasked lanes would retain stale values from dest.

Tested with Intel SDE and AVX-512 cpu to verify.

Also shift unused FpRangeSign constants into bits [3:2] of the vrangeps
immediate, matching the Intel encoding. Only one used in the code was 0
so it was already correct by accident but using the others in the future
would produce incorrect results.
2026-03-21 15:16:59 +09:00
Herman S.
9621400ef6 [Testing] Add denormal input/output tests for VMX128 float instructions 2026-03-21 15:16:59 +09:00
Gliniak
1c529287a3 [Build] Revert of 3791149f34 2026-03-20 23:38:05 +01:00
Wunkolo
50ccad70b2 [Testing] Add 'VECTOR_DENORMFLUSH_F32' unit test
Unit tests the `OPCODE_VECTOR_DENORMFLUSH` implementation in isolation.
2026-03-20 22:26:17 +01:00
Wunkolo
7801d53842 [x64] Add AVX512 optimization for VECTOR_DENORMFLUSH
Use the `vptestnmd`-instruction to quickly test if the exponent bits of
each element is zero and put these results into a mask register. This
mask register can then be used to write `+0.0` or `-0.0` values
depending on the original value's sign-bit.

A masked `vrangeps` instruction is used to move zero-values into the effected
elements while preserving the sign-bit without having to touch memory.
2026-03-20 22:26:17 +01:00
Gliniak
3791149f34 [Build] Fixed incorrect destination for VS executable 2026-03-20 21:54:59 +01:00
Wunkolo
b1983bab68 [x64] Add GFNI optimization for single-byte vector splats
Use the `vgf2p8affineqb` instruction to splat byte-values across a whole
register without having to touch memory.
2026-03-20 21:34:35 +01:00
Gliniak
00001a4fb1 [Build] Fixed missing version.h in Visual Studio 2026-03-20 21:34:31 +01:00
Herman S.
207ea025f9 [3PP/Build/ARM64] Add missing asm/alignment macros to FFmpeg 2026-03-21 01:30:32 +09:00
Herman S.
3bf6823e5b [ARM64] Fix constexpr -> const for NEON vector types.
constexpr uint8x16_t isn't valid on all compilers since vcombine_u8/vcreate_u8
aren't constexpr
2026-03-21 01:30:32 +09:00
Herman S.
b04cc23670 [ARM64] Suppress tomlcpusplus compile warnings 2026-03-21 01:30:32 +09:00
Herman S.
fb6a67748f [ARM64] Add missing include 2026-03-21 01:30:32 +09:00
Herman S.
acb215696f [Memory] Handle host page sizes larger than 4KB in heap operations
Adds support for systems with host pages > 4KB (some Linux distros,
MacOS) where guest 4KB page operations can't map 1:1 to host mprotect calls.
No-op on windows and posix systems with 4KB page size.

Co-authored-by: Will Martin <wmarti@bu.edu>
2026-03-21 01:30:31 +09:00
Herman S.
86fd84870a [Testing] reset guest rounding mode before each test run
prevents a dirty FPU rounding mode from leaking between test cases
2026-03-21 01:30:31 +09:00
Herman S.
2713e85042 [Memory/x64] Add optional inline MMIO range checks for I32 loads/stores
When emit_inline_mmio_checks is enabled, the x64 backend emits
explicit address range checks (0x7FC00000–0x7FFFFFFF) before I32 memory
ops and routes hits through MMIOAwareLoad/Store directly, avoiding the
cost of trapping access violations for MMIO regions. The MMIO page
commit in AddVirtualMappedRange is skipped in this mode since accesses
are handled inline rather than via exception.
2026-03-21 01:30:31 +09:00
Herman S.
1e8f1837cf [Build] Use CMAKE_BINARY_DIR for output paths and version.h include
version.h is now found via CMAKE_BINARY_DIR on the include path instead
of a hardcoded "build/version.h" path. This allows out-of-tree and
multi-config builds to each generate and find their own version header
without colliding.
2026-03-21 01:30:31 +09:00
Herman S.
949d4c31fb [Testing] Add CPU backend tests 2026-03-21 01:30:31 +09:00
Wunkolo
c50b036178 [Build] Fix discord-rpc multi-arch builds
RapidJson needs to be configured to use NEON rather than SSE4.2
2026-03-19 07:52:11 +01:00
Gliniak
c651641c2d [UI] Fixed debug crash while closing post-processing menu 2026-03-18 22:21:22 +01:00
Margen67
aba2269c2b [xb] Skip unneeded submodules 2026-03-18 01:09:05 -07:00
Gliniak
057885a03d [XB] Check for generation of .slnx solution for VS 2026-03-17 21:17:56 +01:00
Margen67
8bfa15ca99 [xb] Use \n for print 2026-03-17 03:34:11 -07:00
Herman S.
65de2491b5 [Build] Include .pdb files with Release target 2026-03-17 14:25:58 +09:00
Herman S.
f32d52900e [Testing] Add some cpu backend tests 2026-03-17 13:55:38 +09:00
Herman S.
9fbcdae5dc [Base] Limit AVX startup checks to AMD64 2026-03-17 13:55:38 +09:00
Herman S.
b581c2d852 [D3D12] Adds scalar fallback for the SSE register-range check 2026-03-17 13:55:38 +09:00
Herman S.
b8912a4c79 [CPU/Backend] Refactor shared backend logic into CRTP base 2026-03-17 13:31:15 +09:00